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authorZephyron <zephyron@citron-emu.org>2025-01-06 20:04:35 +1000
committerMike Lothian <mike@fireburn.co.uk>2025-05-11 12:17:03 +0100
commit4f61ee284f4b0af64f38433f5bacaa5bb72e39a6 (patch)
tree5a8359c649306c976a70c1f75f2860f66f22f564 /src/video_core/buffer_cache/buffer_cache.cpp
parent2e739c8692b53fb4391b57993108056cc8f5e5c6 (diff)
core: Improve device memory and buffer queue handling
This commit makes several improvements to device memory management and buffer queue handling: DeviceMemoryManager: - Add null pointer and size checks for ReadBlock - Fill unmapped memory with a known pattern (0xCC) instead of zeros - Add better error logging for invalid memory accesses - Add null pointer check for source pointer in memcpy BufferQueueProducer: - Improve error handling in WaitForFreeSlotThenRelock - Add proper abandoned state checking during wait conditions - Clean up and simplify buffer scanning logic - Improve logging messages with more descriptive information - Remove redundant buffer count validation - Fix potential infinite loop condition during wait These changes improve stability and error handling while making the code more maintainable and debuggable. The use of a known pattern for unmapped memory helps identify uninitialized memory access issues.
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