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#ifndef OBJECTS_OBJECT_STREAM_H
#define OBJECTS_OBJECT_STREAM_H 1
#include "align_asset_macro.h"
#define dgWaterVortexTex "__OTR__objects/object_stream/gWaterVortexTex"
static const ALIGN_ASSET(2) char gWaterVortexTex[] = dgWaterVortexTex;
#define dgWaterVortexDL "__OTR__objects/object_stream/gWaterVortexDL"
static const ALIGN_ASSET(2) char gWaterVortexDL[] = dgWaterVortexDL;
#endif // OBJECTS_OBJECT_STREAM_H
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