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2Ship2Harkinian: Majora’s Mask PC port
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Author
2026-02-27
Merge branch 'develop-keiichi' of github.com:HarbourMasters/2ship2harkinian i...
Garrett
2026-02-25
fix (#1578)
mckinlee
2026-02-22
Simplify hearts & magic cosmetics and expand where they are shown (#1562)
Garrett Cox
2026-02-22
Replace our Z-Targeting fix with recomp's (#1560)
Garrett Cox
2026-02-09
Accessibility option: No earthquakes on day 3 (#1510)
Jordan Longstaff
2026-02-09
cosmetics editor trail colors (#1491)
Jameriquiah
2026-01-29
Move before moon crash hook (#1521)
balloondude2
2026-01-25
Name four global variables in `z_message.c` (#1832)
Jordan Longstaff
2026-01-25
Document number input display and control functions (#1840)
Jordan Longstaff
2026-01-25
Sync port files again
Eblo
2026-01-25
Rename multiple variables in `MessageContext` (#1837)
Jordan Longstaff
2026-01-25
Use WEEKEVENTREG_ENTERED_BOMBERS_CODE in port code
Eblo
2026-01-25
Rename `WEEKEVENTREG_73_80` (#1842)
Jordan Longstaff
2026-01-25
Document textbox types, backgrounds and two related global array variables (#...
Jordan Longstaff
2026-01-25
Document `func_80148CBC` (#1836)
Jordan Longstaff
2026-01-25
Document `func_801514B0` (#1834)
Jordan Longstaff
2026-01-24
WIP Tweaks to fix compatibility with 0th/4th day glitches (#1462)
Garrett Cox
2026-01-21
Revert changes to original Gfx_TexScroll & Gfx_TwoTexScroll (#1486)
Garrett Cox
2026-01-20
Texture scrolling interpolation, Take 2 (#1332)
Eblo
2026-01-20
Implement sarias song hint item (#1161)
Garrett Cox
2026-01-18
Tree Shuffle (#1346)
Caladius
2026-01-17
Add more controller binding options (#1466)
Garrett Cox
2026-01-10
Add crash handler ext (#1449)
Garrett Cox
2026-01-06
[Rando] Enemy Soul Shuffle (#1284)
Caladius
2026-01-05
[Enhancement] GFS Attack With B (#1420)
mckinlee
2026-01-05
[Enhancement] Auto Bank Deposit (#1419)
mckinlee
2026-01-05
[Rando] Clock Shuffle + Logic (#1275)
mckinlee
2025-12-30
[Enhancement] Ammo Buyback (#1407)
mckinlee
2025-12-13
[Rando] Enemy Drops V2 (#1373)
Eblo
2025-12-11
Add accessibility menu and options to disable screen flashes on enemy kills (...
Jordan Longstaff
2025-11-23
Save play time, support timer display options (#1213)
Eblo
2025-11-20
[Audio Editor] Port Audio Options from SoH Audio Editor (#1325)
Glought
2025-11-06
Merge pull request #1321 from HarbourMasters/develop-mion
Eblo
2025-11-03
Fix UB in Item_DropCollectible hook usage (#1314)
Eblo
2025-11-03
Fix lens actors not showing (#1315)
Eblo
2025-10-30
Convert to ObjectExtension (#1299)
Eblo
2025-10-30
[Rando] Implement Traps (#1287)
Caladius
2025-10-29
Cleanup heap (#1305)
louist103
2025-10-29
[Rando] Enemy Drop Shuffle (#1282)
Caladius
2025-10-29
Bump LUS and OTRExporter, add null audio backend (#1289)
Eblo
2025-10-26
Fix errant merge conflict resolution (#1306)
Eblo
2025-10-15
[Enhancement] Time Splits (#1266)
Caladius
2025-10-15
Fix softlock when talking to Toto as FD (#1277)
Eblo
2025-10-15
Mask disable adjustments (#1268)
Eblo
2025-09-17
clang format
Eblo
2025-09-17
Re-include z64malloc.h in z_parameter.c
Eblo
2025-09-17
Include functions.h in z_fcurve_data_skelanime.c
Eblo
2025-09-16
Port cleanup pass
Eblo
2025-09-16
Replace erroneous CsCmdStartSeq with CsCmdStopSeq (#1812)
Eblo
2025-09-16
Document Player's Face and z_actor FaceChange functions (#1777)
engineer124
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