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#ifndef OBJECTS_OBJECT_OF1D_MAP_H
#define OBJECTS_OBJECT_OF1D_MAP_H 1
#include "align_asset_macro.h"
#define dgGoronLargeSnowballFragmentMaterialDL "__OTR__objects/object_oF1d_map/gGoronLargeSnowballFragmentMaterialDL"
static const ALIGN_ASSET(2) char gGoronLargeSnowballFragmentMaterialDL[] = dgGoronLargeSnowballFragmentMaterialDL;
#define dgGoronLargeSnowballFragmentModelDL "__OTR__objects/object_oF1d_map/gGoronLargeSnowballFragmentModelDL"
static const ALIGN_ASSET(2) char gGoronLargeSnowballFragmentModelDL[] = dgGoronLargeSnowballFragmentModelDL;
#define dgGoronMediumSnowballFragmentMaterialDL "__OTR__objects/object_oF1d_map/gGoronMediumSnowballFragmentMaterialDL"
static const ALIGN_ASSET(2) char gGoronMediumSnowballFragmentMaterialDL[] = dgGoronMediumSnowballFragmentMaterialDL;
#define dgGoronMediumSnowballFragmentModelDL "__OTR__objects/object_oF1d_map/gGoronMediumSnowballFragmentModelDL"
static const ALIGN_ASSET(2) char gGoronMediumSnowballFragmentModelDL[] = dgGoronMediumSnowballFragmentModelDL;
#define dgGoronSmallSnowballFragmentMaterialDL "__OTR__objects/object_oF1d_map/gGoronSmallSnowballFragmentMaterialDL"
static const ALIGN_ASSET(2) char gGoronSmallSnowballFragmentMaterialDL[] = dgGoronSmallSnowballFragmentMaterialDL;
#define dgGoronSmallSnowballFragmentModelDL "__OTR__objects/object_oF1d_map/gGoronSmallSnowballFragmentModelDL"
static const ALIGN_ASSET(2) char gGoronSmallSnowballFragmentModelDL[] = dgGoronSmallSnowballFragmentModelDL;
#define dgGoronSnowballDL "__OTR__objects/object_oF1d_map/gGoronSnowballDL"
static const ALIGN_ASSET(2) char gGoronSnowballDL[] = dgGoronSnowballDL;
#define dobject_oF1d_map_Blob_001750 "__OTR__objects/object_oF1d_map/object_oF1d_map_Blob_001750"
static const ALIGN_ASSET(2) char object_oF1d_map_Blob_001750[] = dobject_oF1d_map_Blob_001750;
#define dgGoronSnowBallTex "__OTR__objects/object_oF1d_map/gGoronSnowBallTex"
static const ALIGN_ASSET(2) char gGoronSnowBallTex[] = dgGoronSnowBallTex;
#define dobject_oF1d_map_Blob_002770 "__OTR__objects/object_oF1d_map/object_oF1d_map_Blob_002770"
static const ALIGN_ASSET(2) char object_oF1d_map_Blob_002770[] = dobject_oF1d_map_Blob_002770;
#define dgGoronSteamTex "__OTR__objects/object_oF1d_map/gGoronSteamTex"
static const ALIGN_ASSET(2) char gGoronSteamTex[] = dgGoronSteamTex;
#define dgGoronSteamMaterialDL "__OTR__objects/object_oF1d_map/gGoronSteamMaterialDL"
static const ALIGN_ASSET(2) char gGoronSteamMaterialDL[] = dgGoronSteamMaterialDL;
#define dgGoronSteamModelDL "__OTR__objects/object_oF1d_map/gGoronSteamModelDL"
static const ALIGN_ASSET(2) char gGoronSteamModelDL[] = dgGoronSteamModelDL;
#define dobject_oF1d_map_DL_003280 "__OTR__objects/object_oF1d_map/object_oF1d_map_DL_003280"
static const ALIGN_ASSET(2) char object_oF1d_map_DL_003280[] = dobject_oF1d_map_DL_003280;
#define dobject_oF1d_map_DL_003298 "__OTR__objects/object_oF1d_map/object_oF1d_map_DL_003298"
static const ALIGN_ASSET(2) char object_oF1d_map_DL_003298[] = dobject_oF1d_map_DL_003298;
#define dobject_oF1d_map_DL_003330 "__OTR__objects/object_oF1d_map/object_oF1d_map_DL_003330"
static const ALIGN_ASSET(2) char object_oF1d_map_DL_003330[] = dobject_oF1d_map_DL_003330;
#define dobject_oF1d_map_DL_003340 "__OTR__objects/object_oF1d_map/object_oF1d_map_DL_003340"
static const ALIGN_ASSET(2) char object_oF1d_map_DL_003340[] = dobject_oF1d_map_DL_003340;
#define dgGoronCoverEarsAnim "__OTR__objects/object_oF1d_map/gGoronCoverEarsAnim"
static const ALIGN_ASSET(2) char gGoronCoverEarsAnim[] = dgGoronCoverEarsAnim;
#define dgGoronDropKegAnim "__OTR__objects/object_oF1d_map/gGoronDropKegAnim"
static const ALIGN_ASSET(2) char gGoronDropKegAnim[] = dgGoronDropKegAnim;
#define dgGoronShiverAnim "__OTR__objects/object_oF1d_map/gGoronShiverAnim"
static const ALIGN_ASSET(2) char gGoronShiverAnim[] = dgGoronShiverAnim;
#define dgGoronDonGeroMaskDL "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskDL"
static const ALIGN_ASSET(2) char gGoronDonGeroMaskDL[] = dgGoronDonGeroMaskDL;
#define dgGoronDonGeroMaskTLUT "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskTLUT"
static const ALIGN_ASSET(2) char gGoronDonGeroMaskTLUT[] = dgGoronDonGeroMaskTLUT;
#define dgGoronDonGeroMaskBottomTex "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskBottomTex"
static const ALIGN_ASSET(2) char gGoronDonGeroMaskBottomTex[] = dgGoronDonGeroMaskBottomTex;
#define dgGoronDonGeroMaskToesTex "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskToesTex"
static const ALIGN_ASSET(2) char gGoronDonGeroMaskToesTex[] = dgGoronDonGeroMaskToesTex;
#define dgGoronDonGeroMaskTopTex "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskTopTex"
static const ALIGN_ASSET(2) char gGoronDonGeroMaskTopTex[] = dgGoronDonGeroMaskTopTex;
#define dgGoronDonGeroMaskNostrilTex "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskNostrilTex"
static const ALIGN_ASSET(2) char gGoronDonGeroMaskNostrilTex[] = dgGoronDonGeroMaskNostrilTex;
#define dgGoronDonGeroMaskMouthTex "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskMouthTex"
static const ALIGN_ASSET(2) char gGoronDonGeroMaskMouthTex[] = dgGoronDonGeroMaskMouthTex;
#define dgGoronDonGeroMaskFrillsTex "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskFrillsTex"
static const ALIGN_ASSET(2) char gGoronDonGeroMaskFrillsTex[] = dgGoronDonGeroMaskFrillsTex;
#define dgGoronDonGeroMaskEyeTex "__OTR__objects/object_oF1d_map/gGoronDonGeroMaskEyeTex"
static const ALIGN_ASSET(2) char gGoronDonGeroMaskEyeTex[] = dgGoronDonGeroMaskEyeTex;
#define dgGoronEmptyDL "__OTR__objects/object_oF1d_map/gGoronEmptyDL"
static const ALIGN_ASSET(2) char gGoronEmptyDL[] = dgGoronEmptyDL;
#define dgGoronScaredDL "__OTR__objects/object_oF1d_map/gGoronScaredDL"
static const ALIGN_ASSET(2) char gGoronScaredDL[] = dgGoronScaredDL;
#define dgGoronScaredTLUT "__OTR__objects/object_oF1d_map/gGoronScaredTLUT"
static const ALIGN_ASSET(2) char gGoronScaredTLUT[] = dgGoronScaredTLUT;
#define dgGoronScaredSkinTex "__OTR__objects/object_oF1d_map/gGoronScaredSkinTex"
static const ALIGN_ASSET(2) char gGoronScaredSkinTex[] = dgGoronScaredSkinTex;
#define dgGoronScaredBellyButtonTex "__OTR__objects/object_oF1d_map/gGoronScaredBellyButtonTex"
static const ALIGN_ASSET(2) char gGoronScaredBellyButtonTex[] = dgGoronScaredBellyButtonTex;
#define dgGoronScaredBottomTex "__OTR__objects/object_oF1d_map/gGoronScaredBottomTex"
static const ALIGN_ASSET(2) char gGoronScaredBottomTex[] = dgGoronScaredBottomTex;
#define dgGoronScaredRocksTex "__OTR__objects/object_oF1d_map/gGoronScaredRocksTex"
static const ALIGN_ASSET(2) char gGoronScaredRocksTex[] = dgGoronScaredRocksTex;
#define dgGoronScaredHairTex "__OTR__objects/object_oF1d_map/gGoronScaredHairTex"
static const ALIGN_ASSET(2) char gGoronScaredHairTex[] = dgGoronScaredHairTex;
#define dgGoronEmpty2DL "__OTR__objects/object_oF1d_map/gGoronEmpty2DL"
static const ALIGN_ASSET(2) char gGoronEmpty2DL[] = dgGoronEmpty2DL;
#define dgGoronRolledUpDL "__OTR__objects/object_oF1d_map/gGoronRolledUpDL"
static const ALIGN_ASSET(2) char gGoronRolledUpDL[] = dgGoronRolledUpDL;
#define dgGoronRolledUpTLUT "__OTR__objects/object_oF1d_map/gGoronRolledUpTLUT"
static const ALIGN_ASSET(2) char gGoronRolledUpTLUT[] = dgGoronRolledUpTLUT;
#define dgGoronRolledUpSkinTex "__OTR__objects/object_oF1d_map/gGoronRolledUpSkinTex"
static const ALIGN_ASSET(2) char gGoronRolledUpSkinTex[] = dgGoronRolledUpSkinTex;
#define dgGoronRolledUpBellyButtonTex "__OTR__objects/object_oF1d_map/gGoronRolledUpBellyButtonTex"
static const ALIGN_ASSET(2) char gGoronRolledUpBellyButtonTex[] = dgGoronRolledUpBellyButtonTex;
#define dgGoronRolledUpBottomTex "__OTR__objects/object_oF1d_map/gGoronRolledUpBottomTex"
static const ALIGN_ASSET(2) char gGoronRolledUpBottomTex[] = dgGoronRolledUpBottomTex;
#define dgGoronRolledUpRocksTex "__OTR__objects/object_oF1d_map/gGoronRolledUpRocksTex"
static const ALIGN_ASSET(2) char gGoronRolledUpRocksTex[] = dgGoronRolledUpRocksTex;
#define dgGoronTPoseAnim "__OTR__objects/object_oF1d_map/gGoronTPoseAnim"
static const ALIGN_ASSET(2) char gGoronTPoseAnim[] = dgGoronTPoseAnim;
#define dgGoronBodyDL "__OTR__objects/object_oF1d_map/gGoronBodyDL"
static const ALIGN_ASSET(2) char gGoronBodyDL[] = dgGoronBodyDL;
#define dgGoronHeadDL "__OTR__objects/object_oF1d_map/gGoronHeadDL"
static const ALIGN_ASSET(2) char gGoronHeadDL[] = dgGoronHeadDL;
#define dgGoronRightUpperArmDL "__OTR__objects/object_oF1d_map/gGoronRightUpperArmDL"
static const ALIGN_ASSET(2) char gGoronRightUpperArmDL[] = dgGoronRightUpperArmDL;
#define dgGoronRightForearmDL "__OTR__objects/object_oF1d_map/gGoronRightForearmDL"
static const ALIGN_ASSET(2) char gGoronRightForearmDL[] = dgGoronRightForearmDL;
#define dgGoronRightHandDL "__OTR__objects/object_oF1d_map/gGoronRightHandDL"
static const ALIGN_ASSET(2) char gGoronRightHandDL[] = dgGoronRightHandDL;
#define dgGoronLeftUpperArmDL "__OTR__objects/object_oF1d_map/gGoronLeftUpperArmDL"
static const ALIGN_ASSET(2) char gGoronLeftUpperArmDL[] = dgGoronLeftUpperArmDL;
#define dgGoronLeftForearmDL "__OTR__objects/object_oF1d_map/gGoronLeftForearmDL"
static const ALIGN_ASSET(2) char gGoronLeftForearmDL[] = dgGoronLeftForearmDL;
#define dgGoronLeftHandDL "__OTR__objects/object_oF1d_map/gGoronLeftHandDL"
static const ALIGN_ASSET(2) char gGoronLeftHandDL[] = dgGoronLeftHandDL;
#define dgGoronPelvisDL "__OTR__objects/object_oF1d_map/gGoronPelvisDL"
static const ALIGN_ASSET(2) char gGoronPelvisDL[] = dgGoronPelvisDL;
#define dgGoronRightThighDL "__OTR__objects/object_oF1d_map/gGoronRightThighDL"
static const ALIGN_ASSET(2) char gGoronRightThighDL[] = dgGoronRightThighDL;
#define dgGoronRightShinDL "__OTR__objects/object_oF1d_map/gGoronRightShinDL"
static const ALIGN_ASSET(2) char gGoronRightShinDL[] = dgGoronRightShinDL;
#define dgGoronRightFootDL "__OTR__objects/object_oF1d_map/gGoronRightFootDL"
static const ALIGN_ASSET(2) char gGoronRightFootDL[] = dgGoronRightFootDL;
#define dgGoronLeftThighDL "__OTR__objects/object_oF1d_map/gGoronLeftThighDL"
static const ALIGN_ASSET(2) char gGoronLeftThighDL[] = dgGoronLeftThighDL;
#define dgGoronLeftShinDL "__OTR__objects/object_oF1d_map/gGoronLeftShinDL"
static const ALIGN_ASSET(2) char gGoronLeftShinDL[] = dgGoronLeftShinDL;
#define dgGoronLeftFootDL "__OTR__objects/object_oF1d_map/gGoronLeftFootDL"
static const ALIGN_ASSET(2) char gGoronLeftFootDL[] = dgGoronLeftFootDL;
#define dgGoronTLUT "__OTR__objects/object_oF1d_map/gGoronTLUT"
static const ALIGN_ASSET(2) char gGoronTLUT[] = dgGoronTLUT;
#define dgGoronEyeTLUT "__OTR__objects/object_oF1d_map/gGoronEyeTLUT"
static const ALIGN_ASSET(2) char gGoronEyeTLUT[] = dgGoronEyeTLUT;
#define dgGoronSkinTex "__OTR__objects/object_oF1d_map/gGoronSkinTex"
static const ALIGN_ASSET(2) char gGoronSkinTex[] = dgGoronSkinTex;
#define dgGoronFingersTex "__OTR__objects/object_oF1d_map/gGoronFingersTex"
static const ALIGN_ASSET(2) char gGoronFingersTex[] = dgGoronFingersTex;
#define dgGoronTatooTex "__OTR__objects/object_oF1d_map/gGoronTatooTex"
static const ALIGN_ASSET(2) char gGoronTatooTex[] = dgGoronTatooTex;
#define dgGoronToesTex "__OTR__objects/object_oF1d_map/gGoronToesTex"
static const ALIGN_ASSET(2) char gGoronToesTex[] = dgGoronToesTex;
#define dgGoronFootTex "__OTR__objects/object_oF1d_map/gGoronFootTex"
static const ALIGN_ASSET(2) char gGoronFootTex[] = dgGoronFootTex;
#define dgGoronNostrilTex "__OTR__objects/object_oF1d_map/gGoronNostrilTex"
static const ALIGN_ASSET(2) char gGoronNostrilTex[] = dgGoronNostrilTex;
#define dgGoronBottomTex "__OTR__objects/object_oF1d_map/gGoronBottomTex"
static const ALIGN_ASSET(2) char gGoronBottomTex[] = dgGoronBottomTex;
#define dgGoronsRocksTex "__OTR__objects/object_oF1d_map/gGoronsRocksTex"
static const ALIGN_ASSET(2) char gGoronsRocksTex[] = dgGoronsRocksTex;
#define dgGoronHairTex "__OTR__objects/object_oF1d_map/gGoronHairTex"
static const ALIGN_ASSET(2) char gGoronHairTex[] = dgGoronHairTex;
#define dgGoronEyeOpenTex "__OTR__objects/object_oF1d_map/gGoronEyeOpenTex"
static const ALIGN_ASSET(2) char gGoronEyeOpenTex[] = dgGoronEyeOpenTex;
#define dgGoronEyeClosed2Tex "__OTR__objects/object_oF1d_map/gGoronEyeClosed2Tex"
static const ALIGN_ASSET(2) char gGoronEyeClosed2Tex[] = dgGoronEyeClosed2Tex;
#define dgGoronEyeHalfTex "__OTR__objects/object_oF1d_map/gGoronEyeHalfTex"
static const ALIGN_ASSET(2) char gGoronEyeHalfTex[] = dgGoronEyeHalfTex;
#define dgGoronEyeClosedTex "__OTR__objects/object_oF1d_map/gGoronEyeClosedTex"
static const ALIGN_ASSET(2) char gGoronEyeClosedTex[] = dgGoronEyeClosedTex;
#define dgGoronLipsTex "__OTR__objects/object_oF1d_map/gGoronLipsTex"
static const ALIGN_ASSET(2) char gGoronLipsTex[] = dgGoronLipsTex;
#define dgGoronDimpleTex "__OTR__objects/object_oF1d_map/gGoronDimpleTex"
static const ALIGN_ASSET(2) char gGoronDimpleTex[] = dgGoronDimpleTex;
#define dgGoronBeardTex "__OTR__objects/object_oF1d_map/gGoronBeardTex"
static const ALIGN_ASSET(2) char gGoronBeardTex[] = dgGoronBeardTex;
#define dgGoronSkel "__OTR__objects/object_oF1d_map/gGoronSkel"
static const ALIGN_ASSET(2) char gGoronSkel[] = dgGoronSkel;
#define dgGoronLyingDownIdleAnim "__OTR__objects/object_oF1d_map/gGoronLyingDownIdleAnim"
static const ALIGN_ASSET(2) char gGoronLyingDownIdleAnim[] = dgGoronLyingDownIdleAnim;
#define dgGoronUnrollAnim "__OTR__objects/object_oF1d_map/gGoronUnrollAnim"
static const ALIGN_ASSET(2) char gGoronUnrollAnim[] = dgGoronUnrollAnim;
#define dgGoronShiveringSurprisedAnim "__OTR__objects/object_oF1d_map/gGoronShiveringSurprisedAnim"
static const ALIGN_ASSET(2) char gGoronShiveringSurprisedAnim[] = dgGoronShiveringSurprisedAnim;
#define dgGoronStandingHandTappingAnim "__OTR__objects/object_oF1d_map/gGoronStandingHandTappingAnim"
static const ALIGN_ASSET(2) char gGoronStandingHandTappingAnim[] = dgGoronStandingHandTappingAnim;
#define dgGoronSleepyAnim "__OTR__objects/object_oF1d_map/gGoronSleepyAnim"
static const ALIGN_ASSET(2) char gGoronSleepyAnim[] = dgGoronSleepyAnim;
#define dgGoronStandingIdleAnim "__OTR__objects/object_oF1d_map/gGoronStandingIdleAnim"
static const ALIGN_ASSET(2) char gGoronStandingIdleAnim[] = dgGoronStandingIdleAnim;
#define dgGoronDustMaterialDL "__OTR__objects/object_oF1d_map/gGoronDustMaterialDL"
static const ALIGN_ASSET(2) char gGoronDustMaterialDL[] = dgGoronDustMaterialDL;
#define dgGoronDustModelDL "__OTR__objects/object_oF1d_map/gGoronDustModelDL"
static const ALIGN_ASSET(2) char gGoronDustModelDL[] = dgGoronDustModelDL;
typedef enum GoronLimb {
/* 0x00 */ GORON_LIMB_NONE,
/* 0x01 */ GORON_LIMB_ROOT,
/* 0x02 */ GORON_LIMB_PELVIS,
/* 0x03 */ GORON_LIMB_LEGS_ROOT,
/* 0x04 */ GORON_LIMB_LEFT_THIGH,
/* 0x05 */ GORON_LIMB_LEFT_SHIN,
/* 0x06 */ GORON_LIMB_LEFT_FOOT,
/* 0x07 */ GORON_LIMB_RIGHT_THIGH,
/* 0x08 */ GORON_LIMB_RIGHT_SHIN,
/* 0x09 */ GORON_LIMB_RIGHT_FOOT,
/* 0x0A */ GORON_LIMB_BODY,
/* 0x0B */ GORON_LIMB_LEFT_UPPER_ARM,
/* 0x0C */ GORON_LIMB_LEFT_FOREARM,
/* 0x0D */ GORON_LIMB_LEFT_HAND,
/* 0x0E */ GORON_LIMB_RIGHT_UPPER_ARM,
/* 0x0F */ GORON_LIMB_RIGHT_FOREARM,
/* 0x10 */ GORON_LIMB_RIGHT_HAND,
/* 0x11 */ GORON_LIMB_HEAD,
/* 0x12 */ GORON_LIMB_MAX
} GoronLimb;
#endif // OBJECTS_OBJECT_OF1D_MAP_H
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