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Author
2020-02-08
[Base] Call SetThreadDescription to name threads on versions of Windows that ...
setthreaddesc
Justin Moore
2020-02-08
Merge branch 'noshbar-unintialised-fileaccess-fix'
Justin Moore
2020-02-08
[Base] Initialize file 'open_access' flag before using it.
noshbar
2020-02-07
[D3D12] Cleaner DXBC emission code, port ROV prologue to it
Triang3l
2020-02-05
[CPU] Change thunk layout and fix Linux thunk misalignment
Prism Tutaj
2020-02-05
[UI] Fix frame leak on context loss.
Joel Linn
2020-02-05
[UI] Use ticks as frame time instead of file time.
Joel Linn
2020-02-05
[UI] Add F2 Hotkey to open current git commit in browser
illusion98
2020-02-02
[GPU] Remove repeated word in a comment
Triang3l
2020-02-02
[GPU] Remove unused kConstantInt/Bool shader operands
Triang3l
2020-01-27
[Kernel] Make XexUnloadImage fully release the image
Silent
2020-01-27
[Kernel] (Partially) fix module refcounting
Silent
2020-01-27
[Kernel] Fix SHA1 and SHA256 state endianness
Silent
2019-12-04
[D3D12] Submit command lists on primary buffer end
Triang3l
2019-12-01
[CPU] Implement mftb instruction natively.
Joel Linn
2019-12-01
[Base] Optional raw Clock source.
Joel Linn
2019-12-01
[Base] Optional Clock scaling bypass.
Joel Linn
2019-12-01
[Base] Clock state now unaltered by threading.
Joel Linn
2019-12-01
[Base] Clock reworked.
Joel Linn
2019-12-01
[D3D12] Workaround for texture flickering on Nvidia - don't use sampler 2047
Triang3l
2019-11-30
[Kernel] Retain handles and not objects in XThread
Silent
2019-11-30
[Kernel] Operate on handle refcounts in Ob funcs
Silent
2019-11-30
[Kernel] Do not retain handle in ExCreateThread
Silent
2019-11-30
[Kernel] Add some useful asserts
Silent
2019-11-30
[x64] Take advantage of StashConstantXmm.
gibbed
2019-11-30
[x64] Fix constant src2 in VECTOR_ROTATE_LEFT_V128.
gibbed
2019-11-30
[x64] Fix corruption of src1 in calls to EmulateVectorRotateLeft.
gibbed
2019-11-30
[UI] Disable saving of imgui INI file.
gibbed
2019-11-20
[Kernel] Enable XEX1 loading
aerosoul
2019-11-20
[imgui] Fixes to work with new api.
Joel Linn
2019-11-20
[imgui] Make code compile with new imgui.
Joel Linn
2019-11-20
[imgui] Update submodule.
Joel Linn
2019-11-10
[Memory] Trigger watches when making pages writable, not the other way around
Triang3l
2019-11-09
[GPU] Separate dxbc and dxbctext shader compiler targets
Triang3l
2019-11-08
Merge pull request #1505 from Margen67/cleanup
Triang3l
2019-11-08
[Vulkan] Remove an obsolete comment about GLSL
Triang3l
2019-11-08
Remove (hopefully) last OpenGL leftovers & crunch
Margen67
2019-11-06
[D3D12] Remove command_list.h inclusion
Triang3l
2019-11-06
[D3D12] Don't create multiple command lists as they're just encoders
Triang3l
2019-11-04
[D3D12] Don't assume there's a null D3D descriptor handle
Triang3l
2019-11-04
[GPU] Store an EDRAM snapshot in traces
Triang3l
2019-11-02
[APU] Support XAudio 2.7
Triang3l
2019-11-02
Upgrade dist to bionic in Travis configuration
Margen67
2019-11-02
Remove /gt & OpenGL leftovers
Margen67
2019-10-31
[D3D12] CP: Framework for multiple command lists per frame
Triang3l
2019-10-28
[D3D12] CP: Separate guest frame and non-frame submissions
Triang3l
2019-10-28
[D3D12] Don't use D3D12Context for command processor fence
Triang3l
2019-10-27
[D3D12] Detach UploadBufferPool and DescriptorHeapPool from D3D12Context
Triang3l
2019-10-27
[D3D12] Trace viewer entry point
Triang3l
2019-10-25
[GPU] Trace dump: Do PIX/RenderDoc capture if attached
Triang3l
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