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authorTriang3l <triang3l@yandex.ru>2026-01-13 23:22:30 +0300
committerTriang3l <triang3l@yandex.ru>2026-01-13 23:22:30 +0300
commit7db772bfeb1e1f7a4c3de7f4aa0f8b879c138440 (patch)
tree5e3c0689f8a1c65f1acf2df41dc02ef462e167d6
parent0f23f05683f5c2a4845afa7cf054980ad77bfcff (diff)
[GPU] XeResolveLocalXAddressXor comment typo correction
-rw-r--r--src/xenia/gpu/shaders/resolve.xesli4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/xenia/gpu/shaders/resolve.xesli b/src/xenia/gpu/shaders/resolve.xesli
index f220503ab..c0837c322 100644
--- a/src/xenia/gpu/shaders/resolve.xesli
+++ b/src/xenia/gpu/shaders/resolve.xesli
@@ -194,8 +194,8 @@ uint XeResolveEdramPixelStrideInts(XeResolveInfo resolve_info) {
}
// XOR to apply to the byte address to flip the bits corresponding to the
- // given X coordinate bits the macro tile width, or with resolution scaling,
- // within XeniaTextureResolutionScaledGroupElements.x.
+ // given X coordinate bits within the macro tile width, or with resolution
+ // scaling, within XeniaTextureResolutionScaledGroupElements.x.
uint XeResolveLocalXAddressXor(const uint x,
const uint bytes_per_element_log2) {
#ifdef XE_RESOLVE_RESOLUTION_SCALED