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#ifndef OBJECTS_OBJECT_GS_H
#define OBJECTS_OBJECT_GS_H 1
#include "align_asset_macro.h"
#define dgGossipStoneTex "__OTR__objects/object_gs/gGossipStoneTex"
static const ALIGN_ASSET(2) char gGossipStoneTex[] = dgGossipStoneTex;
#define dgGossipStoneMaterialDL "__OTR__objects/object_gs/gGossipStoneMaterialDL"
static const ALIGN_ASSET(2) char gGossipStoneMaterialDL[] = dgGossipStoneMaterialDL;
#define dgGossipStoneDL "__OTR__objects/object_gs/gGossipStoneDL"
static const ALIGN_ASSET(2) char gGossipStoneDL[] = dgGossipStoneDL;
#define dgGossipStoneBottomModelDL "__OTR__objects/object_gs/gGossipStoneBottomModelDL"
static const ALIGN_ASSET(2) char gGossipStoneBottomModelDL[] = dgGossipStoneBottomModelDL;
#endif // OBJECTS_OBJECT_GS_H
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