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path: root/mm/2s2h/Enhancements/Masks/FierceDeityAnywhere.cpp
AgeCommit message (Expand)Author
2026-06-22Fierce Deity can use transformation masks (#1734)Jordan Longstaff
2025-10-30Convert to ObjectExtension (#1299)Eblo
2025-10-29Bump LUS and OTRExporter, add null audio backend (#1289)Eblo
2025-10-15Mask disable adjustments (#1268)Eblo
2025-09-16Clean up collision et al in enhancementsEblo
2025-09-15Collider cleanup in missed filesEblo
2025-04-18Fix FD Bomb Shop softlock, allow FD to open more doors (#1125)Eblo
2025-04-06Cleanup includes (#1072)louist103
2025-03-22Fix sword beam collision overcorrection, convert to actor extension (#1084)Eblo
2025-02-14Only handle sword beam collision for enemies (#993)Eblo
2024-12-14Migrate enhancements to ShipInit patternGarrett Cox
2024-11-29[Enhancement] Make sword beams work on any enemy (#682)Eblo
2024-10-05Move GameInteractor & NameTag src up to root of 2s2h (#799)Garrett Cox
2024-10-05Change GI_VB_ to VB_ (#798)Garrett Cox
2024-05-22fd anywhere using hooks (plus splitting enhancements out into files) (#226)briaguya