diff options
| author | Garrett Cox <garrettjcox@gmail.com> | 2024-11-25 16:21:44 -0600 |
|---|---|---|
| committer | Garrett Cox <garrettjcox@gmail.com> | 2024-12-14 13:09:41 -0600 |
| commit | b1cbf80d13ffe449e73dc5e66e8eeffa7a500267 (patch) | |
| tree | 66b4a6d455ea71ec1c30527c0f42099cd7df92cc /mm/src/code | |
| parent | fce19542857792f31fb506573cc98eafa8492d19 (diff) | |
Migrate enhancements to ShipInit pattern
Diffstat (limited to 'mm/src/code')
| -rw-r--r-- | mm/src/code/z_camera.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/mm/src/code/z_camera.c b/mm/src/code/z_camera.c index ee1ea70c9..6e8470d9b 100644 --- a/mm/src/code/z_camera.c +++ b/mm/src/code/z_camera.c @@ -64,7 +64,6 @@ Vec3f D_801EDDE0; Vec3f D_801EDDF0; #include "2s2h/Enhancements/FrameInterpolation/FrameInterpolation.h" #include "2s2h/GameInteractor/GameInteractor.h" -#include "2s2h/Enhancements/Camera/Camera.h" // Camera will reload its paramData. Usually that means setting the read-only data from what is stored in // CameraModeValue arrays. Although sometimes some read-write data is reset as well |
