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path: root/src/d/actor/d_a_hitobj.cpp
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//
// Generated by dtk
// Translation Unit: d_a_hitobj.cpp
//

#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_hitobj.h"
#include "d/d_com_inf_game.h"
#include "f_op/f_op_actor.h"
#include "f_op/f_op_kankyo_mng.h"
#include "f_op/f_op_actor_mng.h"

/* 00000078-00000080       .text daHitobj_Draw__FP12hitobj_class */
static BOOL daHitobj_Draw(hitobj_class* i_this) {
    return TRUE;
}

/* 00000080-000000E8       .text daHitobj_Execute__FP12hitobj_class */
static BOOL daHitobj_Execute(hitobj_class* i_this) {
    if (i_this->mTimer != 0) {
        i_this->mTimer--;
        
        i_this->mSph.SetC(i_this->current.pos);
        
        dComIfG_Ccsp()->Set(&i_this->mSph);
    } else {
        fopKyM_Delete(i_this);
    }

    return TRUE;
}

/* 000000E8-000000F0       .text daHitobj_IsDelete__FP12hitobj_class */
static BOOL daHitobj_IsDelete(hitobj_class* i_this) {
    return TRUE;
}

/* 000000F0-00000120       .text daHitobj_Delete__FP12hitobj_class */
static BOOL daHitobj_Delete(hitobj_class* i_this) {
    dComIfG_resDelete(&i_this->mPhs, "Hitobj");
    return TRUE;
}

/* 00000120-0000025C       .text daHitobj_Create__FP10fopAc_ac_c */
static cPhs_State daHitobj_Create(fopAc_ac_c* pActor) {
    hitobj_class* i_this = (hitobj_class*)pActor;
    fopAcM_ct(i_this, hitobj_class);

    cPhs_State res = dComIfG_resLoad(&(i_this->mPhs), "Hitobj");
    if (res == cPhs_COMPLEATE_e) {
        i_this->mUnusedParam = fopAcM_GetParam(i_this) & 0xFF; 

        static dCcD_SrcSph cc_sph_src = {
            // dCcD_SrcGObjInf
            {
                /* Flags             */ 0,
                /* SrcObjAt  Type    */ AT_TYPE_WATER,
                /* SrcObjAt  Atp     */ 0,
                /* SrcObjAt  SPrm    */ cCcD_AtSPrm_Set_e | cCcD_AtSPrm_VsEnemy_e | cCcD_AtSPrm_VsOther_e,
                /* SrcObjTg  Type    */ 0,
                /* SrcObjTg  SPrm    */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_IsEnemy_e,
                /* SrcObjCo  SPrm    */ 0,
                /* SrcGObjAt Se      */ 0,
                /* SrcGObjAt HitMark */ 0,
                /* SrcGObjAt Spl     */ 0,
                /* SrcGObjAt Mtrl    */ 0,
                /* SrcGObjAt SPrm    */ 0,
                /* SrcGObjTg Se      */ 0,
                /* SrcGObjTg HitMark */ 0,
                /* SrcGObjTg Spl     */ 0,
                /* SrcGObjTg Mtrl    */ 0,
                /* SrcGObjTg SPrm    */ 0,
                /* SrcGObjCo SPrm    */ 0,
            },
            // cM3dGSphS
            {{
                /* Center */ {0.0f, 0.0f, 0.0f},
                /* Radius */ 100.0f,
            }},
        };
        i_this->mStts.Init(0xFF, 0xFF, i_this);
        i_this->mSph.Set(cc_sph_src);
        i_this->mSph.SetStts(&i_this->mStts);

        i_this->mTimer = 3;
    }
    return res;
}

static actor_method_class l_daHitobj_Method = {
    (process_method_func)daHitobj_Create,
    (process_method_func)daHitobj_Delete,
    (process_method_func)daHitobj_Execute,
    (process_method_func)daHitobj_IsDelete,
    (process_method_func)daHitobj_Draw,
};

actor_process_profile_definition g_profile_HITOBJ = {
    /* Layer ID     */ fpcLy_CURRENT_e,
    /* List ID      */ 0x0007,
    /* List Prio    */ fpcPi_CURRENT_e,
    /* Proc Name    */ fpcNm_HITOBJ_e,
    /* Proc SubMtd  */ &g_fpcLf_Method.base,
    /* Size         */ sizeof(hitobj_class),
    /* Size Other   */ 0,
    /* Parameters   */ 0,
    /* Leaf SubMtd  */ &g_fopAc_Method.base,
    /* Draw Prio    */ fpcDwPi_HITOBJ_e,
    /* Actor SubMtd */ &l_daHitobj_Method,
    /* Status       */ fopAcStts_UNK40000_e,
    /* Group        */ fopAc_ACTOR_e,
    /* Cull Type    */ fopAc_CULLBOX_0_e,
};