summaryrefslogtreecommitdiff
path: root/mm/assets/objects/object_tru/object_tru.h
blob: 3f7cc8a794ecf9d30fb038f5e7a5ed28bcdc2778 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
#ifndef OBJECTS_OBJECT_TRU_H
#define OBJECTS_OBJECT_TRU_H 1

#include "align_asset_macro.h"

#define dgKoumeTargetDL "__OTR__objects/object_tru/gKoumeTargetDL"
static const ALIGN_ASSET(2) char gKoumeTargetDL[] = dgKoumeTargetDL;

#define dgKoumeChainDL "__OTR__objects/object_tru/gKoumeChainDL"
static const ALIGN_ASSET(2) char gKoumeChainDL[] = dgKoumeChainDL;

#define dgKoumeChainTex "__OTR__objects/object_tru/gKoumeChainTex"
static const ALIGN_ASSET(2) char gKoumeChainTex[] = dgKoumeChainTex;

#define dgKoumeTargetSideTex "__OTR__objects/object_tru/gKoumeTargetSideTex"
static const ALIGN_ASSET(2) char gKoumeTargetSideTex[] = dgKoumeTargetSideTex;

#define dgKoumeTargetFaceTex "__OTR__objects/object_tru/gKoumeTargetFaceTex"
static const ALIGN_ASSET(2) char gKoumeTargetFaceTex[] = dgKoumeTargetFaceTex;

#define dgKoumeBottleDL "__OTR__objects/object_tru/gKoumeBottleDL"
static const ALIGN_ASSET(2) char gKoumeBottleDL[] = dgKoumeBottleDL;

#define dgKoumePotionDL "__OTR__objects/object_tru/gKoumePotionDL"
static const ALIGN_ASSET(2) char gKoumePotionDL[] = dgKoumePotionDL;

#define dgKoumeEmptyDL "__OTR__objects/object_tru/gKoumeEmptyDL"
static const ALIGN_ASSET(2) char gKoumeEmptyDL[] = dgKoumeEmptyDL;

#define dgKoumeBottleTex "__OTR__objects/object_tru/gKoumeBottleTex"
static const ALIGN_ASSET(2) char gKoumeBottleTex[] = dgKoumeBottleTex;

#define dgKoumeFlyAnim "__OTR__objects/object_tru/gKoumeFlyAnim"
static const ALIGN_ASSET(2) char gKoumeFlyAnim[] = dgKoumeFlyAnim;

#define dgKoumeTakeOffAnim "__OTR__objects/object_tru/gKoumeTakeOffAnim"
static const ALIGN_ASSET(2) char gKoumeTakeOffAnim[] = dgKoumeTakeOffAnim;

#define dgKoumeHoverAnim "__OTR__objects/object_tru/gKoumeHoverAnim"
static const ALIGN_ASSET(2) char gKoumeHoverAnim[] = dgKoumeHoverAnim;

#define dgKoumeDrinkAnim "__OTR__objects/object_tru/gKoumeDrinkAnim"
static const ALIGN_ASSET(2) char gKoumeDrinkAnim[] = dgKoumeDrinkAnim;

#define dgKoumeInjuredRaiseHeadAnim "__OTR__objects/object_tru/gKoumeInjuredRaiseHeadAnim"
static const ALIGN_ASSET(2) char gKoumeInjuredRaiseHeadAnim[] = dgKoumeInjuredRaiseHeadAnim;

#define dgKoumePelvisDL "__OTR__objects/object_tru/gKoumePelvisDL"
static const ALIGN_ASSET(2) char gKoumePelvisDL[] = dgKoumePelvisDL;

#define dgKoumeTorsoDL "__OTR__objects/object_tru/gKoumeTorsoDL"
static const ALIGN_ASSET(2) char gKoumeTorsoDL[] = dgKoumeTorsoDL;

#define dgKoumeNeckDL "__OTR__objects/object_tru/gKoumeNeckDL"
static const ALIGN_ASSET(2) char gKoumeNeckDL[] = dgKoumeNeckDL;

#define dgKoumeHeadDL "__OTR__objects/object_tru/gKoumeHeadDL"
static const ALIGN_ASSET(2) char gKoumeHeadDL[] = dgKoumeHeadDL;

#define dgKoumeLeftBraidStartDL "__OTR__objects/object_tru/gKoumeLeftBraidStartDL"
static const ALIGN_ASSET(2) char gKoumeLeftBraidStartDL[] = dgKoumeLeftBraidStartDL;

#define dgKoumeLeftBraidEndDL "__OTR__objects/object_tru/gKoumeLeftBraidEndDL"
static const ALIGN_ASSET(2) char gKoumeLeftBraidEndDL[] = dgKoumeLeftBraidEndDL;

#define dgKoumeTeethDL "__OTR__objects/object_tru/gKoumeTeethDL"
static const ALIGN_ASSET(2) char gKoumeTeethDL[] = dgKoumeTeethDL;

#define dgKoumeRightBraidStartDL "__OTR__objects/object_tru/gKoumeRightBraidStartDL"
static const ALIGN_ASSET(2) char gKoumeRightBraidStartDL[] = dgKoumeRightBraidStartDL;

#define dgKoumeRightBraidEndDL "__OTR__objects/object_tru/gKoumeRightBraidEndDL"
static const ALIGN_ASSET(2) char gKoumeRightBraidEndDL[] = dgKoumeRightBraidEndDL;

#define dgKoumeRightSleeveStartDL "__OTR__objects/object_tru/gKoumeRightSleeveStartDL"
static const ALIGN_ASSET(2) char gKoumeRightSleeveStartDL[] = dgKoumeRightSleeveStartDL;

#define dgKoumeRightSleeveFrontDL "__OTR__objects/object_tru/gKoumeRightSleeveFrontDL"
static const ALIGN_ASSET(2) char gKoumeRightSleeveFrontDL[] = dgKoumeRightSleeveFrontDL;

#define dgKoumeRightHandDL "__OTR__objects/object_tru/gKoumeRightHandDL"
static const ALIGN_ASSET(2) char gKoumeRightHandDL[] = dgKoumeRightHandDL;

#define dgKoumeRightSleeveMidDL "__OTR__objects/object_tru/gKoumeRightSleeveMidDL"
static const ALIGN_ASSET(2) char gKoumeRightSleeveMidDL[] = dgKoumeRightSleeveMidDL;

#define dgKoumeRightSleeveEndDL "__OTR__objects/object_tru/gKoumeRightSleeveEndDL"
static const ALIGN_ASSET(2) char gKoumeRightSleeveEndDL[] = dgKoumeRightSleeveEndDL;

#define dgKoumeLeftSleeveStartDL "__OTR__objects/object_tru/gKoumeLeftSleeveStartDL"
static const ALIGN_ASSET(2) char gKoumeLeftSleeveStartDL[] = dgKoumeLeftSleeveStartDL;

#define dgKoumeLeftSleeveFrontDL "__OTR__objects/object_tru/gKoumeLeftSleeveFrontDL"
static const ALIGN_ASSET(2) char gKoumeLeftSleeveFrontDL[] = dgKoumeLeftSleeveFrontDL;

#define dgKoumeLeftHandDL "__OTR__objects/object_tru/gKoumeLeftHandDL"
static const ALIGN_ASSET(2) char gKoumeLeftHandDL[] = dgKoumeLeftHandDL;

#define dgKoumeBroomDL "__OTR__objects/object_tru/gKoumeBroomDL"
static const ALIGN_ASSET(2) char gKoumeBroomDL[] = dgKoumeBroomDL;

#define dgKoumeLeftSleeveMidDL "__OTR__objects/object_tru/gKoumeLeftSleeveMidDL"
static const ALIGN_ASSET(2) char gKoumeLeftSleeveMidDL[] = dgKoumeLeftSleeveMidDL;

#define dgKoumeLeftSleeveEndDL "__OTR__objects/object_tru/gKoumeLeftSleeveEndDL"
static const ALIGN_ASSET(2) char gKoumeLeftSleeveEndDL[] = dgKoumeLeftSleeveEndDL;

#define dgKoumeRightThighDL "__OTR__objects/object_tru/gKoumeRightThighDL"
static const ALIGN_ASSET(2) char gKoumeRightThighDL[] = dgKoumeRightThighDL;

#define dgKoumeRightShinDL "__OTR__objects/object_tru/gKoumeRightShinDL"
static const ALIGN_ASSET(2) char gKoumeRightShinDL[] = dgKoumeRightShinDL;

#define dgKoumeRightFootDL "__OTR__objects/object_tru/gKoumeRightFootDL"
static const ALIGN_ASSET(2) char gKoumeRightFootDL[] = dgKoumeRightFootDL;

#define dgKoumeLeftThighDL "__OTR__objects/object_tru/gKoumeLeftThighDL"
static const ALIGN_ASSET(2) char gKoumeLeftThighDL[] = dgKoumeLeftThighDL;

#define dgKoumeLeftShinDL "__OTR__objects/object_tru/gKoumeLeftShinDL"
static const ALIGN_ASSET(2) char gKoumeLeftShinDL[] = dgKoumeLeftShinDL;

#define dgKoumeLeftFootDL "__OTR__objects/object_tru/gKoumeLeftFootDL"
static const ALIGN_ASSET(2) char gKoumeLeftFootDL[] = dgKoumeLeftFootDL;

#define dgKoumeInjuredTalkAnim "__OTR__objects/object_tru/gKoumeInjuredTalkAnim"
static const ALIGN_ASSET(2) char gKoumeInjuredTalkAnim[] = dgKoumeInjuredTalkAnim;

#define dgKoumeInjuredLyingDownAnim "__OTR__objects/object_tru/gKoumeInjuredLyingDownAnim"
static const ALIGN_ASSET(2) char gKoumeInjuredLyingDownAnim[] = dgKoumeInjuredLyingDownAnim;

#define dgKoumeTryGetUpAnim "__OTR__objects/object_tru/gKoumeTryGetUpAnim"
static const ALIGN_ASSET(2) char gKoumeTryGetUpAnim[] = dgKoumeTryGetUpAnim;

#define dgKoumeHealedAnim "__OTR__objects/object_tru/gKoumeHealedAnim"
static const ALIGN_ASSET(2) char gKoumeHealedAnim[] = dgKoumeHealedAnim;

#define dgKoumeTakeAnim "__OTR__objects/object_tru/gKoumeTakeAnim"
static const ALIGN_ASSET(2) char gKoumeTakeAnim[] = dgKoumeTakeAnim;

#define dgKoumeIdleAnim "__OTR__objects/object_tru/gKoumeIdleAnim"
static const ALIGN_ASSET(2) char gKoumeIdleAnim[] = dgKoumeIdleAnim;

#define dgKoumeInjuredHeadUpAnim "__OTR__objects/object_tru/gKoumeInjuredHeadUpAnim"
static const ALIGN_ASSET(2) char gKoumeInjuredHeadUpAnim[] = dgKoumeInjuredHeadUpAnim;

#define dgKoumeFinishedDrinkingAnim "__OTR__objects/object_tru/gKoumeFinishedDrinkingAnim"
static const ALIGN_ASSET(2) char gKoumeFinishedDrinkingAnim[] = dgKoumeFinishedDrinkingAnim;

#define dgKoumeSkinTLUT "__OTR__objects/object_tru/gKoumeSkinTLUT"
static const ALIGN_ASSET(2) char gKoumeSkinTLUT[] = dgKoumeSkinTLUT;

#define dgKoumeMouthTLUT "__OTR__objects/object_tru/gKoumeMouthTLUT"
static const ALIGN_ASSET(2) char gKoumeMouthTLUT[] = dgKoumeMouthTLUT;

#define dgKoumeEarTLUT "__OTR__objects/object_tru/gKoumeEarTLUT"
static const ALIGN_ASSET(2) char gKoumeEarTLUT[] = dgKoumeEarTLUT;

#define dgKoumeFingerTLUT "__OTR__objects/object_tru/gKoumeFingerTLUT"
static const ALIGN_ASSET(2) char gKoumeFingerTLUT[] = dgKoumeFingerTLUT;

#define dgKoumeNeckTLUT "__OTR__objects/object_tru/gKoumeNeckTLUT"
static const ALIGN_ASSET(2) char gKoumeNeckTLUT[] = dgKoumeNeckTLUT;

#define dgKoumeNostrilsTLUT "__OTR__objects/object_tru/gKoumeNostrilsTLUT"
static const ALIGN_ASSET(2) char gKoumeNostrilsTLUT[] = dgKoumeNostrilsTLUT;

#define dgKoumeGerudoFabricTex "__OTR__objects/object_tru/gKoumeGerudoFabricTex"
static const ALIGN_ASSET(2) char gKoumeGerudoFabricTex[] = dgKoumeGerudoFabricTex;

#define dgKoumeRobeTex "__OTR__objects/object_tru/gKoumeRobeTex"
static const ALIGN_ASSET(2) char gKoumeRobeTex[] = dgKoumeRobeTex;

#define dgKoumeRobePatternTex "__OTR__objects/object_tru/gKoumeRobePatternTex"
static const ALIGN_ASSET(2) char gKoumeRobePatternTex[] = dgKoumeRobePatternTex;

#define dgKoumeRobeTrimTex "__OTR__objects/object_tru/gKoumeRobeTrimTex"
static const ALIGN_ASSET(2) char gKoumeRobeTrimTex[] = dgKoumeRobeTrimTex;

#define dgKoumeSkinTex "__OTR__objects/object_tru/gKoumeSkinTex"
static const ALIGN_ASSET(2) char gKoumeSkinTex[] = dgKoumeSkinTex;

#define dgKoumeMouthTex "__OTR__objects/object_tru/gKoumeMouthTex"
static const ALIGN_ASSET(2) char gKoumeMouthTex[] = dgKoumeMouthTex;

#define dgKoumeHairTex "__OTR__objects/object_tru/gKoumeHairTex"
static const ALIGN_ASSET(2) char gKoumeHairTex[] = dgKoumeHairTex;

#define dgKoumeBraidEndTex "__OTR__objects/object_tru/gKoumeBraidEndTex"
static const ALIGN_ASSET(2) char gKoumeBraidEndTex[] = dgKoumeBraidEndTex;

#define dgKoumeEarTex "__OTR__objects/object_tru/gKoumeEarTex"
static const ALIGN_ASSET(2) char gKoumeEarTex[] = dgKoumeEarTex;

#define dgKoumeCollarNeckTex "__OTR__objects/object_tru/gKoumeCollarNeckTex"
static const ALIGN_ASSET(2) char gKoumeCollarNeckTex[] = dgKoumeCollarNeckTex;

#define dgKoumeFingerTex "__OTR__objects/object_tru/gKoumeFingerTex"
static const ALIGN_ASSET(2) char gKoumeFingerTex[] = dgKoumeFingerTex;

#define dgKoumeBroomHandleTex "__OTR__objects/object_tru/gKoumeBroomHandleTex"
static const ALIGN_ASSET(2) char gKoumeBroomHandleTex[] = dgKoumeBroomHandleTex;

#define dgKoumeBroomHeadTex "__OTR__objects/object_tru/gKoumeBroomHeadTex"
static const ALIGN_ASSET(2) char gKoumeBroomHeadTex[] = dgKoumeBroomHeadTex;

#define dgKoumeJewelHolderTex "__OTR__objects/object_tru/gKoumeJewelHolderTex"
static const ALIGN_ASSET(2) char gKoumeJewelHolderTex[] = dgKoumeJewelHolderTex;

#define dgKoumeNeckTex "__OTR__objects/object_tru/gKoumeNeckTex"
static const ALIGN_ASSET(2) char gKoumeNeckTex[] = dgKoumeNeckTex;

#define dgKoumeNostrilsTex "__OTR__objects/object_tru/gKoumeNostrilsTex"
static const ALIGN_ASSET(2) char gKoumeNostrilsTex[] = dgKoumeNostrilsTex;

#define dgKoumeEyeOpenTex "__OTR__objects/object_tru/gKoumeEyeOpenTex"
static const ALIGN_ASSET(2) char gKoumeEyeOpenTex[] = dgKoumeEyeOpenTex;

#define dgKoumeEyeHalfTex "__OTR__objects/object_tru/gKoumeEyeHalfTex"
static const ALIGN_ASSET(2) char gKoumeEyeHalfTex[] = dgKoumeEyeHalfTex;

#define dgKoumeEyeClosedTex "__OTR__objects/object_tru/gKoumeEyeClosedTex"
static const ALIGN_ASSET(2) char gKoumeEyeClosedTex[] = dgKoumeEyeClosedTex;

#define dgKoumeJewelTex "__OTR__objects/object_tru/gKoumeJewelTex"
static const ALIGN_ASSET(2) char gKoumeJewelTex[] = dgKoumeJewelTex;

#define dgKoumeDustMaterialDL "__OTR__objects/object_tru/gKoumeDustMaterialDL"
static const ALIGN_ASSET(2) char gKoumeDustMaterialDL[] = dgKoumeDustMaterialDL;

#define dgKoumeDustModelDL "__OTR__objects/object_tru/gKoumeDustModelDL"
static const ALIGN_ASSET(2) char gKoumeDustModelDL[] = dgKoumeDustModelDL;

#define dgKoumeSkel "__OTR__objects/object_tru/gKoumeSkel"
static const ALIGN_ASSET(2) char gKoumeSkel[] = dgKoumeSkel;

#define dgKoumeShakeAnim "__OTR__objects/object_tru/gKoumeShakeAnim"
static const ALIGN_ASSET(2) char gKoumeShakeAnim[] = dgKoumeShakeAnim;

typedef enum KoumeLimb {
    /* 0x00 */ KOUME_LIMB_NONE,
    /* 0x01 */ KOUME_LIMB_PELVIS,
    /* 0x02 */ KOUME_LIMB_LEFT_THIGH,
    /* 0x03 */ KOUME_LIMB_LEFT_SHIN,
    /* 0x04 */ KOUME_LIMB_LEFT_FOOT,
    /* 0x05 */ KOUME_LIMB_RIGH_THIGH,
    /* 0x06 */ KOUME_LIMB_RIGHT_SHIN,
    /* 0x07 */ KOUME_LIMB_RIGHT_FOOT,
    /* 0x08 */ KOUME_LIMB_TORSO_LIMB,
    /* 0x09 */ KOUME_LIMB_LEFT_SLEEVE_START,
    /* 0x0A */ KOUME_LIMB_LEFT_SLEEVE_MID,
    /* 0x0B */ KOUME_LIMB_LEFT_SLEEVE_END,
    /* 0x0C */ KOUME_LIMB_LEFT_SLEEVE_FRONT,
    /* 0x0D */ KOUME_LIMB_LEFT_HAND,
    /* 0x0E */ KOUME_LIMB_BROOM,
    /* 0x0F */ KOUME_LIMB_RIGHT_SLEEVE_START,
    /* 0x10 */ KOUME_LIMB_RIGHT_SLEEVE_MID,
    /* 0x11 */ KOUME_LIMB_RIGHT_SLEEVE_END,
    /* 0x12 */ KOUME_LIMB_RIGHT_SLEEVE_FRONT,
    /* 0x13 */ KOUME_LIMB_RIGHT_HAND,
    /* 0x14 */ KOUME_LIMB_NECK,
    /* 0x15 */ KOUME_LIMB_HEAD,
    /* 0x16 */ KOUME_LIMB_RIGHT_BRAID_START,
    /* 0x17 */ KOUME_LIMB_RIGHT_BRAID_END,
    /* 0x18 */ KOUME_LIMB_TEETH,
    /* 0x19 */ KOUME_LIMB_LEFT_BRAID_START,
    /* 0x1A */ KOUME_LIMB_LEFT_BRAID_END,
    /* 0x1B */ KOUME_LIMB_MAX
} KoumeLimb;

#endif // OBJECTS_OBJECT_TRU_H