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#ifndef OBJECTS_OBJECT_ASTR_OBJ_H
#define OBJECTS_OBJECT_ASTR_OBJ_H 1

#include "align_asset_macro.h"

#define dobject_astr_obj_TLUT_000000 "__OTR__objects/object_astr_obj/object_astr_obj_TLUT_000000"
static const ALIGN_ASSET(2) char object_astr_obj_TLUT_000000[] = dobject_astr_obj_TLUT_000000;

#define dobject_astr_obj_Tex_000020 "__OTR__objects/object_astr_obj/object_astr_obj_Tex_000020"
static const ALIGN_ASSET(2) char object_astr_obj_Tex_000020[] = dobject_astr_obj_Tex_000020;

#define dobject_astr_obj_Tex_000820 "__OTR__objects/object_astr_obj/object_astr_obj_Tex_000820"
static const ALIGN_ASSET(2) char object_astr_obj_Tex_000820[] = dobject_astr_obj_Tex_000820;

#define dobject_astr_obj_Tex_001020 "__OTR__objects/object_astr_obj/object_astr_obj_Tex_001020"
static const ALIGN_ASSET(2) char object_astr_obj_Tex_001020[] = dobject_astr_obj_Tex_001020;

#define dobject_astr_obj_DL_002170 "__OTR__objects/object_astr_obj/object_astr_obj_DL_002170"
static const ALIGN_ASSET(2) char object_astr_obj_DL_002170[] = dobject_astr_obj_DL_002170;

#define dobject_astr_obj_DL_002178 "__OTR__objects/object_astr_obj/object_astr_obj_DL_002178"
static const ALIGN_ASSET(2) char object_astr_obj_DL_002178[] = dobject_astr_obj_DL_002178;

#define dobject_astr_obj_DL_0022E0 "__OTR__objects/object_astr_obj/object_astr_obj_DL_0022E0"
static const ALIGN_ASSET(2) char object_astr_obj_DL_0022E0[] = dobject_astr_obj_DL_0022E0;

#define dobject_astr_obj_DL_002380 "__OTR__objects/object_astr_obj/object_astr_obj_DL_002380"
static const ALIGN_ASSET(2) char object_astr_obj_DL_002380[] = dobject_astr_obj_DL_002380;

#define dobject_astr_obj_Colheader_002498 "__OTR__objects/object_astr_obj/object_astr_obj_Colheader_002498"
static const ALIGN_ASSET(2) char object_astr_obj_Colheader_002498[] = dobject_astr_obj_Colheader_002498;
#endif // OBJECTS_OBJECT_ASTR_OBJ_H