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#ifndef RANDO_CHECK_TRACKER_H
#define RANDO_CHECK_TRACKER_H

#include "Rando/Rando.h"
#include <ship/window/gui/GuiWindow.h>

namespace Rando {

namespace CheckTracker {

void Init();
void OnFileLoad();

class CheckTrackerWindow : public Ship::GuiWindow {
  public:
    using GuiWindow::GuiWindow;

    void InitElement() override{};
    void DrawElement() override{};
    void Draw() override;
    void UpdateElement() override{};
};

class SettingsWindow : public Ship::GuiWindow {
  public:
    using GuiWindow::GuiWindow;

    void InitElement() override{};
    void DrawElement() override;
    void UpdateElement() override{};
};

} // namespace CheckTracker

} // namespace Rando

typedef enum { SCENE_LOAD, SCENE_UPDATE };

#endif // RANDO_CHECK_TRACKER_H