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2025-10-29Bump LUS and OTRExporter, add null audio backend (#1289)Eblo
* Bump LUS and OTRExporter, add null audio backend * Missed an include change * And again * Thanks macOS * Another one * Bump LUS again, fixing SDL audio backend bug * Sync LUS bump changes to merged PRs * Bump LUS again * Update CMakeLists.txt includes
2025-09-16Misc FAKE fixes (#1783)Derek Hensley
* CutsceneCamera_UpdateSplines fake match * CutsceneCamera_Init -1 splineIndex * Eye Point comment * func_80B781DC better fake * func_80B32F04 * ObjSwitch_Update * ObjSwitch_InitTrisCollider * ObjAqua_Init * EnTrt_ItemGiven * func_80C10E98 partly * EnTest7_WarpCsWarp this to 1 * EnTest6_InvertedSoTCutscene better fake * EnTest6_DrawAmmoDropRupee * EnPoSisters_MatchPlayerY * func_8095B76C * EnMinifrog_Init * func_80A5C0B8 * EnKnight_UpdateEffects * EnKnight_FlyingHeadAttack * EnKakasi_Init * EnInvadepoh_ModelInfo_GetNextFaceAnim * BgAstrBombwall_InitCollider like func_809CE068 * Player_UpdateInterface * Player_CsAction_TranslateReverse * DynaPoly_AddBgActorToLookup better fake * CutsceneManager_FindEntranceCsId * func_800AE930 better fake * Math3D_CylVsLineSeg better fake * MapDisp_InitBossRoomStorey * Play_Init * EnTimeTag_Diary_Wait better fake * Remove fake label from Player_SwordFromIA * Player_PostLimbDrawGameplay partly * EffectBlure_AddVertex prev temp * Player_PostLimbDrawGameplay attempt 2 * AudioMgr_StopAllSfxExceptSystem * Camera_Normal0 * Camera_Jump2 * Camera_Normal3 * PR review
2025-09-16Animation Cleanup: En_V* and En_W* (#1713)engineer124
* begin anim v and w * structs * bgId * cleanup * space * more cleanup * spacing * Unsigned
2025-09-13Introduce `z64pause_menu.h` header (#1505)Anghelo Carvajal
* z64pause_menu.h * move functions and variables * Move PauseMenuPage * move stuff that seems public to the new header * KALEIDO_OVL_MAX * bss * review * IS_PAUSED * format * add argument to pause macros * Update include/z64pause_menu.h Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * bss * More IS_PAUSED I missed * early returns * bss * empty commit to trigger GHA * bss * bss * bss * includes * bss --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2025-09-13General Cleanup (#1529)Derek Hensley
* Cleanup * vi define cleanup * kdebugserver * osmotor * Remove sqrtf.c * Move osFlash out of libultra * PadUtils_Destroy * BOOT_ADDRESS_ULTRA * Fault * Format * viconfig.h * More small cleanups * gfx cleanup * Format * Forgot to save * variables.h * dListTable -> dListSides * Fix header includes
2025-09-13Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503)engineer124
* TRUNCF_BINANG * brackets * extra cast
2025-09-13Split effect headers and a bit of cleanup (#1482)Anghelo Carvajal
* split * bss * z64eff_ss_dead.h * clean eff_blure * eff_shield_particle cleanup * tire?mark * and more cleanup * format * forgot to remove this * review * EffectBlureDrawMode enum * review * review * bss
2025-09-12Revert "Organize `libc64` files (#1492)"Eblo
This reverts commit e47a7050faf345ab2f220bfce58effd2590b9e5e.
2025-09-12Organize `libc64` files (#1492)Anghelo Carvajal
* Move qrand to libc64 * use an union to avoid type punning * __osMalloc * math64.c * fixed_point.h * sleep * aprintf.h * sprintf * malloc * use original names on aprintf.c and malloc.c * qrand cleanup pass * use original names of sleep.c * og names for sprintf * more cleanup * format * fixes * whoops * use ARRAY_COUNT again * comment * Use `fu` * forgot this one * review * fix * sneak a tiny cleanup
2025-08-03[Cheat] Climb Anywhere (#1219)mckinlee
* Add Climb Anywhere enhancement * Add Balloondude's suggested changes Co-authored-by: balloondude2 <55861555+balloondude2@users.noreply.github.com> --------- Co-authored-by: balloondude2 <55861555+balloondude2@users.noreply.github.com> Co-authored-by: Eblo <7004497+Eblo@users.noreply.github.com>
2025-04-06Cleanup includes (#1072)louist103
* Cleanup * Format * Fixes * Update macports-deps.txt * Fix mac * Update macports-deps.txt Co-authored-by: Archez <Archez@users.noreply.github.com> * Move includes around --------- Co-authored-by: Archez <Archez@users.noreply.github.com>
2024-11-19Hookshot Anywhere (#699)cplaster
* initial commit * formatting fix * formatting fix * remove conflict files * Updated per garrettjoecox suggestions * Cleanup comments * initial commit * formatting fix * Updated per garrettjoecox suggestions * Cleanup comments * Merge fixes * cleanup for review feedback --------- Co-authored-by: Archez <archez39@me.com>
2024-08-23Various custom asset support (#756)Archez
* use asset paths for better custom asset support * fix keyframe animation timings * display title cards as a full texture * asset support for gfxprint * support pause menu overworld map * fix more resources that need to be loaded * pr feedback
2024-05-22Add cvar methods to global functions header and cleanup includes (#152)Archez
* add cvar methods to global functions header and cleanup includes * fix z_lib.c * tweak includes
2024-05-22Debug-helpful cheats (#77)aMannus
* Add infinite cheats * Fix no clip in menu * Update mm/2s2h/BenMenuBar.cpp * Address bombchu capacity * Magic number to define * Fix debug mode tooltip --------- Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-05-22Add noclip cheat (#39)Garrett Cox
2024-05-22Changes to build on mac (#4)Garrett Cox
2024-01-05Move source into subdirectoryGarrett Cox