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authordarktux <darktux@y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion>2024-04-05 23:04:37 +0000
committerMike Lothian <mike@fireburn.co.uk>2024-12-20 15:24:57 +0000
commitbd2c29fed8268dad8b46bdedca1db23703bc75bd (patch)
treeba39d88fb53802929a08ef37f2914a92963a71ab /src
parent2c04264053838f343bd0239479890392982289ad (diff)
Add SR_WScaleFactorXY/SR_WScaleFactorZ stubs for Prince of Persia (#5)
Pulled in and cleaned up from Sudachi Reviewed-on: http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/darktux/torzu/pulls/5 Co-authored-by: darktux <darktux@y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion> Co-committed-by: darktux <darktux@y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion>
Diffstat (limited to 'src')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp8
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_instructions.h2
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp8
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_instructions.h2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp10
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_instructions.h2
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp8
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h2
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp4
10 files changed, 46 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index 6820d4d98..e0e8942e4 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -425,6 +425,14 @@ void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,fragment.helperthread.x;", inst);
}
+void EmitSR_WScaleFactorXY(EmitContext& ctx, IR::Inst& inst) {
+ LOG_WARNING(Shader, "(STUBBED) called");
+}
+
+void EmitSR_WScaleFactorZ(EmitContext& ctx, IR::Inst& inst) {
+ LOG_WARNING(Shader, "(STUBBED) called");
+}
+
void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
ctx.uses_y_direction = true;
ctx.Add("MOV.F {}.x,y_direction[0].w;", inst);
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index 1a1ea61d5..c5d4835fa 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -72,6 +72,8 @@ void EmitInvocationId(EmitContext& ctx, IR::Inst& inst);
void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst);
void EmitSampleId(EmitContext& ctx, IR::Inst& inst);
void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst);
+void EmitSR_WScaleFactorXY(EmitContext& ctx, IR::Inst& inst);
+void EmitSR_WScaleFactorZ(EmitContext& ctx, IR::Inst& inst);
void EmitYDirection(EmitContext& ctx, IR::Inst& inst);
void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst);
void EmitRenderArea(EmitContext& ctx, IR::Inst& inst);
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index f964c2550..ffe5cd116 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -444,6 +444,14 @@ void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) {
ctx.AddU1("{}=gl_HelperInvocation;", inst);
}
+void EmitSR_WScaleFactorXY(EmitContext& ctx, IR::Inst& inst) {
+ LOG_WARNING(Shader, "(STUBBED) called");
+}
+
+void EmitSR_WScaleFactorZ(EmitContext& ctx, IR::Inst& inst) {
+ LOG_WARNING(Shader, "(STUBBED) called");
+}
+
void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
ctx.uses_y_direction = true;
ctx.AddF32("{}=gl_FrontMaterial.ambient.a;", inst);
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
index acebaa785..9e405b37f 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
@@ -86,6 +86,8 @@ void EmitInvocationId(EmitContext& ctx, IR::Inst& inst);
void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst);
void EmitSampleId(EmitContext& ctx, IR::Inst& inst);
void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst);
+void EmitSR_WScaleFactorXY(EmitContext& ctx, IR::Inst& inst);
+void EmitSR_WScaleFactorZ(EmitContext& ctx, IR::Inst& inst);
void EmitYDirection(EmitContext& ctx, IR::Inst& inst);
void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst);
void EmitRenderArea(EmitContext& ctx, IR::Inst& inst);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 2e7643fe9..7a7eed442 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -565,6 +565,16 @@ Id EmitIsHelperInvocation(EmitContext& ctx) {
return ctx.OpLoad(ctx.U1, ctx.is_helper_invocation);
}
+Id EmitSR_WScaleFactorXY(EmitContext& ctx) {
+ LOG_WARNING(Shader, "(STUBBED) called");
+ return ctx.Const(0x00ff0000u);
+}
+
+Id EmitSR_WScaleFactorZ(EmitContext& ctx) {
+ LOG_WARNING(Shader, "(STUBBED) called");
+ return ctx.Const(0x00ff0000u);
+}
+
Id EmitYDirection(EmitContext& ctx) {
return ctx.Const(ctx.runtime_info.y_negate ? -1.0f : 1.0f);
}
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
index 5c01b1012..b8e98e6c5 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
@@ -75,6 +75,8 @@ Id EmitInvocationId(EmitContext& ctx);
Id EmitInvocationInfo(EmitContext& ctx);
Id EmitSampleId(EmitContext& ctx);
Id EmitIsHelperInvocation(EmitContext& ctx);
+Id EmitSR_WScaleFactorXY(EmitContext& ctx);
+Id EmitSR_WScaleFactorZ(EmitContext& ctx);
Id EmitYDirection(EmitContext& ctx);
Id EmitResolutionDownFactor(EmitContext& ctx);
Id EmitRenderArea(EmitContext& ctx);
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 49171c470..e1e46cb81 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -382,6 +382,14 @@ U1 IREmitter::IsHelperInvocation() {
return Inst<U1>(Opcode::IsHelperInvocation);
}
+U32 IREmitter::SR_WScaleFactorXY() {
+ return Inst<U32>(Opcode::SR_WScaleFactorXY);
+}
+
+U32 IREmitter::SR_WScaleFactorZ() {
+ return Inst<U32>(Opcode::SR_WScaleFactorZ);
+}
+
F32 IREmitter::YDirection() {
return Inst<F32>(Opcode::YDirection);
}
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 6c30897f4..073091ea5 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -102,6 +102,8 @@ public:
[[nodiscard]] U32 InvocationInfo();
[[nodiscard]] U32 SampleId();
[[nodiscard]] U1 IsHelperInvocation();
+ [[nodiscard]] U32 SR_WScaleFactorXY();
+ [[nodiscard]] U32 SR_WScaleFactorZ();
[[nodiscard]] F32 YDirection();
[[nodiscard]] F32 ResolutionDownFactor();
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 4447d67b0..2f880a859 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -62,6 +62,8 @@ OPCODE(InvocationId, U32,
OPCODE(InvocationInfo, U32, )
OPCODE(SampleId, U32, )
OPCODE(IsHelperInvocation, U1, )
+OPCODE(SR_WScaleFactorXY, U32, )
+OPCODE(SR_WScaleFactorZ, U32, )
OPCODE(YDirection, F32, )
OPCODE(ResolutionDownFactor, F32, )
OPCODE(RenderArea, F32x4, )
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp
index e593132e6..b9b8671b0 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp
@@ -139,10 +139,10 @@ enum class SpecialRegister : u64 {
return ir.WorkgroupIdZ();
case SpecialRegister::SR_WSCALEFACTOR_XY:
LOG_WARNING(Shader, "(STUBBED) SR_WSCALEFACTOR_XY");
- return ir.Imm32(Common::BitCast<u32>(1.0f));
+ return ir.SR_WScaleFactorXY();
case SpecialRegister::SR_WSCALEFACTOR_Z:
LOG_WARNING(Shader, "(STUBBED) SR_WSCALEFACTOR_Z");
- return ir.Imm32(Common::BitCast<u32>(1.0f));
+ return ir.SR_WScaleFactorZ();
case SpecialRegister::SR_LANEID:
return ir.LaneId();
case SpecialRegister::SR_EQMASK: