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#ifndef OBJECTS_OBJECT_GI_GHOST_H
#define OBJECTS_OBJECT_GI_GHOST_H 1
#include "align_asset_macro.h"
#define dgGiPoeContainerFlameTex "__OTR__objects/object_gi_ghost/gGiPoeContainerFlameTex"
static const ALIGN_ASSET(2) char gGiPoeContainerFlameTex[] = dgGiPoeContainerFlameTex;
#define dgGiPoeContainerPatternTex "__OTR__objects/object_gi_ghost/gGiPoeContainerPatternTex"
static const ALIGN_ASSET(2) char gGiPoeContainerPatternTex[] = dgGiPoeContainerPatternTex;
#define dgGiPoeContainerPoeColorDL "__OTR__objects/object_gi_ghost/gGiPoeContainerPoeColorDL"
static const ALIGN_ASSET(2) char gGiPoeContainerPoeColorDL[] = dgGiPoeContainerPoeColorDL;
#define dgGiPoeContainerBigPoeColorDL "__OTR__objects/object_gi_ghost/gGiPoeContainerBigPoeColorDL"
static const ALIGN_ASSET(2) char gGiPoeContainerBigPoeColorDL[] = dgGiPoeContainerBigPoeColorDL;
#define dgGiPoeContainerLidDL "__OTR__objects/object_gi_ghost/gGiPoeContainerLidDL"
static const ALIGN_ASSET(2) char gGiPoeContainerLidDL[] = dgGiPoeContainerLidDL;
#define dgGiPoeContainerGlassDL "__OTR__objects/object_gi_ghost/gGiPoeContainerGlassDL"
static const ALIGN_ASSET(2) char gGiPoeContainerGlassDL[] = dgGiPoeContainerGlassDL;
#define dgGiPoeContainerContentsDL "__OTR__objects/object_gi_ghost/gGiPoeContainerContentsDL"
static const ALIGN_ASSET(2) char gGiPoeContainerContentsDL[] = dgGiPoeContainerContentsDL;
#endif // OBJECTS_OBJECT_GI_GHOST_H
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