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authorZephyron <zephyron@citron-emu.org>2025-04-25 14:38:28 +1000
committerMike Lothian <mike@fireburn.co.uk>2025-05-12 12:46:19 +0100
commit932e0132263218d3177c647e18e5f1f9d8e41dfc (patch)
tree4605dcc7e97197faaf54fae3cff993414be1530a /src/video_core/buffer_cache/buffer_cache.cpp
parent0763567da88670440d86f2eb416bbbf25e66af26 (diff)
socket: Implement missing errno values and improve network error handling
Add support for missing errno values needed by TOTK: - Add BUSY (16) for "Device or resource busy" errors - Add NOTSOCK (88) for "Socket operation on non-socket" errors Improvements: - Update TranslateNativeError on both Windows and Unix to handle new error codes - Change socket error logging for NOTSOCK from WARNING to DEBUG level - Fix formatting in Unix errno translation code - Update shader storage buffer tracking range to accommodate TOTK buffers - Add hex format to storage buffer logging for easier comparison with bias range - Change storage buffer tracking log level from WARNING to DEBUG These changes help prevent error messages in games that use network features not fully implemented in the emulator yet. Signed-off-by: Zephyron <zephyron@citron-emu.org>
Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.cpp')
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