summaryrefslogtreecommitdiff
path: root/mm/src/code/z_actor.c
AgeCommit message (Expand)Author
2025-09-11Yet another header cleanup (#1508)Anghelo Carvajal
2025-09-11Move player-related function declarations to `z64player.h` (#1480)Anghelo Carvajal
2025-09-11Document `Actor_TalkOfferAccepted` (#1502)engineer124
2025-09-11Document Overriding Player Input (#1489)engineer124
2025-09-11Fix ultratypes types (#1454)Derek Hensley
2025-08-09[Enhancement] Skip Enemy Cutscenes (#1038)Eblo
2025-04-06Cleanup includes (#1072)louist103
2025-03-22Bump LUS and LUS header cleanup (#1059)louist103
2025-03-01Implement ActorExtension functionality (#1004)Garrett Cox
2025-01-12Create new glitchless logic variant, and move old one to 'French Vanilla'Garrett Cox
2025-01-02Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...Garrett Cox
2024-12-28WeekEventRegHorseState macro -> function (#94)balloondude2
2024-12-20Merge remote-tracking branch 'origin/develop-satoko' into merge-develop-satokoArchez
2024-12-18Adds even more interpolation fixes (#894)Archez
2024-12-14Shuffle Shooting Galleries (#65)Eblo
2024-12-10Add extended culling handling for special actors (#889)Archez
2024-12-06Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...Garrett Cox
2024-12-05Merge pull request #884 from HarbourMasters/develop-satokoGarrett Cox
2024-11-30Various fixes for interpolation (#880)Archez
2024-11-29[Enhancement] Make sword beams work on any enemy (#682)Eblo
2024-11-22Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...Garrett Cox
2024-11-13Improve extended culling options and account for song cutscene fading (#850)Archez
2024-11-03PoC glitchless playthrough implementationGarrett Cox
2024-10-25New pattern for skipping Actor_OfferGetItemGarrett Cox
2024-10-06Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/2ship2harki...Garrett Cox
2024-10-05Move GameInteractor & NameTag src up to root of 2s2h (#799)Garrett Cox
2024-10-02Mirror Mode (#535)Garrett Cox
2024-09-21Add randomizerInf and better support for stray fairiesGarrett Cox
2024-09-13[Enhancement] Actor Nametags (#746)Archez
2024-08-23Various custom asset support (#756)Archez
2024-08-09Add widescreen actor culling option (#652)Garrett Cox
2024-06-02Add draw distance enhancements for actors and scene geometry (#539)Garrett Cox
2024-05-23Disable lens actor masking as a stop-gap (#455)Archez
2024-05-22run clang format (#448)briaguya
2024-05-22Header and cmake cleanup. (#310)louist103
2024-05-22Add Event Log and more hooks (#247)Garrett Cox
2024-05-22Gamecube NTSC US Support (#155)inspectredc
2024-05-22Actor hooks (#135)Garrett Cox
2024-05-22Audio Works (#180)Kenix3
2024-05-22Interpolation fixes (#167)louist103
2024-05-22Add ActorResetFunc for variable cleanup (#98)Archez
2024-05-22Move some files around (#107)Garrett Cox
2024-05-22Frame interpolation (#78)louist103
2024-05-22temporarily disable framebuffer effects for lens actors (#58)Archez
2024-05-22Use libc functions for bcmp, bcpy, bzero, LibMemset, LibMemCmp.louist103
2024-05-22move circle tex to assets and support wide screen (#34)Archez
2024-05-22fix segment pointer truncation (#15)Archez
2024-05-22Initial commit for 2S2HGarrett Cox
2024-01-05Move source into subdirectoryGarrett Cox