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#ifndef D_A_ATDOOR_H
#define D_A_ATDOOR_H
#include "f_op/f_op_actor.h"
#include "d/d_bg_w.h"
class daAtdoor_c : public fopAc_ac_c {
public:
inline BOOL draw();
inline BOOL execute();
void setAction(u8 action) { mAction = action; }
u8 getSwbit();
BOOL CreateHeap();
void calcMtx();
bool CreateInit();
cPhs_State create();
static const char M_arcname[];
public:
/* 0x290 */ request_of_phase_process_class mPhase;
/* 0x298 */ J3DModel* mpModel;
/* 0x29C */ dBgW* mpBgW;
/* 0x2A0 */ u8 mAction;
/* 0x2A2 */ s16 unk_2A2;
}; // size = 0x2A4
#endif /* D_A_ATDOOR_H */
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