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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_magma.cpp
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12 days
Clean up angle constants and conversions (#1135)
LagoLunatic
2026-07-13
Extract Embedded Model Data
SuperDude88
2026-05-29
Update all code to use the new enum formats
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-04-11
d_magma OK (#947)
LagoLunatic
2025-08-22
Removeall remaining sym off fakematches, correctly fix more weak func order
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-08
Add SQUARE macro to improve readibility for distances
LagoLunatic
2025-06-04
Demo work (#786)
LagoLunatic
2025-03-28
Cleanup the 3 path/point structs
LagoLunatic
2024-11-20
Clean up the weak data fakematches to be slightly closer to the real code
LagoLunatic
2024-11-02
Use asset extractor for more symbols
LagoLunatic
2024-10-19
Add fake headers for unsolved weak objects to reduce manual copy-pasting
LagoLunatic
2024-09-02
d_magma minor work
Jasper St. Pierre
2024-09-02
d_particle work
Jasper St. Pierre
2024-08-08
Move sqrtf to std:: namespace
LagoLunatic
2024-08-07
Move abs and fabsf to std namespace
LagoLunatic
2024-06-29
Small d_magma matches
LagoLunatic
2024-06-29
Match .data and .rodata for d_magma
LagoLunatic
2024-06-28
d_magma work
Jasper St. Pierre
2024-06-27
d_magma work
Jasper St. Pierre
2023-11-26
d_magma work
Jasper St. Pierre
2023-09-10
Import project
Luke Street