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/**
* d_a_saku.cpp
* Object - Brown wooden barricade
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_saku.h"
#include "d/d_cc_d.h"
const dCcD_SrcCyl daSaku_c::m_cyl_src = {
// dCcD_SrcGObjInf
{
/* Flags */ 0,
/* SrcObjAt Type */ 0,
/* SrcObjAt Atp */ 0,
/* SrcObjAt SPrm */ 0,
/* SrcObjTg Type */ AT_TYPE_SWORD | AT_TYPE_UNK8 | AT_TYPE_BOMB | AT_TYPE_FIRE | AT_TYPE_MACHETE | AT_TYPE_UNK800 | AT_TYPE_SKULL_HAMMER | AT_TYPE_UNK20000 | AT_TYPE_FIRE_ARROW,
/* SrcObjTg SPrm */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_IsOther_e,
/* SrcObjCo SPrm */ 0,
/* SrcGObjAt Se */ 0,
/* SrcGObjAt HitMark */ dCcG_AtHitMark_None_e,
/* SrcGObjAt Spl */ dCcG_At_Spl_UNK0,
/* SrcGObjAt Mtrl */ 0,
/* SrcGObjAt SPrm */ 0,
/* SrcGObjTg Se */ 0,
/* SrcGObjTg HitMark */ 0,
/* SrcGObjTg Spl */ dCcG_Tg_Spl_UNK0,
/* SrcGObjTg Mtrl */ 0,
/* SrcGObjTg SPrm */ dCcG_TgSPrm_NoHitMark_e,
/* SrcGObjCo SPrm */ 0,
},
// cM3dGCylS
{{
/* Center */ {0.0f, 0.0f, 0.0f},
/* Radius */ 50.0f,
/* Height */ 200.0f,
}},
};
class J3DModelData;
class J3DMaterial;
/* 000000EC-00000200 .text CreateInit__8daSaku_cFv */
void daSaku_c::CreateInit() {
/* Nonmatching */
}
/* 00000200-000003A8 .text saku_draw_sub__8daSaku_cFi */
void daSaku_c::saku_draw_sub(int) {
/* Nonmatching */
}
/* 000003A8-00000590 .text mode_break_none__8daSaku_cFi */
void daSaku_c::mode_break_none(int) {
/* Nonmatching */
}
/* 000005CC-000006A8 .text mode_break_fire__8daSaku_cFi */
void daSaku_c::mode_break_fire(int) {
/* Nonmatching */
}
/* 000006A8-0000083C .text mode_break_throw_obj__8daSaku_cFi */
void daSaku_c::mode_break_throw_obj(int) {
/* Nonmatching */
}
/* 0000083C-000008EC .text RecreateHeap__8daSaku_cFii */
void daSaku_c::RecreateHeap(int, int) {
/* Nonmatching */
}
/* 000008EC-000009B0 .text CreateHeap__8daSaku_cFii */
void daSaku_c::CreateHeap(int, int) {
/* Nonmatching */
}
/* 000009B0-00000A4C .text GetDzbId__8daSaku_cFi */
void daSaku_c::GetDzbId(int) {
/* Nonmatching */
}
/* 00000A4C-00000ADC .text CreateDummyHeap__8daSaku_cFi */
void daSaku_c::CreateDummyHeap(int) {
/* Nonmatching */
}
/* 00000ADC-00000BE8 .text loadMoveBG__8daSaku_cFiii */
void daSaku_c::loadMoveBG(int, int, int) {
/* Nonmatching */
}
/* 00000BE8-00000D7C .text loadModel__8daSaku_cFiii */
void daSaku_c::loadModel(int, int, int) {
/* Nonmatching */
}
/* 00000D7C-00000E8C .text burn__8daSaku_cFv */
void daSaku_c::burn() {
/* Nonmatching */
}
/* 00000E8C-00000F60 .text broken__8daSaku_cFi */
void daSaku_c::broken(int) {
/* Nonmatching */
}
/* 00000F60-00000FF4 .text changeCollision__8daSaku_cFi */
void daSaku_c::changeCollision(int) {
/* Nonmatching */
}
/* 00000FF4-0000113C .text setMtx__8daSaku_cFv */
void daSaku_c::setMtx() {
/* Nonmatching */
}
/* 0000113C-0000120C .text setMoveBGMtx__8daSaku_cFv */
void daSaku_c::setMoveBGMtx() {
/* Nonmatching */
}
/* 0000120C-0000134C .text checkCol__8daSaku_cFv */
void daSaku_c::checkCol() {
/* Nonmatching */
}
/* 0000134C-00001510 .text setCol__8daSaku_cFv */
void daSaku_c::setCol() {
/* Nonmatching */
}
/* 00001510-00001598 .text MoveBGResist__8daSaku_cFii */
void daSaku_c::MoveBGResist(int, int) {
/* Nonmatching */
}
/* 00001598-000016C0 .text setEffFire__8daSaku_cFi */
void daSaku_c::setEffFire(int) {
/* Nonmatching */
}
/* 000016C0-000019AC .text setEffBreak__8daSaku_cFi */
void daSaku_c::setEffBreak(int) {
/* Nonmatching */
}
/* 000019AC-00001A50 .text matAlphaAnim__FP12J3DModelDataUcb */
void matAlphaAnim(J3DModelData*, unsigned char, bool) {
/* Nonmatching */
}
/* 00001A50-00001B98 .text changeXluMaterialAlpha__FP11J3DMaterialUcb */
void changeXluMaterialAlpha(J3DMaterial*, unsigned char, bool) {
/* Nonmatching */
}
/* 00001B98-00001BB8 .text daSaku_Create__FP10fopAc_ac_c */
static cPhs_State daSaku_Create(fopAc_ac_c* i_this) {
return ((daSaku_c*)i_this)->_daSaku_create();
}
/* 00001BB8-00001F28 .text _daSaku_create__8daSaku_cFv */
cPhs_State daSaku_c::_daSaku_create() {
/* Nonmatching */
}
/* 00002264-000023D8 .text daSaku_Delete__FP8daSaku_c */
static BOOL daSaku_Delete(daSaku_c*) {
/* Nonmatching */
}
/* 000023D8-000023E0 .text daSaku_IsDelete__FP8daSaku_c */
static BOOL daSaku_IsDelete(daSaku_c*) {
return TRUE;
}
/* 000023E0-0000242C .text daSaku_Draw__FP8daSaku_c */
static BOOL daSaku_Draw(daSaku_c*) {
/* Nonmatching */
}
/* 0000242C-00002560 .text daSaku_Execute__FP8daSaku_c */
static BOOL daSaku_Execute(daSaku_c*) {
/* Nonmatching */
}
static actor_method_class l_daSaku_Method = {
(process_method_func)daSaku_Create,
(process_method_func)daSaku_Delete,
(process_method_func)daSaku_Execute,
(process_method_func)daSaku_IsDelete,
(process_method_func)daSaku_Draw,
};
actor_process_profile_definition g_profile_SAKU = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 0x0007,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_SAKU_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daSaku_c),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_SAKU_e,
/* Actor SubMtd */ &l_daSaku_Method,
/* Status */ fopAcStts_CULL_e | fopAcStts_UNK4000_e | fopAcStts_UNK40000_e,
/* Group */ fopAc_ACTOR_e,
/* Cull Type */ fopAc_CULLBOX_9_e,
};
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