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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_event.cpp
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Author
11 days
Minor cleanup
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-17
D_a_npc_ho matching (#1008)
Zeclos
2026-04-24
Demo work
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-07-25
DEMO_SELECT
LagoLunatic
2025-06-19
Various inline cleanup
LagoLunatic
2025-06-04
Demo work (#786)
LagoLunatic
2025-03-31
Cleanup
LagoLunatic
2025-01-06
Add item button enum and talk button enum
LagoLunatic
2024-12-27
small fixes
Jasper St. Pierre
2024-07-12
Add fpc_ProcID type and use it for all process IDs
LagoLunatic
2024-06-22
Use FALSE macro in asserts, remove JUT_PANIC macro
LagoLunatic
2024-04-16
add more default parameters for common funcs
LagoLunatic
2024-03-11
Standardize process ID type to be uint
LagoLunatic
2024-03-11
Add uint typedef
LagoLunatic
2024-03-11
minor inline cleanup
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-25
Started cleaning up the itemNo enum
LagoLunatic
2024-02-20
More enum cleanup
LagoLunatic
2024-02-03
Clean up resource enums, more inline work
LagoLunatic
2024-02-03
work on inlines
LagoLunatic
2024-02-02
d_event OK
LagoLunatic
2024-02-02
misc matches
LagoLunatic
2024-01-15
d_a_player_main work
LagoLunatic
2024-01-06
use more inlines and enums
LagoLunatic
2024-01-06
d_event work
Jasper St. Pierre
2024-01-06
d_event cleanup
Jasper St. Pierre
2024-01-06
d_event work, build fix
Jasper St. Pierre
2023-12-28
d_event work
Jasper St. Pierre
2023-12-20
various constructors and other small functions
Jcw87
2023-12-15
Make some more TUs compile
Jcw87
2023-09-10
Import project
Luke Street