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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_item_data.cpp
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Author
2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-12
Player inlines and item enums
LagoLunatic
2026-03-20
Replace particle enums with official names
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-06-04
Demo work (#786)
LagoLunatic
2025-03-06
Populate particle IDs enum with placeholders and use them everywhere
LagoLunatic
2025-01-17
Rename more item enums
LagoLunatic
2025-01-11
Misc cleanup
LagoLunatic
2024-11-20
Clean up the weak data fakematches to be slightly closer to the real code
LagoLunatic
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-06-07
Rename some more item enum entries
LagoLunatic
2024-04-25
Use resource enums for all other old actors
LagoLunatic
2024-02-25
Started cleaning up the itemNo enum
LagoLunatic
2024-02-25
Start Orca
SuperDude88
2024-02-03
Clean up resource enums, more inline work
LagoLunatic
2023-11-01
Use enums for indexes to make item data tables more readable
LagoLunatic
2023-09-22
Add item enum names as comments to each entry
LagoLunatic
2023-09-22
d_item_data OK
LagoLunatic
2023-09-12
More d_a_item funcs (#20)
LagoLunatic
2023-09-10
Import project
Luke Street