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path: root/src/d/actor/d_a_kmon.cpp
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//
// Generated by dtk
// Translation Unit: d_a_kmon.cpp
//

#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_kmon.h"
#include "d/d_com_inf_game.h"

const char daKmon_c::m_arcname[] = "Always";

/* 00000078-00000118       .text set_mtx__8daKmon_cFv */
void daKmon_c::set_mtx() {
    mpModel->setBaseScale(scale);
    mDoMtx_stack_c::transS(current.pos);
    mDoMtx_stack_c::ZXYrotM(shape_angle);
    mDoMtx_stack_c::transM(0.0f, -24.0f, 0.0f);
    mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
}

/* 00000118-00000138       .text CheckCreateHeap__FP10fopAc_ac_c */
static BOOL CheckCreateHeap(fopAc_ac_c* i_this) {
    return ((daKmon_c*)i_this)->CreateHeap();
}

/* 00000138-00000324       .text CreateHeap__8daKmon_cFv */
BOOL daKmon_c::CreateHeap() {
    J3DModelData* modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes(daKmon_c::m_arcname, dRes_INDEX_ALWAYS_BDL_VBELL_e));
    JUT_ASSERT(166, modelData != NULL);
    mpModel = mDoExt_J3DModel__create(modelData, 0, 0x11020203);
    if (mpModel == NULL) {
        return FALSE;
    }

    J3DAnmTextureSRTKey* pbtk = static_cast<J3DAnmTextureSRTKey*>(dComIfG_getObjectRes(daKmon_c::m_arcname, dRes_INDEX_ALWAYS_BTK_VBELL_e));
    JUT_ASSERT(176, pbtk != NULL);
    if (!mBtkAnm.init(modelData, pbtk, TRUE, J3DFrameCtrl::EMode_LOOP)) {
        return FALSE;
    }
    mBtkAnm.setPlaySpeed(1.0);

    J3DAnmTransform* pbck = static_cast<J3DAnmTransform*>(dComIfG_getObjectRes(daKmon_c::m_arcname, dRes_INDEX_ALWAYS_BCK_VBELL_e));
    JUT_ASSERT(188, pbck != NULL);
    if (!mBckAnm.init(modelData, pbck, TRUE, J3DFrameCtrl::EMode_LOOP)) {
        return FALSE;
    }
    mBckAnm.setPlaySpeed(0.0);

    return TRUE;
}

/* 00000324-000003FC       .text CreateInit__8daKmon_cFv */
cPhs_State daKmon_c::CreateInit() {
    set_mtx();
    fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
    mAcchCir.SetWall(30.0f, 30.0f);
    cXyz* p_speed = &speed;
    cXyz* p_old_pos = &old.pos;
    cXyz* p_current_pos = &current.pos;
    mAcch.Set(p_current_pos, p_old_pos, this, 1, &mAcchCir, p_speed);
    gravity = -4.0f;
    attention_info.distances[fopAc_Attn_TYPE_TALK_e] = 0x6e;
    attention_info.distances[fopAc_Attn_TYPE_SPEAK_e] = 0x6c;
    attention_info.flags |= fopAc_Attn_TALKFLAG_LOOK_e | fopAc_Attn_ACTION_SPEAK_e | fopAc_Attn_LOCKON_TALK_e;
    eventInfo.setEventName("Ji1_KmonTalk");
    mpJi1 = (daNpc_Ji1_c*)fopAcM_SearchByID(parentActorID);
    return cPhs_COMPLEATE_e;
}

/* 000003FC-000006E8       .text checkTalk__8daKmon_cFv */
void daKmon_c::checkTalk() {
    cXyz player_pos = dComIfGp_getPlayer(0)->current.pos;
    cXyz vec_from_player = current.pos - player_pos;
    f32 distance_to_player = vec_from_player.absXZ();

    eyePos = attention_info.position = current.pos;
    attention_info.position.y += 25.0f;

    if (eventInfo.checkCommandTalk()) {
        if (!mpJi1->checkAction(&daNpc_Ji1_c::eventAction)) {
            dComIfGp_event_setTalkPartner(mpJi1);
            mpJi1->field_0xC84 = 0x10;

            mpJi1->field_0x2C8 = mpJi1->mAction;
            mpJi1->setAction(&daNpc_Ji1_c::eventAction, 0);

            return;
        }
    }
    if ((distance_to_player < 300.0f) && (current.pos.y > 200.0f) && !dComIfGs_isEventBit(0xd80) && (g_dComIfG_gameInfo.play.mMiniGameType == 0)) {
        eventInfo.mCondition |= dEvtCnd_CANTALK_e;
    }
}

cPhs_State daKmon_c::_create() {
    fopAcM_ct(this, daKmon_c);

    cPhs_State state = dComIfG_resLoad(&mPhase, daKmon_c::m_arcname);
    if(state == cPhs_COMPLEATE_e) {
        if(fopAcM_entrySolidHeap(this, CheckCreateHeap, 0x10000)) {
            state = CreateInit();
        } else {
            state = cPhs_ERROR_e;
        }
    }
    return state;
}

/* 000006E8-000007F8       .text daKmonCreate__FPv */
static cPhs_State daKmonCreate(void* i_this) {
    return ((daKmon_c*)i_this)->_create();
}

BOOL daKmon_c::_delete() {
    dComIfG_resDelete(&mPhase, daKmon_c::m_arcname);
    return TRUE;
}

/* 00000968-00000998       .text daKmonDelete__FPv */
static BOOL daKmonDelete(void* i_this) {
    return ((daKmon_c*)i_this)->_delete();
}

BOOL daKmon_c::_execute() {
    checkTalk();
    fopAcM_posMoveF(this, NULL);
    mAcch.CrrPos(*dComIfG_Bgsp());
    mBckAnm.play();
    mBtkAnm.play();
    set_mtx();
    return FALSE;
}

/* 00000998-00000A00       .text daKmonExecute__FPv */
static BOOL daKmonExecute(void* i_this) {
    return ((daKmon_c*)i_this)->_execute();
}

BOOL daKmon_c::_draw() {
    g_env_light.settingTevStruct(TEV_TYPE_BG1_PLIGHT, &current.pos, &tevStr);
    g_env_light.setLightTevColorType(mpModel, &tevStr);
    mBckAnm.entry(mpModel->getModelData());
    mBtkAnm.entry(mpModel->getModelData());
    mDoExt_modelUpdateDL(mpModel);
    return TRUE;
}

/* 00000A00-00000A9C       .text daKmonDraw__FPv */
static BOOL daKmonDraw(void* i_this) {
    return ((daKmon_c*)i_this)->_draw();
}

/* 00000A9C-00000AA4       .text daKmonIsDelete__FPv */
static BOOL daKmonIsDelete(void*) {
    return TRUE;
}

static actor_method_class daKmonMethodTable = {
    (process_method_func)daKmonCreate,
    (process_method_func)daKmonDelete,
    (process_method_func)daKmonExecute,
    (process_method_func)daKmonIsDelete,
    (process_method_func)daKmonDraw,
};

actor_process_profile_definition g_profile_Kmon = {
    /* Layer ID     */ fpcLy_CURRENT_e,
    /* List ID      */ 0x0007,
    /* List Prio    */ fpcPi_CURRENT_e,
    /* Proc Name    */ fpcNm_Kmon_e,
    /* Proc SubMtd  */ &g_fpcLf_Method.base,
    /* Size         */ sizeof(daKmon_c),
    /* Size Other   */ 0,
    /* Parameters   */ 0,
    /* Leaf SubMtd  */ &g_fopAc_Method.base,
    /* Draw Prio    */ fpcDwPi_Kmon_e,
    /* Actor SubMtd */ &daKmonMethodTable,
    /* Status       */ fopAcStts_NOCULLEXEC_e | fopAcStts_CULL_e | fopAcStts_UNK40000_e,
    /* Group        */ fopAc_ACTOR_e,
    /* Cull Type    */ fopAc_CULLBOX_4_e,
};