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| author | Zephyron <zephyron@citron-emu.org> | 2024-12-31 22:43:09 +1000 |
|---|---|---|
| committer | Mike Lothian <mike@fireburn.co.uk> | 2025-05-11 12:17:03 +0100 |
| commit | 729c65618c5afdd53ffcf8e81443db6b4556647f (patch) | |
| tree | 571b949af2c39ec7f3c8e43f5cbfdce07fde1bef /src/video_core/buffer_cache/buffer_cache.cpp | |
| parent | 810572fdbbeb7ae0a5a794ecc141d0a559e939d4 (diff) | |
shader_recompiler: Fix method names in FSWZADD implementation
Fixes incorrect method names in the floating point swizzled add implementation:
- FNeg -> FPNeg
- FDiv -> FPDiv
- FImm32(1.0f) -> Imm32(ir.f32(1.0f))
These changes align with the correct IR emitter interface naming conventions,
where floating-point operations use the 'FP' prefix and immediate values are
properly constructed using f32().
Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.cpp')
0 files changed, 0 insertions, 0 deletions
