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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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d_place_name.cpp
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2026-05-28
Demo work and fakematch cleanup (#1034)
LagoLunatic
2026-05-26
Process profiles and enums cleanup (#1031)
LagoLunatic
2026-05-09
Demo work (#984)
LagoLunatic
2025-08-20
Use precompiled headers, fix weak data issues
LagoLunatic
2025-08-12
Fix some version differences (#852)
LagoLunatic
2025-05-19
Fix version defines
LagoLunatic
2025-04-16
Move remaining class definitions to headers
LagoLunatic
2025-03-17
Add `cPhs_State` typedef and use it everywhere
LagoLunatic
2024-07-06
Fix getPalLanguage name
LagoLunatic
2024-07-04
Add some dCom inlines from TP debug
LagoLunatic
2024-06-22
Use NULL macro in asserts, fix NULL macro to match
LagoLunatic
2024-05-08
d_a_player_tact work
LagoLunatic
2024-04-17
add static keyword in more places
LagoLunatic
2024-03-08
rename fopAc_ac_c member vars to match TP decomp
LagoLunatic
2024-02-03
more inline work
LagoLunatic
2024-02-03
Clean up resource enums, more inline work
LagoLunatic
2024-01-06
d_event work, build fix
Jasper St. Pierre
2023-12-30
should include stdio.h for sprintf, not printf.h
Jcw87
2023-12-27
actually fix PAL?
TakaRikka
2023-10-21
d_metronome work
Jasper St. Pierre
2023-10-15
d_place_name match
Jasper St. Pierre
2023-10-15
d_place_name 90%
Jasper St. Pierre
2023-09-10
Import project
Luke Street