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#ifndef _JSYSTEM_JGADGET_ALLOCATOR_H
#define _JSYSTEM_JGADGET_ALLOCATOR_H
#include "dolphin/types.h"
namespace JGadget {
template <typename T>
struct TAllocator {
T* allocate(u32 count, const void *param_2) {
return AllocateRaw(count * sizeof(T));
}
T* AllocateRaw(u32 size) {
return (T*)operator new(size);
}
void deallocate(T* mem, u32 size) {
DeallocateRaw(mem);
}
void DeallocateRaw(void* mem) {
delete (T*)mem;
}
void destroy(T* p) {
// JUT_ASSERT(68, p!=0);
}
/* 0x00 */ u8 mAllocator;
};
typedef TAllocator<void*> TVoidAllocator;
}; // namespace JGadget
#endif
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