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#ifndef D_A_WALL_H
#define D_A_WALL_H
#include "SSystem/SComponent/c_phase.h"
#include "d/d_bg_w.h"
#include "d/d_cc_d.h"
#include "d/d_particle.h"
#include "f_op/f_op_actor.h"
class daWall_c : public fopAc_ac_c {
public:
daWall_c() : mSmokeCb(m_smoke_color, NULL, 0) {}
bool _delete();
BOOL CreateHeap();
void CreateInit();
cPhs_State _create();
void set_mtx();
void setMoveBGMtx();
bool _execute();
void mode_wait();
void mode_break();
void set_tri();
void set_effect();
void set_se();
bool _draw();
static GXColor m_smoke_color;
static const s16 m_heapsize[3];
static const char* m_arcname[3];
static const Vec m_cull_size[][2];
static const Vec m_tri_vtx[3][4];
static const s16 m_bmdname[3];
static const s16 m_dzbname[3];
public:
/* 0x290 */ request_of_phase_process_class mPhs;
/* 0x298 */ J3DModel* mpModel;
/* 0x29C */ dCcD_Stts mStts;
/* 0x2D8 */ dCcD_Tri mTri[2];
/* 0x578 */ dBgW* mpBgW;
/* 0x57C */ Mtx mMtx;
/* 0x5AC */ u8 mState;
/* 0x5B0 */ dPa_smokeEcallBack mSmokeCb;
/* 0x5D0 */ JPABaseEmitter* mpEmitter;
/* 0x5D4 */ f32 mDst;
/* 0x5D8 */ u8 mBreakCounter;
/* 0x5DC */ s32 mSwitchNo;
/* 0x5E0 */ u8 mType;
}; // Size: 0x5E4
#endif /* D_A_WALL_H */
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