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authorZephyron <zephyron@citron-emu.org>2025-04-27 13:38:35 +1000
committerMike Lothian <mike@fireburn.co.uk>2025-05-12 12:46:19 +0100
commit01267e5f63cc1a1a177cafd3d28a77efb7387419 (patch)
tree739a4ab5c8cf5c8ae2783e9c723318247764e5d9
parent75a596a5f9f392189c0768d19cf2aed2aae419f9 (diff)
fix: remove invalid WSAEBUSY Windows socket error code
- Fixes Windows compilation error by removing the WSAEBUSY case in TranslateNativeError. - This error code does not exist in the Windows Sockets API as documented in the Microsoft documentation, but was incorrectly included in the Windows-specific error handling code. Signed-off-by: Zephyron <zephyron@citron-emu.org>
-rw-r--r--src/core/internal_network/network.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/core/internal_network/network.cpp b/src/core/internal_network/network.cpp
index 6a2a1d93f..e06de17ac 100644
--- a/src/core/internal_network/network.cpp
+++ b/src/core/internal_network/network.cpp
@@ -159,8 +159,6 @@ Errno TranslateNativeError(int e, CallType call_type = CallType::Other) {
return Errno::INPROGRESS;
case WSAENOTSOCK:
return Errno::NOTSOCK;
- case WSAEBUSY:
- return Errno::BUSY;
default:
UNIMPLEMENTED_MSG("Unimplemented errno={}", e);
return Errno::OTHER;