summaryrefslogtreecommitdiff
path: root/src/d/actor/d_a_disappear.cpp
blob: 38a1f8bfe5616311a65b2cc50f751c4daaf89101 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
//
// Generated by dtk
// Translation Unit: d_a_disappear.cpp
//

#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_disappear.h"
#include "f_op/f_op_actor.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_com_inf_game.h"
#include "d/d_s_play.h"

/* 800E79C0-800E79C8       .text daDisappear_Draw__FP15disappear_class */
static BOOL daDisappear_Draw(disappear_class*) {
    return TRUE;
}

/* 800E79C8-800E7AC0       .text daDisappear_Execute__FP15disappear_class */
static BOOL daDisappear_Execute(disappear_class* i_this) {
    if (i_this->mTimer != 0) {
        i_this->mTimer--;
        
        if (i_this->mTimer == 0) {
            s8 dropType = i_this->health;

            if (dropType != daDisItem_NONE1_e && dropType != daDisItem_NONE3_e) {
                if (dropType == daDisItem_HEART_CONTAINER_e) {
                    fopAcM_createItemForBoss(&i_this->current.pos, 0, i_this->current.roomNo, &i_this->current.angle, NULL, 0);
                }
                else if (dropType >= daDisItem_HEART_e && dropType <= daDisItem_NONE13_e) {
                    // Special type for Keese (ki) spawned in the Puppet Ganon fight.
                    // This also seems to be used by several other enemies, such as Molgera's spawn.
                    static u32 ki_item_d[] = {
                        dItemNo_HEART_e,
                        dItemNo_LARGE_MAGIC_e,
                        dItemNo_ARROW_10_e,
                    };
                    if (dropType < daDisItem_HEART_e + (int)ARRAY_SIZE(ki_item_d)) {
                        fopAcM_createItem(&i_this->current.pos, ki_item_d[dropType - daDisItem_HEART_e], -1, -1, daItemType_0_e, NULL, daItemAct_4_e);
                    }
                }
                else {
                    fopAcM_createIball(&i_this->current.pos, i_this->itemTableIdx, i_this->current.roomNo, &i_this->current.angle, i_this->mItemBitNo);
                }
            }
        }
    }
    else {
        fopAcM_delete(i_this);
    }

    return TRUE;
}

/* 800E7AC0-800E7AC8       .text daDisappear_IsDelete__FP15disappear_class */
static BOOL daDisappear_IsDelete(disappear_class*) {
    return TRUE;
}

/* 800E7AC8-800E7AD0       .text daDisappear_Delete__FP15disappear_class */
static BOOL daDisappear_Delete(disappear_class*) {
    return TRUE;
}

/* 800E7AD0-800E7DBC       .text set_disappear__FP15disappear_classf */
void set_disappear(disappear_class* i_this, float scale) {
    fopAcM_seStart(i_this, JA_SE_CM_MONS_EXPLODE, 0);

    cXyz particleScale(scale, scale, scale);
    i_this->mTimer = 58 + REG8_S(0);

    switch (i_this->health) {
        case 0x0:
        case 0x2:
        case 0xA:
        case 0xB:
        case 0xC:
        case 0xD:
            dComIfGp_particle_set(dPa_name::ID_AK_JN_SIBOUPOFU, &i_this->current.pos, NULL, &particleScale);
            // Fall-through
        case 0x3:
            dComIfGp_particle_set(dPa_name::ID_AK_JN_SIBOUBAKUEN, &i_this->current.pos, NULL, &particleScale);
            dComIfGp_particle_setStripes(dPa_name::ID_AK_JN_SIBOUSPIRIT, &i_this->current.pos, NULL, &particleScale, 0xFF, 0x96);
            dComIfGp_particle_set(dPa_name::ID_AK_JN_SIBOUFLASH, &i_this->current.pos, NULL, &particleScale);
            break;
        case 0x1:
            dComIfGp_particle_set(dPa_name::ID_AK_JN_SIBOUBAKUEN, &i_this->current.pos, NULL, &particleScale);
            dComIfGp_particle_set(dPa_name::ID_AK_JN_SIBOUFLASH, &i_this->current.pos, NULL, &particleScale);
            break;
        case 0x4:
            dComIfGp_particle_set(dPa_name::ID_IT_JN_PUCHI_SHIBOUA, &i_this->current.pos);
            dComIfGp_particle_set(dPa_name::ID_IT_JN_PUCHI_SHIBOUB, &i_this->current.pos);
            dComIfGp_particle_set(dPa_name::ID_IT_JN_PUCHI_SHIBOUC, &i_this->current.pos);
            break;
    }
}

/* 800E7DBC-800E7E60       .text daDisappear_Create__FP10fopAc_ac_c */
static cPhs_State daDisappear_Create(fopAc_ac_c* i_this) {
    disappear_class* dis = static_cast<disappear_class*>(i_this);

    fopAcM_ct(dis, disappear_class);

    dis->health = fopAcM_GetParam(dis) & 0xFF; // Drop type param is stored in health
    f32 scaleMag = ((fopAcM_GetParam(dis) >> 8) & 0xFF) * 0.1f;

    dis->mItemBitNo = (fopAcM_GetParam(dis) >> 0x10) & 0xFF;
    if (dis->mItemBitNo == 0xFF) {
        dis->mItemBitNo = -1;
    }

    set_disappear(dis, scaleMag);

    return cPhs_COMPLEATE_e;
}

static actor_method_class l_daDisappear_Method = {
    (process_method_func)daDisappear_Create,
    (process_method_func)daDisappear_Delete,
    (process_method_func)daDisappear_Execute,
    (process_method_func)daDisappear_IsDelete,
    (process_method_func)daDisappear_Draw,
};

actor_process_profile_definition g_profile_DISAPPEAR = {
    /* Layer ID     */ fpcLy_CURRENT_e,
    /* List ID      */ 0x0007,
    /* List Prio    */ fpcPi_CURRENT_e,
    /* Proc Name    */ fpcNm_DISAPPEAR_e,
    /* Proc SubMtd  */ &g_fpcLf_Method.base,
    /* Size         */ sizeof(disappear_class),
    /* Size Other   */ 0,
    /* Parameters   */ 0,
    /* Leaf SubMtd  */ &g_fopAc_Method.base,
    /* Draw Prio    */ fpcDwPi_DISAPPEAR_e,
    /* Actor SubMtd */ &l_daDisappear_Method,
    /* Status       */ fopAcStts_UNK4000_e | fopAcStts_UNK40000_e,
    /* Group        */ fopAc_ACTOR_e,
    /* Cull Type    */ fopAc_CULLBOX_0_e,
};