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Decompilation of The Legend of Zelda: The Wind Waker (GCN)
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Author
2026-05-06
m_Do_printf OK for demo
LagoLunatic
2026-05-06
d_a_tsubo OK, cleanup
LagoLunatic
2026-05-06
D_a_npc_hr matching (#973)
Zeclos
2026-05-04
More work on f_op_msg_mng (#965)
Lord-McSweeney
2026-05-04
Fix particle_set inlines (#971)
LagoLunatic
2026-05-01
Mark d_a_obj_tide as nondeterministically nonmatching
LagoLunatic
2026-05-01
Use cut type enum in more places
LagoLunatic
2026-05-01
d_a_player - Add cut type enum (#966)
123456789758
2026-04-30
Match fopMsgM_messageGet and fopMsgM_passwordGet
LagoLunatic
2026-04-30
Work on f_op_msg_mng (#964)
Lord-McSweeney
2026-04-27
Demo work
LagoLunatic
2026-04-25
Demo work
LagoLunatic
2026-04-24
d_a_npc_mk_static matching (#922)
Lord-McSweeney
2026-04-24
Demo work
LagoLunatic
2026-04-24
d_camera: Name mViewCache based on TP decomp
LagoLunatic
2026-04-24
more d_camera work (#963)
Mattias Blum
2026-04-17
Fix daObjGnntakis_c::create_heap regalloc for demo
LagoLunatic
2026-04-17
d_a_obj_gnndemotakis (#953)
Jason T
2026-04-17
d_a_obj_coming OK, d_a_coming2 OK
LagoLunatic
2026-04-16
Var name cleanup
LagoLunatic
2026-04-16
fix: JAInter::SoundTable::init (#955)
Sean Gillespie
2026-04-14
Misc demo matches (#952)
LagoLunatic
2026-04-13
TVec3 inline fixes, d_a_obj_gtaki OK, JPAConvectionField::calc cleanup
LagoLunatic
2026-04-13
d_a_obj_gtaki matching only for demo, slightly closer on retail
LagoLunatic
2026-04-13
d_a_obj_gtaki (#950)
Teotia444
2026-04-13
d_a_obj_msdan_sub OK
LagoLunatic
2026-04-13
d_a_obj_msdan progress (#951)
ThePlayerRolo
2026-04-12
Cleanup
LagoLunatic
2026-04-12
d_a_nzg ok (#948)
ThePlayerRolo
2026-04-12
c_damagereaction OK (#949)
LagoLunatic
2026-04-11
d_magma OK (#947)
LagoLunatic
2026-04-11
D boss magma 100% matching (#946)
big zam
2026-04-06
d_a_obj_plant equivalent (#945)
big zam
2026-04-02
JFWSystem OK
LagoLunatic
2026-04-02
Cleanup
LagoLunatic
2026-04-02
Fix missing proc enum
LagoLunatic
2026-04-02
Use composition for d_a_ks
LagoLunatic
2026-04-01
Switch inheritance->composition for more C-style actors
LagoLunatic
2026-04-01
Use res enums in more places
LagoLunatic
2026-04-01
Fix getAnmMtx being used where setAnmMtx should be used
LagoLunatic
2026-04-01
Move extern forward decls from cpps to headers
LagoLunatic
2026-04-01
d_a_wind_tag OK (#944)
LagoLunatic
2026-04-01
Fix JPN
LagoLunatic
2026-04-01
ProcID cleanup
LagoLunatic
2026-04-01
Use particle name enum in more places
LagoLunatic
2026-03-31
Use dComIfGp_event_runCheck instead of dComIfGp_event_getMode, remove some fa...
LagoLunatic
2026-03-31
Remove some unnecessary version ifdefs
LagoLunatic
2026-03-31
Add default arguments to anm init functions to simplify calls
LagoLunatic
2026-03-31
Implement inlines for d_menu_window
LagoLunatic
2026-03-31
Fix typo causing d_menu_window to not actually be equivalent; link d_menu_win...
LagoLunatic
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