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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_picture_box.cpp
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2026-08-17
Fix camera structs being swapped
LagoLunatic
2026-08-16
demo work (#1172)
LagoLunatic
2026-08-03
Add enums for msg icons and control codes
LagoLunatic
2026-08-02
msg work (#1143)
LagoLunatic
2026-08-02
d_scope 100% (#1112)
Benjamin ROELANDT
2026-07-22
Clean up angle constants and conversions (#1135)
LagoLunatic
2026-07-22
Enum usage
LagoLunatic
2026-07-19
Cleanup/documentation for various photo-related code
LagoLunatic
2026-07-18
d_picture_box closer to matching for other versions
LagoLunatic
2026-07-18
d_picture_box mostly matching for GZLE01 (#1125)
Mattias Blum
2026-07-05
d_a_npc_mt 100% for GZLE01 (#1102)
Mattias Blum
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-25
Add boilerplate for some msg/kankyos
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2024-04-17
add static keyword in more places
LagoLunatic
2024-03-01
get more d_ TUs to compile
LagoLunatic
2023-09-10
Import project
Luke Street