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authorZephyron <zephyron@citron-emu.org>2024-12-31 22:43:09 +1000
committerMike Lothian <mike@fireburn.co.uk>2025-05-11 12:17:03 +0100
commit729c65618c5afdd53ffcf8e81443db6b4556647f (patch)
tree571b949af2c39ec7f3c8e43f5cbfdce07fde1bef /src/video_core/buffer_cache/buffer_cache.cpp
parent810572fdbbeb7ae0a5a794ecc141d0a559e939d4 (diff)
shader_recompiler: Fix method names in FSWZADD implementation
Fixes incorrect method names in the floating point swizzled add implementation: - FNeg -> FPNeg - FDiv -> FPDiv - FImm32(1.0f) -> Imm32(ir.f32(1.0f)) These changes align with the correct IR emitter interface naming conventions, where floating-point operations use the 'FP' prefix and immediate values are properly constructed using f32().
Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.cpp')
0 files changed, 0 insertions, 0 deletions