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#ifndef OBJECTS_OBJECT_MASK_DANCER_H
#define OBJECTS_OBJECT_MASK_DANCER_H 1
#include "align_asset_macro.h"
#define dobject_mask_dancer_DL_000EF0 "__OTR__objects/object_mask_dancer/object_mask_dancer_DL_000EF0"
static const ALIGN_ASSET(2) char object_mask_dancer_DL_000EF0[] = dobject_mask_dancer_DL_000EF0;
#define dobject_mask_dancer_TLUT_001548 "__OTR__objects/object_mask_dancer/object_mask_dancer_TLUT_001548"
static const ALIGN_ASSET(2) char object_mask_dancer_TLUT_001548[] = dobject_mask_dancer_TLUT_001548;
#define dobject_mask_dancer_Tex_001748 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_001748"
static const ALIGN_ASSET(2) char object_mask_dancer_Tex_001748[] = dobject_mask_dancer_Tex_001748;
#define dobject_mask_dancer_Tex_001848 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_001848"
static const ALIGN_ASSET(2) char object_mask_dancer_Tex_001848[] = dobject_mask_dancer_Tex_001848;
#define dobject_mask_dancer_Tex_001888 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_001888"
static const ALIGN_ASSET(2) char object_mask_dancer_Tex_001888[] = dobject_mask_dancer_Tex_001888;
#define dobject_mask_dancer_Tex_001988 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_001988"
static const ALIGN_ASSET(2) char object_mask_dancer_Tex_001988[] = dobject_mask_dancer_Tex_001988;
#define dobject_mask_dancer_Tex_0019C8 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_0019C8"
static const ALIGN_ASSET(2) char object_mask_dancer_Tex_0019C8[] = dobject_mask_dancer_Tex_0019C8;
#define dobject_mask_dancer_Tex_001AC8 "__OTR__objects/object_mask_dancer/object_mask_dancer_Tex_001AC8"
static const ALIGN_ASSET(2) char object_mask_dancer_Tex_001AC8[] = dobject_mask_dancer_Tex_001AC8;
#endif // OBJECTS_OBJECT_MASK_DANCER_H
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