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//
// Generated by dtk
// Translation Unit: d_a_mgameboard_static.cpp
//
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_mgameboard.h"
/* 800685F8-80068608 .text checkClearGame__11daMgBoard_cFv */
bool daMgBoard_c::checkClearGame() {
return mSeaFightGame.mAliveShipNum == 0;
}
/* 80068608-80068610 .text getScore__11daMgBoard_cFv */
u8 daMgBoard_c::getScore() {
return mSeaFightGame.mScore;
}
/* 80068610-80068624 .text reqStartGame__11daMgBoard_cFv */
void daMgBoard_c::reqStartGame() {
mbEndGame = false;
mbStartGame = true;
}
/* 80068624-80068638 .text checkEndGame__11daMgBoard_cFv */
bool daMgBoard_c::checkEndGame() {
return mbEndGame;
}
/* 80068638-80068644 .text setGInfoDraw__11daMgBoard_cFv */
void daMgBoard_c::setGInfoDraw() {
mbDraw = true;
}
/* 80068644-80068650 .text clrGInfoDraw__11daMgBoard_cFv */
void daMgBoard_c::clrGInfoDraw() {
mbDraw = false;
}
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