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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_item.cpp
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10 days
Add enum for pearls/symbols
LagoLunatic
2026-05-28
Demo work and fakematch cleanup (#1034)
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-12
Player inlines and item enums
LagoLunatic
2025-09-19
Added enums for all used event/tmp bits/regs (#893)
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-05-19
Fix version defines
LagoLunatic
2025-01-17
Rename more item enums
LagoLunatic
2025-01-06
Add item button enum and talk button enum
LagoLunatic
2024-12-27
document inventory slots
Jasper St. Pierre
2024-06-07
Rename some more item enum entries
LagoLunatic
2024-02-25
Started cleaning up the itemNo enum
LagoLunatic
2024-01-23
Clean up inlines for f_op_actor_mng
LagoLunatic
2024-01-04
dSv_info_c::reinit
LagoLunatic
2024-01-04
Move event bits enum
LagoLunatic
2024-01-04
Add save stage table, stage type, and event bit enums
LagoLunatic
2023-12-20
use inlines in more places
LagoLunatic
2023-12-19
misc minor cleanup (indentation, offset comments, etc)
LagoLunatic
2023-12-09
f_op_actor_mng 99% (1 regswap left)
LagoLunatic
2023-10-17
d_item OK
LagoLunatic
2023-10-16
d_item 40%
LagoLunatic
2023-10-16
d_item 10%
LagoLunatic
2023-09-13
daShopItem_c Almost OK
SuperDude88
2023-09-12
More d_a_item funcs (#20)
LagoLunatic
2023-09-10
Import project
Luke Street