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#ifndef MSL_MATH_H_
#define MSL_MATH_H_
#include "float.h"
#define NAN (*(float*) __float_nan)
#define HUGE_VALF (*(float*) __float_huge)
#define M_PI 3.14159265358979323846f
#define M_SQRT2 1.41421356237309504880f
#define M_SQRT3 1.73205080756887729353f
#define M_SQRT1_2 0.70710678118654752440f
#define DEG_TO_RAD(degrees) (degrees * (M_PI / 180.0f))
#define RAD_TO_DEG(radians) (radians * (180.0f / M_PI + 0.000005f)) // the 0.000005f is probably a fakematch
#ifdef __cplusplus
extern "C" {
#endif
int abs(int);
long labs(long);
double acos(double);
float acosf(float);
double asin(double);
double atan(double);
double atan2(double, double);
double ceil(double);
double copysign(double, double);
double cos(double);
float cosf(float);
double exp(double);
extern double __fabs(double);
extern float __fabsf(float);
inline double fabs(double f) {
return __fabs(f);
}
double __frsqrte(double);
float __fres(float);
double floor(double);
double fmod(double, double);
double frexp(double, int*);
double ldexp(double, int);
double modf(double, double*);
double pow(double, double);
double sin(double);
float sinf(float);
double tan(double);
float tanf(float);
extern inline double sqrt(double x) {
if(x > 0.0)
{
double guess = __frsqrte(x); /* returns an approximation to */
guess = .5*guess*(3.0 - guess*guess*x); /* now have 8 sig bits */
guess = .5*guess*(3.0 - guess*guess*x); /* now have 16 sig bits */
guess = .5*guess*(3.0 - guess*guess*x); /* now have 32 sig bits */
guess = .5*guess*(3.0 - guess*guess*x); /* now have > 53 sig bits */
return x*guess ;
}
else if ( x == 0 )
return 0;
else if ( x )
return NAN;
return HUGE_VALF;
}
#ifdef __cplusplus
};
namespace std {
inline float fabsf(float f) { return fabs(f); }
inline float abs(float f) { return fabsf(f); }
inline float fmodf(float x, float y) { return fmod(x, y); }
inline float atan2f(float y, float x) { return (float)atan2(y, x); }
inline float sinf(float x) { return sin(x); }
inline float cosf(float x) { return cos(x); }
inline float tanf(float x) { return tan(x); }
}; // namespace std
#endif
#ifdef __cplusplus
namespace std {
#endif
extern inline float sqrtf(float x) {
#ifdef DECOMPCTX // Hack, see comment in dolzel.pch for details
const double _half = .5;
const double _three = 3.0;
#else
static const double _half = .5;
static const double _three = 3.0;
#endif
volatile float y;
if (x > 0.0f) {
double guess = __frsqrte((double)x); // returns an approximation to
guess = _half * guess * (_three - guess * guess * x); // now have 12 sig bits
guess = _half * guess * (_three - guess * guess * x); // now have 24 sig bits
guess = _half * guess * (_three - guess * guess * x); // now have 32 sig bits
y = (float)(x * guess);
return y;
}
return x;
}
#ifdef __cplusplus
}; // namespace std
#endif
#endif
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