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| author | Zephyron <zephyron@citron-emu.org> | 2025-01-18 19:09:03 +1000 |
|---|---|---|
| committer | Mike Lothian <mike@fireburn.co.uk> | 2025-05-11 12:17:03 +0100 |
| commit | 9ef8867bd4e4b7c70563d71f9a079c384862ee2e (patch) | |
| tree | 64db774f72656714718f6af61b497bcf89386a53 /src/video_core/buffer_cache/buffer_cache.cpp | |
| parent | 221efc229415f6fa3ccc08fddc163b00a26e610c (diff) | |
arm/video: Fix shader extension and exception handling
Two main changes in this commit:
1. Replace NVIDIA-specific GL_NV_gpu_shader5 extension with the more widely
supported GL_EXT_shader_explicit_arithmetic_types_float16 in the scaleforce
shader. This improves compatibility across different GPU vendors.
2. Refactor ARM32 exception handling:
- Restructure exception cases for better readability
- Update exception handling to match current Dynarmic API
- Fix indentation in switch statement
- Remove AccessViolation case as it's no longer supported in current API
These changes improve shader compatibility and align the exception handling
with the current Dynarmic implementation.
Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.cpp')
0 files changed, 0 insertions, 0 deletions
