summaryrefslogtreecommitdiff
path: root/src/core/hle
AgeCommit message (Collapse)Author
2025-09-02service: mii: Fix building with Clang 21Mike Lothian
2025-09-02kernel: Fix compilation with Clang 21Mike Lothian
2025-05-12api_version: Update constants for HOS 20.0.1Zephyron
Updates version constants to match Nintendo Switch firmware 20.0.1: - HOS version numbers (20.0.1) - Version hash - Display version string - Display title string Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-05-12api_version: Update constants for HOS 20.0.0Zephyron
Updates version constants to match Nintendo Switch firmware 20.0.0: - HOS version numbers (20.0.0) - Version hash - Display version string - Display title string Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-05-12socket: Implement missing errno values and improve network error handlingZephyron
Add support for missing errno values needed by TOTK: - Add BUSY (16) for "Device or resource busy" errors - Add NOTSOCK (88) for "Socket operation on non-socket" errors Improvements: - Update TranslateNativeError on both Windows and Unix to handle new error codes - Change socket error logging for NOTSOCK from WARNING to DEBUG level - Fix formatting in Unix errno translation code - Update shader storage buffer tracking range to accommodate TOTK buffers - Add hex format to storage buffer logging for easier comparison with bias range - Change storage buffer tracking log level from WARNING to DEBUG These changes help prevent error messages in games that use network features not fully implemented in the emulator yet. Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-05-12feat(services): Implement nn::socket, nn::nifm, and nn::nim networking servicesZephyron
Add Nintendo Switch network service implementations to support modders working with network functionality in their game modifications: - Add nn::socket utilities including InetAton and Connect functions - Implement sockaddr/in_addr structures matching official Nintendo APIs - Add nn::nifm networking interface services with IsNetworkAvailable and SubmitNetworkRequest - Implement nn::nim network installation management services - Fix BSD socket implementation to properly handle proxy packets - Add Service_BSD log category for better debugging These changes provide crucial networking API support for modders like MaxLastBreath and projects like NX Optimizer (https://www.nxoptimizer.com/) that need to hook into Nintendo's network services for code injection mods. This implementation follows the official documentation at SwitchBrew and enables proper network connectivity in modded games. Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-05-12fix: correct implementation of present interval 0 for unlocked FPSZephyron
Fixes issues in commit bbd32531697fbfb8ed5b6859d3951bf8380e5999 that could cause crashes and deadlocks. The feature now works as intended, allowing games using present interval 0 to run with truly unlocked FPS. This ensures proper functionality of dynamic framerate mods like UltraCam by MaxLastBreath (https://www.nxoptimizer.com/) without stability problems. Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-05-12feat: add CPU clock rate slider to settingsZephyron
Implement a slider in the CPU settings tab to adjust the BASE_CLOCK_RATE up to 1,785 MHz (Switch's official maximum clock rate). Default remains at 1,020 MHz. This change: - Adds UI slider and spinbox to configure_cpu.ui with range 500-1785 MHz - Makes BASE_CLOCK_RATE dynamic by reading from settings - Modifies WallClock to handle dynamic clock rate changes - Updates APM controller to properly set the clock rate - Changes clock rate settings category from Core to CPU The user can now easily adjust the CPU clock rate to improve performance or manage thermals and power consumption. Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-05-12feat: add option to respect present interval 0 as unlocked FPSZephyron
When enabled, this feature allows games using present interval 0 to run with truly unlocked FPS, matching actual hardware behavior more accurately. Previously, Citron would cap present interval 0 at 120FPS to conserve battery, but this prevented proper functionality of dynamic framerate mods like UltraCam by MaxLastBreath (https://www.nxoptimizer.com/). The setting is disabled by default to maintain the current behavior for most users. Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-05-12service/sockets: Implement network services for new firmware versionsZephyron
This commit implements various network services required for newer firmware versions. Key changes include: - Add bsd:nu service for firmware 15.0.0+ with proper event handling - Add bsdcfg implementation with complete interface declarations - Add dns:priv and ethc (c/i) services - Register all new services in the service manager - Extend BSD implementation with additional socket operations - Remove room_network instance variable in favor of system.GetRoomNetwork() - Fix kernel event creation by using ServiceContext in all appropriate places - Update build system to include new source files Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-05-12renderer/friend: Improve reversed depth handling and Friend serviceZephyron
This commit makes two significant improvements: 1. Vulkan renderer: - Detect and properly handle reversed depth buffers (clear_depth < 0.5) - Force depth write enable when needed with reversed depth - Use GREATER_OR_EQUAL comparison for reversed depth scenarios - Fix transparency issues in games like Civilization 7 by adjusting blend factors - Add detailed logging for depth buffer operations 2. Friend service: - Implement previously stubbed functions including EnsureFriendListAvailable and EnsureBlockedUserListAvailable - Add proper event signaling to prevent games from hanging - Implement Cancel function for improved compatibility - Update copyright notice for the Citron project These changes improve compatibility with modern games using reversed depth buffers and prevent hangs in titles that rely on Friend service functionality. Co-authored-by: m33ts4k0z <m33ts4k0z@citron-emu.org> Co-committed-by: m33ts4k0z <m33ts4k0z@citron-emu.org> Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-05-12service/ssl: Register ssl:s service to fix game hangsZephyron
Added registration for the 'ssl:s' service using the same implementation as the regular 'ssl' service. This fixes issues with certain titles that hang indefinitely while waiting for this service to become available. The issue appears in logs as: "Server is not registered! service=ssl:s" "Waiting for service ssl:s to become available" This is a simple fix that reuses the existing SSL implementation instead of creating a separate one, as both services share the same functionality. This commit enhances the Multiplayer Function Signed-off-by: Zephyron <zephyron@citron-emu.org>
2025-05-12network: Improve network interface handling and address resolutionZephyron
- Return loopback address (127.0.0.1) when no network interface is selected - Improve IPv4 address string conversion and handling - Add explicit handling for "None" network interface selection - Change IsAnyInternetRequestAccepted logging from ERROR to DEBUG - Simplify internet request acceptance check to assume availability This change makes the network interface handling more robust by providing fallback behaviors and improving address resolution. It also reduces unnecessary error logging for expected scenarios.
2025-05-12feat: Add Home Menu launch support and system improvementsZephyron
This commit adds support for launching the system Home Menu and implements several system-level improvements: - Add Home Menu launch functionality through new UI action - Implement shutdown/reboot sequence handlers in GlobalStateController - Add support for reserved region extra size in page tables - Enhance audio controller with output management - Expand parental control service capabilities - Add profile service improvements for user management Technical changes: - Add OnHomeMenu() handler to launch QLaunch system applet - Implement m_alias_region_extra_size tracking in page tables - Add new CreateProcessFlag for reserved region extra size - Expand audio controller interface with output management - Add self-controller methods to various services - Implement play timer and profile service improvements The changes primarily focus on system menu integration and core service improvements to better support system functionality.
2025-05-12build: upgrade fmt and SDL2Zephyron
Update fmt library to version 11.0.2 and make necessary adjustments: - Replace fmt/format.h includes with fmt/ranges.h - Add const qualifiers to formatter::format functions - Update CMake to require fmt version 11 Additional dependency updates: - Update SDL2 bundled version from 2.28.2 to 2.32.0 - Update catch2 to version 3.7.1 - Update vcpkg baseline to ca846b21276c9a3171074ac8d2b4f6516894a7d0
2025-05-11service/am: Implement SetRequestExitToLibraryAppletAtExecuteNextProgramEnabledZephyron
- Removes STUBBED designation as implementation is now complete - Changes log level from WARNING to DEBUG - Properly sets the exit request flag under lock protection
2025-05-11service/am: Implement CreateManagedDisplaySeparableLayerZephyron
- Removes STUBBED designation as implementation is now complete - Changes log level from WARNING to DEBUG - Adds proper locking when accessing the display layer manager - Fixes parameter alignment in function declaration
2025-05-11service/nvnflinger: Unstub GetNativeHandleZephyron
Removes the STUBBED designation from GetNativeHandle in IHOSBinderDriver as the implementation is now complete. Changes the log level from WARNING to DEBUG to reflect this status. The function properly handles binder ID validation and returns the appropriate handle as documented in switchbrew.
2025-05-11service/vi: Improve OpenDisplay validationZephyron
Updates the OpenDisplay function in IApplicationDisplayService to properly validate display names. Instead of only accepting "Default", now validates against all known valid display names: "Default", "External", "Edid", "Internal", and "Null". - Changes log level from WARNING to DEBUG since this is no longer stubbed - Adds proper validation for all valid display names - Returns ResultOperationFailed for invalid display names - Improves logging by including the requested display name
2025-05-11service/aoc: Implement CheckAddOnContentMountStatusZephyron
Implements the CheckAddOnContentMountStatus command for the aoc:u service. This function checks whether add-on content (DLC) is currently mounted. Currently returns false as we don't yet track mounted content state. Changed log level from WARNING to DEBUG since this is no longer stubbed.
2025-05-11service/nvdrv: Implement NVGPU_GPU_IOCTL_NUM_VSMSZephyron
- Add IoctlNumVsms struct definition - Implement ioctl 0x13 to return number of SM units (2 for Tegra X1)
2025-05-11service/friend: Clean up friend service implementationZephyron
- Remove unused function stubs - Improve GetCompletionEvent implementation - Clean up response builder naming
2025-05-11service/audio: Clean up audio controller implementationZephyron
- Remove Unknown5000 function and related debug commands - Fix incorrect service name in log message
2025-05-11service/acc: Clean up account service implementationZephyron
- Remove unused function stubs - Add version information comments - Add clang-format markers - Remove duplicate TrySelectUserWithoutInteraction function - Fix formatting and code style
2025-05-11service/friend: implement additional friend service functionsZephyron
- Add implementations for previously stubbed functions: * Cancel - Handle operation cancellation * RequestSyncFriendList - Friend list synchronization * GetUserPresenceView - User presence information * LoadUserSetting - User settings loading - Improve GetCompletionEvent implementation: * Add proper event signaling * Use clearer variable names * Improve debug logging - Enhance logging messages: * Add more descriptive debug messages * Include user ID in presence view logging * Use consistent naming in response builders - Fix response builder formatting for consistency These changes improve the friend service implementation by adding support for more friend-related functionality while enhancing the debugging experience through better logging and code organization.
2025-05-11service/audio: implement Unknown5000 and add debug commandsZephyron
- Add Unknown5000 implementation to create duplicate controller interface - Add new debug-related command handlers: * OverrideDefaultTargetForDebug (50001) * SetForceOverrideExternalDeviceNameForDebug (50003) * ClearForceOverrideExternalDeviceNameForDebug (50004) - Add proper debug logging for interface creation - Update header with new function declaration - Fix missing commas in function registration array These changes improve the audio controller implementation by adding support for interface duplication and debug override functionality. The implementation maintains proper interface lifetime management using SharedFrom.
2025-05-11service/nim: implement CreateServerInterface2 and improve loggingZephyron
- Add CreateServerInterface2 implementation for NIM_ECA service - Change log level from WARNING to DEBUG for CreateServerInterface - Add descriptive log message for server interface creation - Maintain consistent interface creation pattern between both versions - Fix missing comma in function registration array These changes improve the NIM service implementation by adding support for the newer server interface creation method while making logging more appropriate for stubbed functions.
2025-05-11service/acc: implement Nintendo Account integration and cleanupZephyron
- Add Nintendo Account related implementations: * GetNintendoAccountId * GetNintendoAccountUserResourceCache * IsLinkedWithNintendoAccount * StoreSaveDataThumbnailApplication - Improve version handling: * Add proper firmware version comments * Implement deprecated and new TrySelectUserWithoutInteraction * Update service interface versioning - Clean up code organization: * Remove redundant clang-format markers * Fix constructor formatting * Improve error handling in InitializeApplicationInfoBase * Add proper debug logging * Update copyright headers - Add proper documentation for buffer types and sizes These changes improve Nintendo Account integration support while cleaning up the codebase and improving version compatibility handling. The implementation provides stubs for network-related functionality to allow applications to proceed while proper integration is developed.
2025-05-11service/nifm: implement additional network interface functionsZephyron
- Add implementations for previously stubbed functions: * EnumerateNetworkInterfaces * EnumerateNetworkProfiles * ConfirmSystemAvailability * SetBackgroundRequestEnabled - Add proper debug logging for new implementations - Update header with new function declarations - Add Citron copyright notice - Improve response builder naming for clarity These implementations return success status with empty results to allow applications to proceed while proper network interface management is developed. Debug logging has been added to track usage of these functions.
2025-05-11service/sm: improve service manager implementationZephyron
- Reorder error codes to match numerical order - Rename RegisterClient to Initialize in service registration to match actual function name - Update function declaration order in header to match implementation - Improve QueryPointerBufferSize implementation: * Add proper documentation comment * Use constexpr for maximum transfer memory size * Use std::numeric_limits where appropriate * Improve debug logging message * Use meaningful constant name These changes improve code organization and clarity while making the service manager interface more consistent with Nintendo's official naming conventions.
2025-05-11service/hid: reorganize gesture-related functionsZephyron
- Move SetGestureOutputRanges function registration to be with other gesture-related functions (next to ActivateGesture) - Move SetGestureOutputRanges implementation to be with other gesture-related implementations - Change log level from WARNING to DEBUG for SetGestureOutputRanges - Move function declaration to private section with other IPC handlers - Update function ordering to match service registration order These changes improve code organization by grouping related functionality together and maintain consistency between the interface registration and implementation ordering.
2025-05-11core: improve nvdrv and buffer queue implementationsZephyron
Buffer Queue Changes: - Add assertion for buffer state in free slots - Improve error handling for buffer dequeuing - Add buffer count validation checks - Update log levels for better diagnostics NVDRV Changes: - Add host1x reference to nvhost_nvdec_common - Improve ioctl error reporting with more detailed messages - Reorder function declarations in nvhost_ctrl_gpu - Add stub for unimplemented ioctl command 0x13 - Clean up initialization of boolean flags These changes improve error handling and debugging capabilities while adding additional safety checks for buffer management. The nvdrv interface is also made more robust with better error reporting and proper hardware access patterns.
2025-05-11sockets: reorder errno values numericallyZephyron
Reorder the Errno enum values to be in ascending numerical order, moving NOMEM (12) to be between AGAIN (11) and INVAL (22). This improves readability and makes it easier to verify completeness of the error code list.
2025-05-11api_version: Update Atmosphere version and add citron copyrightZephyron
Update the Atmosphere release version minor number from 0 to 8 to match newer firmware versions. Also add copyright notice for citron Emulator Project. This change maintains compatibility with newer system versions while preserving the existing version number format.
2025-05-11kernel/svc: Refactor UnmapProcessCodeMemory validationZephyron
Improve the validation logic in UnmapProcessCodeMemory by: - Add missing size validation check at the start - Reorganize validation checks into logical groups - Simplify error handling using R_UNLESS macros - Remove redundant page table range check - Add copyright notice for Citron Emulator Project - Add ResultInvalidSize constant definition The changes make the validation code more concise and easier to follow while maintaining the same validation requirements. Error handling is now more consistent with other SVC implementations.
2025-05-11common/nvdrv: improve memory validation and error handlingZephyron
Implements several improvements to memory handling and validation: - host_memory: Add IsValidMapping() and IsDirectMappingEnabled() methods to validate memory access - host_memory: Fix virtual base offset calculation to use proper pointer arithmetic - host_memory: Add size field to track allocation size - nvhost_ctrl_gpu: Return InvalidState instead of InvalidValue for TPC mask buffer size validation - Update copyright year for citron The changes improve memory safety by adding explicit validation checks and fixing pointer arithmetic in the virtual memory implementation.
2025-05-11nvdrv: Add GetTpcMasks2 support and improve memory mapping validationZephyron
This commit makes two main changes: 1. Adds support for GetTpcMasks2 (ioctl 0x13) in nvhost_ctrl_gpu: - Implements new GetTpcMasks2 method to handle TPC mask queries - Adds IoctlGetTpcMasks structure to store mask parameters - Returns conservative single TPC configuration for compatibility 2. Enhances memory mapping validation in HostMemory: - Adds verification check after memory mapping operations - Improves error handling for direct mapped address enabling - Adds logging for mapping and direct address failures Additional changes: - Updates copyright headers to include citron Emulator Project - Improves error handling and validation in several paths - Adds debug logging for TPC mask operations This improves GPU virtualization support and memory mapping reliability.
2025-05-11service: Implement rebootless system update stubs and typesZephyron
Adds initial support for rebootless system update related functionality: - Add system archive title IDs for ApplicationBlackList, RebootlessSystemUpdateVersion, and ContentActionTable - Add NS service result codes for system update operations - Implement stubs for ISystemUpdateControl::SetupToReceiveSystemUpdate and RequestCheckLatestUpdateIncludesRebootlessUpdate - Add RebootlessSystemUpdateVersion settings type and implement GetRebootlessSystemUpdateVersion in SET service - Fix GetSettingsItemValueImpl template implementation This provides basic infrastructure for handling system updates, particularly the rebootless update feature, though actual update functionality remains stubbed.
2025-05-11kernel/svc: Implement InitialProcessIdRange and improve process exit handlingZephyron
- Replace stubbed InitialProcessIdRange implementation with proper bounds (1-0x50) - Add handle and info_sub_id validation for InitialProcessIdRange - Replace process exit ASSERT with graceful error handling and logging - Add try-catch block around system.Exit() for safer shutdown - Add atomic header inclusion for binder.h This improves system call reliability by properly implementing process ID range checks and adding safer process exit handling with proper error logging.
2025-05-11network: Add NOMEM errno handling for socket operationsZephyron
Implements support for ENOMEM (errno 12) across the network stack: - Added NOMEM to Network::Errno enum - Added NOMEM = 12 to sockets Errno enum - Added translation case in sockets_translate.cpp This is the first step towards addressing the 0.0 FPS bug that occurs when the system runs out of memory during socket operations. Previously, these operations would trigger an unimplemented assertion, causing the emulator to halt. Now the error will be properly propagated to the guest application.
2025-05-11service: Implement GPU error handling IPC commands for AMZephyron
Implements several IPC commands in IApplicationFunctions related to GPU error handling and system events: - EnableApplicationAllThreadDumpOnCrash (cmd 124) - SetDelayTimeToAbortOnGpuError (cmd 131) - TryPopFromNotificationStorageChannel (cmd 151) - SetHdcpAuthenticationActivated (cmd 170) - GetLaunchRequiredVersion (cmd 180) - UpgradeLaunchRequiredVersion (cmd 181) Also adds the LaunchRequiredVersion struct definition to the header file. These are currently stubbed implementations that log warnings when called. REFS: switchbrew.org/wiki/Applet_Manager_services#GetGpuErrorDetectedSystemEvent
2025-05-11nvnflinger: Implement reference counting for binder objectsZephyron
Implements proper reference counting for binder objects based on the official documentation. This adds both weak and strong reference counting support to the IBinder interface and its implementations (BufferQueueProducer and BufferQueueConsumer). The implementation follows the documented behavior where: - type 0 affects weak references - type 1 affects strong references - During initialization: {addval=1, type=0} followed by {addval=1, type=1} - For onFirstRef: {addval=1, type=1} - For onLastStrongRef: {addval=-1, type=1} Reference counters are implemented using std::atomic to ensure thread safety. REFS: switchbrew.org/wiki/Nvnflinger_services#AdjustRefcount
2025-05-11service: vi: Implement missing IApplicationDisplayService functionsZephyron
Implements missing functions and improves permission handling in the VI (Visual Interface) IApplicationDisplayService based on official documentation. Key changes: - Add session type enum to properly handle vi:u/vi:s/vi:m permissions - Implement GetIndirectLayerImageCropMap for handling cropped layer images - Implement GetDisplayVsyncEventForDebug for debug vsync event handling - Add proper permission checks for GetSystemDisplayService and GetManagerDisplayService - Improve AppletResourceUserId validation in OpenLayer - Clean up logging and error handling The changes follow the official documentation for permission handling: - vi:u sessions can only use GetRelayService - vi:s sessions can use everything except GetManagerDisplayService - vi:m sessions can use all commands REFS: switchbrew.org/wiki/Display_services#IApplicationDisplayService
2025-05-11service: mm: Refactor Memory Management service implementationZephyron
Refactors the MM (Memory Management) service implementation with improved: - Session management using a vector of Session objects instead of global vars - Type safety with proper enums and member encapsulation - Error handling with consistent patterns - Modern C++ features (std::erase_if, std::find_if, emplace_back) - Logging with detailed debug messages - Code organization and const correctness Key changes: - Add Session class with proper encapsulation - Add EventClearMode enum (Manual = 0, Auto = 1) - Update Module enum naming for consistency - Implement proper session tracking and lookup - Add detailed parameter logging - Use modern C++ algorithms for session management The implementation now properly handles multiple sessions and matches the documented nn::mmnv::IRequest interface more closely. Refs: switchbrew.org/wiki/Display_services#mm:u service/mm: add missing vector include and update copyright - Add missing <vector> include for std::vector usage - Add Citron copyright notice - Maintain existing include ordering This is a minor cleanup change to ensure proper header inclusion and copyright attribution.
2025-05-11service: mm: Implement proper parameter handling for MM serviceZephyron
Add proper type definitions and parameter handling for the Memory Management (mm:u) service based on the Switch documentation: - Add Module enum for hardware components (CPU, GPU, EMC, etc) - Add Priority and Setting type definitions as u32 - Add EventClearMode enum for initialization - Implement proper parameter handling for all IPC calls - Add detailed logging with parameter values The Module enum now properly reflects the documented hardware components: CPU, GPU, EMC, System Bus, Memory Select, and NVIDIA modules (NVDEC, NVENC, NVJPG). This makes the implementation match the documented nn::mmnv::IRequest interface. Refs: switchbrew.org/wiki/Display_services#mm:u
2025-05-11service/nvdrv: Relax GPU validation and improve error handlingZephyron
Relaxes validation checks in the NVDRV GPU service and improves error notifier handling to prevent potential hangs. Key changes: - Remove strict size validation in SetErrorNotifier - Relax GPFIFO entry count validation to only check for non-zero values - Add proper error notifier state tracking in GPU class - Improve debug logging messages The previous strict validation was causing issues with some games like ACNH. These changes maintain necessary checks while being more permissive with edge cases that don't impact functionality. Technical changes: - Store error notifier state in GPU class for future implementation - Remove upper bound check on GPFIFO entries - Simplify error notifier setup flow This should resolve hanging issues while maintaining core functionality.
2025-05-11service/nvdrv: Implement stubbed GPU functionsZephyron
Implements several previously stubbed functions in the NVDRV service: - Initialize proper transfer memory handling - Add error notifier configuration - Implement channel timeout and timeslice management - Add object context allocation and tracking - Add GPU interface stubs for new functionality The changes improve the accuracy of GPU-related operations while maintaining compatibility with the existing codebase. All functions now properly validate parameters and handle endianness correctly using _le types.
2025-05-11service-am: Handle panic conditions in SetTerminateResultZephyron
- Prevents propagation of panic conditions when setting termination results - Previously, panic error codes could trigger cascading crashes - Only stores non-error termination results while allowing successful completion - Fixes crash when applications set panic-related termination codes (0x1A80A)
2025-05-11service: vi: Remove stubbed warning from GetManagerDisplayServiceZephyron
- The GetManagerDisplayService function in IApplicationDisplayService is fully implemented, so remove the stubbed warning and change the log level to DEBUG to match its implementation status.
2025-05-11fix(sm_controller): Correct QueryPointerBufferSize implementationZephyron
- Updated the QueryPointerBufferSize function to return the correct u16 pointer buffer size. - Ensured the function logs its call at the debug level. - Used IPC::ResponseBuilder to construct the response with the correct buffer size. This change addresses the stubbed implementation and ensures compliance with the HIPC protocol.