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2Ship2Harkinian: Majora’s Mask PC port
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z_player_lib.c
Age
Commit message (
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Author
12 days
XML Skeleton Support (#1796)
Jameriquiah
2026-03-19
[Enhancement] Song Items (#1566)
mckinlee
2026-02-25
fix (#1578)
mckinlee
2026-01-05
[Enhancement] GFS Attack With B (#1420)
mckinlee
2025-10-29
Bump LUS and OTRExporter, add null audio backend (#1289)
Eblo
2025-09-16
Port cleanup pass
Eblo
2025-09-16
Document Player's Face and z_actor FaceChange functions (#1777)
engineer124
2025-09-16
Misc FAKE fixes (#1783)
Derek Hensley
2025-09-16
Standardize "ActorMovement" over "ActorMove" (#1773)
engineer124
2025-09-16
Document Update Actor Flags (#1762)
engineer124
2025-09-16
Player Docs: First 8 Start Modes (#1749)
engineer124
2025-09-16
Name Remaining Hookshot Actor Flags (#1746)
engineer124
2025-09-16
Player Docs: Rename Init Mode to Start Mode (#1744)
engineer124
2025-09-16
Player Docs: Spin Attack (#1741)
engineer124
2025-09-16
Player Docs: Zora Boomerang (#1739)
engineer124
2025-09-16
Document Room Type (#1740)
engineer124
2025-09-16
Player Docs: Z Targeting (#1736)
engineer124
2025-09-16
dead flag (#1735)
engineer124
2025-09-16
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...
engineer124
2025-09-16
Player Docs: speedXZ and yaw (#1724)
engineer124
2025-09-16
Player Docs: Idle and Fidget (#1723)
engineer124
2025-09-16
Sync Colliders Final (#1718)
Derek Hensley
2025-09-16
Player Docs: FocusActor and Lock-On Cleanup (#1711)
engineer124
2025-09-16
Player Docs: Misc Rotation (#1710)
engineer124
2025-09-16
Player "Hostile" Docs (#1706)
engineer124
2025-09-15
InitVars -> Profile (#1697)
Derek Hensley
2025-09-15
Player: Document "WaitForPutAway" (#1694)
engineer124
2025-09-15
Correct seqId size in header, fix playctx b button
Eblo
2025-09-14
`z_parameter.c`: remaining functions, do action documentation, gfx cleanup (#...
Tharo
2025-09-14
Add a `z64play.h` header (#1646)
Anghelo Carvajal
2025-09-14
Msgevent OK (#1637)
Derek Hensley
2025-09-13
Misc Cleanup 2 (#1521)
engineer124
2025-09-13
Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503)
engineer124
2025-09-12
Misc Cleanup (#1509)
engineer124
2025-09-12
Document Actor Category Change (#1518)
engineer124
2025-09-11
Animation Cleanup: En_O* (#1506)
engineer124
2025-09-11
Move player-related function declarations to `z64player.h` (#1480)
Anghelo Carvajal
2025-09-11
Animation Cleanup: En_M* (#1496)
engineer124
2025-09-11
Document Overriding Player Input (#1489)
engineer124
2025-09-11
Fix ultratypes types (#1454)
Derek Hensley
2025-04-06
Cleanup includes (#1072)
louist103
2025-03-22
Bump LUS and LUS header cleanup (#1059)
louist103
2025-01-27
Add crash protection for action swap (#965)
Archez
2024-12-27
Fix bow reticle showing on certain collisions (#907)
Archez
2024-11-24
Add IgnoreActorMtx for interpolation and fix bunny hood (#873)
Archez
2024-10-05
Move GameInteractor & NameTag src up to root of 2s2h (#799)
Garrett Cox
2024-09-12
fix zora magic shield alpha (#768)
Archez
2024-08-23
Various custom asset support (#756)
Archez
2024-08-18
Add persistent bunny mask enhancement (#537)
Garrett Cox
2024-06-23
Fix the check for preventing a HESS crash. (#710)
louist103
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