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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_com_static.cpp
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2026-06-16
Fix include capitalization
LagoLunatic
2026-06-16
Use joint enums in several different places (#981)
123456789758
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-04-27
Demo work
LagoLunatic
2025-12-27
d_meter - 99% matching (#907)
123456789758
2025-09-19
Added enums for all used event/tmp bits/regs (#893)
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-07
d_a_obj_tide (#838)
Maide
2025-07-27
Add day/night enum
LagoLunatic
2025-06-15
daPy_lk_c::procShipCrane
LagoLunatic
2025-05-19
Fix version defines
LagoLunatic
2025-03-12
Work on d_a_bk, c_damagereaction
LagoLunatic
2025-02-28
Document the second param to joint callback functions
LagoLunatic
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-08-03
build fix
Jasper St. Pierre
2024-06-15
d_a_npc_people Almost OK (#658)
SuperDude88
2024-04-13
fix JPN build
LagoLunatic
2024-04-13
d_com_static OK
LagoLunatic
2024-04-10
daNpc_Bs1_c Work (#614)
SuperDude88
2024-01-21
Minor d_com_static work
LagoLunatic
2024-01-20
d_s_play work
Jasper St. Pierre
2024-01-16
Rename actor orig->home and next->old
LagoLunatic
2023-12-30
use enums and inlines in more places
LagoLunatic
2023-12-29
d_a_dai_item start
Jasper St. Pierre
2023-12-27
d_a_tag_waterlevel
Jasper St. Pierre
2023-12-15
Make some more TUs compile
Jcw87
2023-12-08
add default params to a lot more functions
LagoLunatic
2023-12-01
agbsw0 OK, npc_cb1_static OK, com_static progress
LagoLunatic
2023-11-06
Minor fixes
LagoLunatic
2023-10-31
d_a_ib OK, add J3DFrameCtrl state enum
LagoLunatic
2023-10-29
Started d_com_static
LagoLunatic
2023-09-10
Import project
Luke Street