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/**
* d_a_kita.cpp
* Object - Forbidden Woods - Hanging flower platform
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_kita.h"
#include "SSystem/SComponent/c_phase.h"
#include "d/actor/d_a_player.h"
#include "d/actor/d_a_shand.h"
#include "d/d_bg_w.h"
#include "d/d_com_inf_game.h"
#include "d/d_s_play.h"
#include "res/Object/kita.h"
#include "dolphin/types.h"
#include "f_op/f_op_actor.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_movebg_actor.h"
/* 00000078-0000032C .text ride_call_back__FP4dBgWP10fopAc_ac_cP10fopAc_ac_c */
void ride_call_back(dBgW* bgw, fopAc_ac_c* i_ac, fopAc_ac_c* i_pt) {
kita_class* pActor = static_cast<kita_class*>(i_ac);
cXyz delta_pos, local_44, local_50;
if (!pActor->field_29A || (pActor->field_360 != 0)) {
cMtx_YrotS(*calc_mtx, -pActor->current.angle.y);
delta_pos = i_pt->current.pos - pActor->current.pos;
MtxPosition(&delta_pos,&local_44);
delta_pos = i_pt->old.pos - pActor->current.pos;
MtxPosition(&delta_pos, &local_50);
if (fopAcM_GetName(i_pt) == fpcNm_PLAYER_e) {
pActor->mExecuteCount = 10;
}
s16 xAngle_target = local_44.z * ((REG0_F(0) + 10.0f) / pActor->scale.z);
s16 zAngle_target = -local_44.x * ((REG0_F(0) + 10.0f) / pActor->scale.x);
cLib_addCalcAngleS2(&pActor->current.angle.x,xAngle_target,10,0x800);
cLib_addCalcAngleS2(&pActor->current.angle.z,zAngle_target,10,0x800);
f32 min_val_x = (REG0_F(4) + 50.0f) * std::abs(local_44.z - local_50.z);
if(pActor->field_2BC.x < min_val_x) pActor->field_2BC.x = min_val_x;
f32 min_val_z = (REG0_F(4) + 50.0f) * std::abs(local_44.x - local_50.x);
if(pActor->field_2BC.z < min_val_z) pActor->field_2BC.z = min_val_z;
f32 fVar1 = (REG0_F(8) + 5.0f) * std::abs(local_44.x - local_50.x);
if (fVar1 > 10.0f && pActor->field_2B0.x < fVar1) {
cLib_addCalc2(&pActor->field_2B0.x,fVar1,1.0,REG0_F(7) + 1.2f);
}
fVar1 = (REG0_F(8) + 5.0f) * std::abs(local_44.z - local_50.z);
if (fVar1 > 10.0f && pActor->field_2B0.z < fVar1) {
cLib_addCalc2(&pActor->field_2B0.z,fVar1,1.0,REG0_F(7) + 1.2f);
}
cLib_addCalc2(&pActor->mPosRel.y,REG0_F(2) + -100.0f,0.1,REG0_F(3) + 10.0f);
}
}
/* 00000368-00000408 .text daKita_Draw__FP10kita_class */
static BOOL daKita_Draw(kita_class* i_this) {
dKy_getEnvlight().settingTevStruct(TEV_TYPE_BG0, &i_this->current.pos, &i_this->tevStr);
dKy_getEnvlight().setLightTevColorType(i_this->mModel, &i_this->tevStr);
dComIfGd_setListBG();
mDoExt_modelUpdateDL(i_this->mModel);
dComIfGd_setList();
return TRUE;
}
/* 00000408-0000126C .text kita_move__FP10kita_class */
void kita_move(kita_class* i_this) {
fopAc_ac_c* actor = static_cast<fopAc_ac_c*>(i_this);
static u8 himo_off_check[4] = {1,2,4, 8};
static s16 himo_off_ya[16] = {1, 0xA000, 0x6000, 0x8000, 0xE000, 0xC000, 0xE000, 0xA000, 0x2000, 0x2000, 0x4000, 0x6000, 0, 0xE000, 0x2000, 1};
static s16 himo_off_xa[16] = {0, 0xF000, 0xF000, 0xC800, 0xF000, 0xC800, 0, 0xC000, 0xF000, 0, 0xC800, 0xC000, 0xC800, 0xC000, 0xC000, 0};
static s16 himo_off_yp[16] = {0, 0x96, 0x96, 0x190, 0x96, 0x190, 0x190,0x1F4, 0x96, 0x190, 0x190, 0x1F4, 0x190, 0x1F4, 0x1F4, 0};
daPy_py_c* player_actor = daPy_getPlayerActorClass();
i_this->mMoveCounter++;
switch(i_this->field_29A){
case 0: {
s32 mask = 0;
for(int i = 0; i < 4; i++){
if(i_this->field_318[i] == 2){
i_this->field_318[i] = 0;
i_this->field_320 = 0;
}
if(i_this->field_318[i] != 0){
if(i_this->field_318[i] == 1){
i_this->field_320 = 0;
i_this->field_318[i] = 5;
}
mask |= himo_off_check[i];
}
}
s16 xa_offset, ya_offset;
ya_offset = himo_off_ya[mask];
xa_offset = himo_off_xa[mask];
cLib_addCalc2(&i_this->mHeight, REG0_F(4) + (-(f32)(himo_off_yp[mask]) * 0.3f), 0.05, i_this->field_320 * 250.0f);
if(mask == 0b1111){
i_this->field_29A = 1;
dBgS_GndChk solid_ground_check;
Vec sgc_pos;
f32 sgc_c = actor->current.pos.x, sgc_y = actor->current.pos.y, sgc_z = actor->current.pos.z;
sgc_y -= 200.0f;
sgc_pos.x = sgc_c; sgc_pos.y = sgc_y; sgc_pos.z = sgc_z;
solid_ground_check.SetPos(&sgc_pos);
f32 solid_ground_cross = REG0_F(13) + dComIfG_Bgsp()->GroundCross(&solid_ground_check);
if (i_this->field_35C < solid_ground_cross) i_this->field_35C = solid_ground_cross;
dBgS_ObjGndChk_Spl liquid_ground_check;
Vec lgc_pos;
f32 lgc_x = i_this->current.pos.x, lgc_y = i_this->current.pos.y, lgc_z = i_this->current.pos.z;
lgc_y -= 200.0f;
lgc_pos.x = lgc_x; lgc_pos.y = lgc_y; lgc_pos.z = lgc_z;
liquid_ground_check.SetPos(&lgc_pos);
f32 liquid_gnd_cross = dComIfG_Bgsp()->GroundCross(&liquid_ground_check);
if(liquid_gnd_cross != -G_CM3D_F_INF && liquid_gnd_cross > i_this->field_35C){
i_this->field_35C = liquid_gnd_cross + 40.0f + REG0_F(17);
i_this->field_360 = 1;
}
actor->health = 0;
}
s16 maxSpeed = i_this->field_320 * 10000.0f;
cLib_addCalcAngleS2(&i_this->mRotX, xa_offset, 16, maxSpeed);
if(xa_offset != 0) cLib_addCalcAngleS2(&i_this->mRotY, ya_offset, 4, maxSpeed * 2);
cLib_addCalc2(&i_this->field_320, 1.0, 1.0, REG0_F(14) + 0.001f);
cLib_addCalcAngleS2(&actor->current.angle.x, 0, 10, 0x200);
cLib_addCalcAngleS2(&actor->current.angle.z, 0, 10, 0x200);
i_this->field_2C8.x = i_this->field_2BC.x * JMASSin(i_this->mMoveCounter * 1500);
i_this->field_2C8.z = i_this->field_2BC.z * JMASSin(i_this->mMoveCounter * 1300);
cLib_addCalc2(&i_this->field_2BC.x, REG0_F(9) + 300.0f, 1.0, REG0_F(3) + 20.0f);
cLib_addCalc2(&i_this->field_2BC.z, REG0_F(9) + 300.0f, 1.0, REG0_F(3) + 20.0f);
i_this->mPosRel.x = i_this->field_2B0.x * JMASSin(i_this->mMoveCounter * 750);
i_this->mPosRel.z = i_this->field_2B0.z * JMASSin(i_this->mMoveCounter * 900);
cLib_addCalc0(&i_this->field_2B0.x, 1.0, REG0_F(6) + 0.25f);
cLib_addCalc0(&i_this->field_2B0.z, 1.0, REG0_F(6) + 0.25f);
actor->shape_angle = actor->current.angle + i_this->field_2C8;
actor->current.pos = actor->home.pos + i_this->mPosRel;
actor->current.pos.y += i_this->mHeight;
cLib_addCalc0(&i_this->mPosRel.y, 0.05f, REG0_F(7) + 2.0f);
break;
}
case 1:
if(i_this->field_360 == 2){
i_this->mSph.SetC(actor->current.pos);
dComIfG_Ccsp()->Set(&i_this->mSph);
if(i_this->mSph.ChkTgHit() != 0){
if(i_this->mExecuteCount != 0){
s16 angleY_kita_player = fopAcM_searchPlayerAngleY(actor) - player_actor->shape_angle.y;
i_this->field_36C = (REG0_F(2) + -6.0f) * JMASCos(angleY_kita_player);
f32 fVar3 = fopAcM_searchPlayerDistance(actor) * 0.003f;
if(fVar3 > 1.0f) fVar3 = 1.0f;
i_this->field_370 = (REG0_F(3) + 200.0f) * JMASSin(angleY_kita_player) * fVar3;
i_this->mPlayerAngle = fopAcM_searchPlayerAngleY(actor);
i_this->field_374 = 20;
}
else {
s16 angle = fopAcM_searchPlayerAngleY(actor) - player_actor->shape_angle.y;
i_this->field_36C = (REG0_F(12) + 6.0f) * JMASCos(angle);
i_this->field_370 = cM_rndFX(100.0);
i_this->mPlayerAngle = fopAcM_searchPlayerAngleY(actor);
i_this->field_374 = 20;
}
fopAcM_seStartCurrent(actor, JA_SE_LK_FLIFT_GO_WATER, 0);
}
cMtx_YrotS(*calc_mtx, i_this->mPlayerAngle);
cXyz pos_offset2, pos_offset;
pos_offset2.x = 0.0f;
pos_offset2.y = 0.0f;
pos_offset2.z = i_this->field_364 * 2.0f;
MtxPosition(&pos_offset2, &pos_offset);
i_this->current.pos += pos_offset;
i_this->current.angle.y += (s16)(i_this->mAngleYSpeed);
if(i_this->field_374 != 0){
i_this->field_374--;
cLib_addCalc2(&i_this->field_364, i_this->field_36C, 1.0, REG0_F(5) + 0.3f);
cLib_addCalc2(&i_this->mAngleYSpeed, i_this->field_370, 1.0, REG0_F(6) + 5.0f);
}
else{
cLib_addCalc0(&i_this->field_364, 1.0, REG0_F(0) + 0.1f);
cLib_addCalc0(&i_this->mAngleYSpeed, 1.0, REG0_F(1) + 1.0f);
}
}
else {
cLib_addCalc2(&actor->current.pos.x, actor->home.pos.x, 0.5, 10.0);
cLib_addCalc2(&actor->current.pos.z, actor->home.pos.z, 0.5, 10.0);
}
cLib_addCalcAngleS2(&actor->current.angle.x, 0, 10, 0x300);
cLib_addCalcAngleS2(&actor->current.angle.z, 0, 10, 0x300);
cLib_addCalcAngleS2(&i_this->mRotX, 0, 4, 0x200);
f32 fVar4;
s16 local29A;
if(i_this->field_360 == 2){
fVar4 = 1.0;
local29A = 800;
}
else {
fVar4 = 0.0;
local29A = 2500;
}
i_this->field_2C8.x = i_this->field_2BC.x * JMASSin(i_this->mMoveCounter * local29A);
i_this->field_2C8.z = i_this->field_2BC.z * JMASSin(i_this->mMoveCounter * (local29A - 200));
cLib_addCalc2(&i_this->field_2BC.x, (REG0_F(9) + 400.0f) * fVar4, 1.0, REG0_F(3) + 20.0f);
cLib_addCalc2(&i_this->field_2BC.z, (REG0_F(9) + 400.0f) * fVar4, 1.0, REG0_F(3) + 20.0f);
actor->shape_angle = actor->current.angle + i_this->field_2C8;
actor->current.pos.y += actor->speed.y;
actor->speed.y -= 5.0f;
if(actor->speed.y < -150.0f) actor->speed.y = -150.0f;
if(actor->current.pos.y <= i_this->field_35C){
actor->current.pos.y = i_this->field_35C;
if(i_this->speed.y < -50.0f){
i_this->field_2BC.z= 2000.0f;
i_this->field_2BC.x = 2000.0f;
if(i_this->field_360 != 0){
i_this->field_360 = 2;
fopAcM_seStart(actor, JA_SE_OBJ_P_FLOWER_LAND_W, 0);
cXyz particle_scale(3.0, 3.0, 3.0);
dComIfGp_particle_set(dPa_name::ID_AK_SN_FFSPLASH00, &actor->current.pos);
dComIfGp_particle_set(dPa_name::ID_IT_JN_WP_HAMON03, &actor->current.pos, 0, &particle_scale);
dComIfGp_getVibration().StartShock(REG0_S(2) + 4, -0x21, cXyz(0.0, 1.0, 0.0));
}
else{
fopAcM_seStart(actor, JA_SE_OBJ_KOKIRI_H_LANDING, 0);
}
}
actor->speed.y = 0;
cLib_addCalcAngleS2(&i_this->mRotX, 0, 2, 0x2000);
}
if(i_this->field_360 != 0){
i_this->mAcch.CrrPos(*dComIfG_Bgsp());
}
break;
}
}
#if VERSION == VERSION_DEMO
void himo_create(kita_class* i_this)
#else
/* 00001894-000019F8 .text himo_create__FP10kita_class */
BOOL himo_create(kita_class* i_this)
#endif
{
static s16 yad[4] = {0x2000, 0xE000, 0x6000, 0xA000};
int shand_count = 0;
fopAcM_prm_class *param;
shand_class* shand_i;
for(int i = 0; i < 4; i++){
switch(i_this->field_2E4[i]){
case 0:
param = fopAcM_CreateAppend();
param->base.position = i_this->current.pos;
param->base.angle.y = yad[i];
param->base.parameters = 0xFFFFFF35;
param->room_no = i_this->current.roomNo;
i_this->field_2D4[i] = fopAcM_Create(fpcNm_SHAND_e, NULL, param);
i_this->field_2E4[i]++;
case 1:
shand_i = static_cast<shand_class*>(fopAcM_SearchByID(i_this->field_2D4[i]));
if(shand_i != NULL){
shand_i->field_308 = fopAcM_GetID(i_this);
shand_i->field_310 = &i_this->field_2E8[i];
shand_i->field_314 = &i_this->field_318[i];
i_this->field_2E4[i]++;
shand_count++;
}
break;
case 2:
break;
}
}
#if VERSION > VERSION_DEMO
if (shand_count < 4) {
return TRUE;
}
return FALSE;
#endif
}
/* 000019F8-00001CB8 .text daKita_Execute__FP10kita_class */
static BOOL daKita_Execute(kita_class* i_this) {
fopAc_ac_c* actor = i_this;
static f32 xd[4] = {130.0f, -130.0f, 130.0f, -130.0f};
static f32 zd[4] = {130.0f, 130.0f, -130.0f, -130.0f};
if(i_this->mExecuteCount != 0) i_this->mExecuteCount--;
kita_move(i_this);
MtxTrans(actor->current.pos.x, actor->current.pos.y, actor->current.pos.z, false);
cMtx_YrotM(*calc_mtx, actor->shape_angle.y);
cMtx_YrotM(*calc_mtx, i_this->mRotY);
MtxTrans(0.0f, 0.0f, (REG0_F(11) + -150.0f) * JMASSin(i_this->mRotX), true);
cMtx_XrotM(*calc_mtx, i_this->mRotX);
cMtx_YrotM(*calc_mtx, -i_this->mRotY);
cMtx_XrotM(*calc_mtx, actor->shape_angle.x);
cMtx_ZrotM(*calc_mtx, actor->shape_angle.z);
i_this->mModel->setBaseTRMtx(*calc_mtx);
cXyz local48[1];
for(int i = 0; i < 4; i++){
MtxPush();
local48->x = actor->scale.x * xd[i];
local48->y = REG0_F(5) + -15.0f;
local48->z = actor->scale.z * zd[i];
MtxPosition(local48, &i_this->field_2E8[i]);
MtxPull();
}
cMtx_copy(*calc_mtx, i_this->mBgwMtx);
i_this->pm_bgw->Move();
#if VERSION == VERSION_DEMO
if (i_this->field_2A1 != 1) {
himo_create(i_this);
}
#endif
if(i_this->field_360 == 2){
if(i_this->mBaseEmitter == NULL){
i_this->mBaseEmitter = dComIfGp_particle_set(dPa_name::ID_AK_SN_FFHAMON00, &actor->current.pos);
}
else {
i_this->mBaseEmitter->setGlobalTranslation(actor->current.pos.x, actor->current.pos.y - (REG0_F(17) + 40.0f), actor->current.pos.z);
}
}
else {
if(i_this->mBaseEmitter != NULL){
i_this->mBaseEmitter->becomeInvalidEmitter();
i_this->mBaseEmitter = NULL;
}
}
return TRUE;
}
/* 00001CB8-00001CC0 .text daKita_IsDelete__FP10kita_class */
static BOOL daKita_IsDelete(kita_class*) {
return TRUE;
}
/* 00001CC0-00001D3C .text daKita_Delete__FP10kita_class */
static BOOL daKita_Delete(kita_class* i_this) {
dComIfG_resDeleteDemo(&i_this->mPhs, "Kita");
#if VERSION > VERSION_DEMO
if(i_this->heap != NULL)
#endif
{
dComIfG_Bgsp()->Release(i_this->pm_bgw);
}
if(i_this->mBaseEmitter != NULL){
i_this->mBaseEmitter->becomeInvalidEmitter();
}
return TRUE;
}
/* 00001D3C-00001EB0 .text CallbackCreateHeap__FP10fopAc_ac_c */
static BOOL CallbackCreateHeap(fopAc_ac_c* i_this) {
BOOL ret;
kita_class* actor = static_cast<kita_class*>(i_this);
J3DModelData* modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes("Kita", dRes_INDEX_KITA_BDL_VHLIF_00_e));
actor->mModel = mDoExt_J3DModel__create(modelData, 0, 0x11020203);
if(actor->mModel == NULL){
ret = FALSE;
}
else {
JUT_ASSERT(DEMO_SELECT(928, 946), modelData != NULL);
actor->pm_bgw = new dBgW();
JUT_ASSERT(DEMO_SELECT(933, 951), actor->pm_bgw != NULL);
actor->pm_bgw->Set(static_cast<cBgD_t*>(dComIfG_getObjectRes("Kita", dRes_INDEX_KITA_DZB_HLIF_00_e)), cBgW::MOVE_BG_e, &actor->mBgwMtx);
actor->pm_bgw->SetCrrFunc(dBgS_MoveBGProc_Typical);
actor->pm_bgw->SetRideCallback(ride_call_back);
ret = TRUE;
}
return ret;
}
/* 00001EB0-00002224 .text daKita_Create__FP10fopAc_ac_c */
static cPhs_State daKita_Create(fopAc_ac_c* a_this) {
static dCcD_SrcSph utiwa_sph_src = {
// dCcD_SrcGObjInf
{
/* Flags */ 0,
/* SrcObjAt Type */ 0,
/* SrcObjAt Atp */ 0,
/* SrcObjAt SPrm */ dCcG_AtSPrm_StopNoConHit_e | dCcG_AtSPrm_NoConHit_e,
/* SrcObjTg Type */ AT_TYPE_WIND,
/* SrcObjTg SPrm */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_IsEnemy_e,
/* SrcObjCo SPrm */ 0,
/* SrcGObjAt Se */ 0,
/* SrcGObjAt HitMark */ 0,
/* SrcGObjAt Spl */ 0,
/* SrcGObjAt Mtrl */ 0,
/* SrcGObjAt SPrm */ 0,
/* SrcGObjTg Se */ 0,
/* SrcGObjTg HitMark */ 0,
/* SrcGObjTg Spl */ 0,
/* SrcGObjTg Mtrl */ 0,
/* SrcGObjTg SPrm */ dCcG_TgSPrm_NoConHit_e,
/* SrcGObjCo SPrm */ 0,
},
// cM3dGSphS
{{
/* Center */ {0.0f, 0.0f, 0.0f},
/* Radius */ 400.0f,
}},
};
kita_class* i_this = static_cast<kita_class*>(a_this);
fopAcM_ct(a_this, kita_class);
cPhs_State ret;
ret = dComIfG_resLoad(&i_this->mPhs, "Kita");
if(ret != cPhs_COMPLEATE_e) {
#if VERSION > VERSION_DEMO
return ret;
#endif
} else {
i_this->field_2A0 = fopAcM_GetParam(a_this);
i_this->field_2A1 = fopAcM_GetParam(a_this) >> 8;
if(i_this->field_2A1 == 1){
i_this->field_29A = 1;
i_this->field_360 = 1;
i_this->field_35C = a_this->current.pos.y + 70.0f + REG0_F(17);
}
#if VERSION > VERSION_DEMO
else if(himo_create(i_this))
return cPhs_INIT_e;
#endif
if(i_this->field_2A0 == 0xff)
i_this->field_2A0 = 0;
if(fopAcM_entrySolidHeap(i_this, CallbackCreateHeap, 0x10000) == false)
return cPhs_ERROR_e;
if(i_this->pm_bgw != NULL && dComIfG_Bgsp()->Regist(i_this->pm_bgw, i_this) != 0)
return cPhs_ERROR_e;
switch(i_this->field_2A0){
case 1:
i_this->scale.x = 1.25f;
i_this->scale.z = 1.25f;
break;
case 2:
i_this->scale.x = 1.5f;
i_this->scale.z = 1.5f;
break;
default:
i_this->scale.z = 1.0f;
i_this->scale.x = 1.0f;
break;
}
i_this->scale.y = 1.0f;
fopAcM_SetMtx(i_this, i_this->mModel->getBaseTRMtx());
fopAcM_SetMin( i_this, i_this->scale.x * -200.0f, -200.0f, i_this->scale.z * -200.0f);
fopAcM_SetMax(i_this, i_this->scale.x * 200.0f, 200.0f, i_this->scale.z * 200.0f);
i_this->mModel->setBaseScale(i_this->scale);
i_this->health = 1;
i_this->mAcch.Set(fopAcM_GetPosition_p(i_this), fopAcM_GetOldPosition_p(i_this), i_this, 1, &i_this->mAcchCir, fopAcM_GetSpeed_p(i_this));
i_this->mAcchCir.SetWall(50.0f, 300.0f);
i_this->mStts.Init(0xff, 0xff, i_this);
i_this->mSph.Set(utiwa_sph_src);
i_this->mSph.SetStts(&i_this->mStts);
for(int i = 0; i < 2; i++)
daKita_Execute(i_this);
}
return ret;
}
static actor_method_class l_daKita_Method = {
(process_method_func)daKita_Create,
(process_method_func)daKita_Delete,
(process_method_func)daKita_Execute,
(process_method_func)daKita_IsDelete,
(process_method_func)daKita_Draw,
};
actor_process_profile_definition g_profile_KITA = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 0x0003,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_KITA_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(kita_class),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_KITA_e,
/* Actor SubMtd */ &l_daKita_Method,
/* Status */ fopAcStts_CULL_e | fopAcStts_UNK40000_e,
/* Group */ fopAc_ACTOR_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};
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