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#ifndef J3DMATERIALATTACH_H
#define J3DMATERIALATTACH_H
#include "dolphin/types.h"
class J3DMaterial;
class J3DTexture;
class J3DAnmColor;
class J3DAnmTexPattern;
class J3DAnmTextureSRTKey;
class J3DAnmTevRegKey;
class J3DMatColorAnm;
class J3DTexNoAnm;
class J3DTexMtxAnm;
class J3DTevColorAnm;
class J3DTevKColorAnm;
class JUTNameTab;
class J3DMaterialTable {
public:
void clear();
J3DMaterialTable();
s32 entryMatColorAnimator(J3DAnmColor*);
s32 entryTexNoAnimator(J3DAnmTexPattern*);
s32 entryTexMtxAnimator(J3DAnmTextureSRTKey*);
s32 entryTevRegAnimator(J3DAnmTevRegKey*);
int removeMatColorAnimator(J3DAnmColor*);
int removeTexNoAnimator(J3DAnmTexPattern*);
int removeTexMtxAnimator(J3DAnmTextureSRTKey*);
int removeTevRegAnimator(J3DAnmTevRegKey*);
s32 setMatColorAnimator(J3DAnmColor*, J3DMatColorAnm *);
s32 setTexNoAnimator(J3DAnmTexPattern*, J3DTexNoAnm*);
s32 setTexMtxAnimator(J3DAnmTextureSRTKey* pAnm, J3DTexMtxAnm* pTexAnm, J3DTexMtxAnm* pDualAnmR);
s32 setTevRegAnimator(J3DAnmTevRegKey*, J3DTevColorAnm*, J3DTevKColorAnm*);
virtual ~J3DMaterialTable();
J3DMaterial* getMaterialNodePointer(u16 idx) const { return mMaterialNodePointer[idx]; }
J3DTexture* getTexture() const { return mTexture; }
JUTNameTab* getTextureName() const { return mTextureName; }
void setTexture(J3DTexture* pTexture) { mTexture = pTexture; }
void setTextureName(JUTNameTab* pTextureName) { mTextureName = pTextureName; }
JUTNameTab* getMaterialName() const { return mMaterialName; }
u16 getMaterialNum() const { return mMaterialNum; }
bool isLocked() { return mbIsLocked == 1; }
private:
friend class J3DJointTree;
friend class J3DModelLoader;
friend class J3DModelLoader_v26;
friend class J3DModelLoader_v21;
/* 0x04 */ u16 mMaterialNum;
/* 0x08 */ J3DMaterial** mMaterialNodePointer;
/* 0x0C */ JUTNameTab* mMaterialName;
/* 0x10 */ u16 mUniqueMatNum;
/* 0x14 */ J3DMaterial* mMaterialBase;
/* 0x18 */ J3DTexture* mTexture;
/* 0x1C */ JUTNameTab* mTextureName;
/* 0x20 */ u16 mbIsLocked;
}; // Size: 0x24
#endif /* J3DMATERIALATTACH_H */
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