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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_a_sail.cpp
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Author
2026-07-13
Extract Embedded Model Data
SuperDude88
2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-07
Rename fopAcM_SetupActor to fopAcM_ct
LagoLunatic
2026-03-14
GX Vertex Format Fixes (#938)
Briggs Baltzell
2025-09-02
Add empty placeholders to fix HIO funcs missing when linking debug version
LagoLunatic
2025-08-23
Add dolzel_rel.pch
LagoLunatic
2025-08-20
Fix most weak function ordering issues
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-08
Add SQUARE macro to improve readibility for distances
LagoLunatic
2025-08-07
d_a_obj_pirateship (#836)
Maide
2025-08-04
d_a_sail 100% on demo
LagoLunatic
2025-08-03
d_a_majuu_flag (#824)
Maide
2025-06-01
More demo work, cleanup
LagoLunatic
2025-05-21
Add enum for actor priority
LagoLunatic
2025-05-19
Fix version defines
LagoLunatic
2025-04-10
J3DModel inlines cleanup, procBottleSwing_init match, etc
LagoLunatic
2025-03-28
d_demo work
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2025-03-01
Implement dCom attention inlines
LagoLunatic
2025-01-31
Rename HostIO mChildID to mNo
LagoLunatic
2024-11-02
Use asset extractor for more symbols
LagoLunatic
2024-11-01
minor cleanup
Jasper St. Pierre
2024-10-29
misc cleanup, mostly inlines
LagoLunatic
2024-10-22
cleanup
LagoLunatic
2024-10-19
d_a_sail and d_a_pirate_flag cleanup
LagoLunatic
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-09-08
d_a_sail 100% (#678)
LDA_suku
2024-04-24
Started using resource enums for old actors
LagoLunatic
2024-04-22
Regenerate old actor profiles for consistency
LagoLunatic
2024-04-16
d_a_bwdg 100%, weak order not matching
LagoLunatic
2024-04-15
d_a_sail start
LagoLunatic
2023-11-30
Add return type and static keyword to common actor static funcs
LagoLunatic
2023-11-26
Remove weak ctors/dtors from .cpp files
LagoLunatic
2023-11-26
fix wrong return types caused by bad regex
LagoLunatic
2023-11-24
Better defaults for create/delete/execute/draw/isdelete
LagoLunatic
2023-11-24
Remove a bunch of weak symbols from TUs
Jasper St. Pierre
2023-11-24
Automatically generate headers for all actors
LagoLunatic
2023-09-10
Import project
Luke Street