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#ifndef OBJECTS_OBJECT_LBFSHOT_H
#define OBJECTS_OBJECT_LBFSHOT_H 1
#include "align_asset_macro.h"
#define dobject_lbfshot_DL_000220 "__OTR__objects/object_lbfshot/object_lbfshot_DL_000220"
static const ALIGN_ASSET(2) char object_lbfshot_DL_000220[] = dobject_lbfshot_DL_000220;
#define dobject_lbfshot_DL_000228 "__OTR__objects/object_lbfshot/object_lbfshot_DL_000228"
static const ALIGN_ASSET(2) char object_lbfshot_DL_000228[] = dobject_lbfshot_DL_000228;
#define dobject_lbfshot_Tex_000340 "__OTR__objects/object_lbfshot/object_lbfshot_Tex_000340"
static const ALIGN_ASSET(2) char object_lbfshot_Tex_000340[] = dobject_lbfshot_Tex_000340;
#define dobject_lbfshot_Tex_000B40 "__OTR__objects/object_lbfshot/object_lbfshot_Tex_000B40"
static const ALIGN_ASSET(2) char object_lbfshot_Tex_000B40[] = dobject_lbfshot_Tex_000B40;
#define dobject_lbfshot_Colheader_0014D8 "__OTR__objects/object_lbfshot/object_lbfshot_Colheader_0014D8"
static const ALIGN_ASSET(2) char object_lbfshot_Colheader_0014D8[] = dobject_lbfshot_Colheader_0014D8;
#endif // OBJECTS_OBJECT_LBFSHOT_H
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