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Author
2025-05-12
fix(renderer_vulkan): resolve asynchronous presentation crashes and compilati...
Zephyron
2025-05-12
refactor(vulkan): remove depth buffer workarounds and excessive logging
Zephyron
2025-05-12
renderer/friend: Improve reversed depth handling and Friend service
Zephyron
2025-05-12
vulkan: Implement AMD driver workaround for logic operations
Zephyron
2025-05-12
build: upgrade fmt and SDL2
Zephyron
2025-05-11
vulkan: Rename resolve_image to resolve_image_holder
Zephyron
2025-05-11
video_core/vulkan: Improve texture format conversion handling
Zephyron
2025-05-11
vulkan: Implement native MSAA resolve in texture cache
Zephyron
2025-05-11
video_core: Add new shader format conversion pipelines
Zephyron
2025-05-11
video_core: Add sRGB to D24S8 depth-stencil conversion support
Zephyron
2025-05-11
vulkan: Fix crashes with bindless texture constant buffer handling
Zephyron
2025-05-11
vulkan: Add bindless texture constant buffer support in compute pipeline
Zephyron
2024-12-20
externals: update fmt to 11.0.2 and vcpkg to 2024.09.30 (#68)
lui
2024-12-20
renderer: add area sampling scaling method (#57)
lui
2024-12-20
Add option to only optimize SPIRV during load (#13)
echosys
2024-12-20
Implemented LogicOp fix
Jarrod Norwell
2024-12-20
Use fmt 11.0.0
Mike Lothian
2024-12-20
Optionally optimize generated SPIRV with spirv-opt (#10)
darktux
2024-12-20
Removed telemetry and anonymized SCM (git) strings
darktux
2024-12-20
Vulkan validation error fix.
Lucas Clemente Vella
2024-02-27
general: workarounds for SMMU syncing issues (#12749)
liamwhite
2024-02-27
vk_rasterizer: flip scissor y on lower left origin mode (#13122)
liamwhite
2024-02-26
settings: remove global override for smash on amdvlk
Liam
2024-02-26
video_core: make gpu context aware of rendering program
Liam
2024-02-22
Merge pull request #13075 from liamwhite/mali-having-a-bad-time
Narr the Reg
2024-02-19
scope_exit: Make constexpr
FearlessTobi
2024-02-19
shader_recompiler: throw on missing geometry streams in geometry shaders
Liam
2024-02-09
gpu: dependency-inject scaling/antialiasing filter state for capture layers
Liam
2024-02-09
nvnflinger/gpu: implement applet capture
Liam
2024-02-09
nvnflinger/gpu: implement blending
Liam
2024-02-09
video_core: defensively program around unmapped device pointers
Liam
2024-02-05
Buffer Cache: Refactor to use Range sets instead
Fernando Sahmkow
2024-02-04
VideoCore: Move Slot Vector to Common
Fernando Sahmkow
2024-02-02
Merge pull request #12885 from Moonlacer/eclipse-fix
liamwhite
2024-02-01
Clang Fix
Moonlacer
2024-02-01
Add Samsung Proprietary Driver ID to Reorder Pass
Moonlacer
2024-01-31
nvnflinger/gpu: implement layer stack composition
Liam
2024-01-31
renderer_vulkan: implement layer stack composition
Liam
2024-01-31
renderer_opengl: split up blit screen resources into antialias and window ada...
Liam
2024-01-31
renderer_vulkan: convert FSR to graphics pipeline
Liam
2024-01-31
renderer_opengl: split out FXAA
Liam
2024-01-31
renderer_vulkan: split up blit screen resources into separate antialias and w...
Liam
2024-01-31
renderer_vulkan: isolate FXAA from blit screen
Liam
2024-01-31
video_core: consistently account for resolution scaling when rendering
Liam
2024-01-31
video_core: simplify accelerated surface fetch and crop handling between APIs
Liam
2024-01-29
Merge pull request #12439 from FireBurn/vkresult
liamwhite
2024-01-25
Merge pull request #12499 from Kelebek1/time
liamwhite
2024-01-24
Rework time service to fix time passing offline.
Kelebek1
2024-01-22
Merge pull request #12579 from FernandoS27/smmu
liamwhite
2024-01-22
Simplify VkResult lookup
Mike Lothian
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