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path: root/mm/2s2h/Rando/ActorBehavior/EnBaba.cpp
AgeCommit message (Collapse)Author
2025-10-29Bump LUS and OTRExporter, add null audio backend (#1289)Eblo
* Bump LUS and OTRExporter, add null audio backend * Missed an include change * And again * Thanks macOS * Another one * Bump LUS again, fixing SDL audio backend bug * Sync LUS bump changes to merged PRs * Bump LUS again * Update CMakeLists.txt includes
2025-09-16Update player docs in enhancement filesEblo
2025-07-21Use cycleObtained where feasible (#1201)Eblo
2025-04-06Cleanup includes (#1072)louist103
* Cleanup * Format * Fixes * Update macports-deps.txt * Fix mac * Update macports-deps.txt Co-authored-by: Archez <Archez@users.noreply.github.com> * Move includes around --------- Co-authored-by: Archez <Archez@users.noreply.github.com>
2024-12-09Fix EnBaba and EnYb actor behavior to use rando checks (#45)Eblo
* Fix EnBaba actor behavior to use rando check * Wrap EnYb Kamaro Mask check for dialog
2024-11-01Fix bug with Bomb Shop Lady check handling (#27)Eblo
2024-10-28Add bomb shop lady check and associated cutscene skip (#26)Eblo
* Add RC_CLOCK_TOWN_NORTH_BOMB_LADY and scene skip * Don't use dedicated VB for Blast Mask item offer * Removed redundant GameInteractor from z_en_baba.c * Update mm/2s2h/Rando/ActorBehavior/EnBaba.cpp --------- Co-authored-by: Garrett Cox <garrettjcox@gmail.com>