1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
|
#ifndef OBJECTS_OBJECT_YB_H
#define OBJECTS_OBJECT_YB_H 1
#include "align_asset_macro.h"
#define dobject_yb_Anim_000200 "__OTR__objects/object_yb/object_yb_Anim_000200"
static const ALIGN_ASSET(2) char object_yb_Anim_000200[] = dobject_yb_Anim_000200;
#define dobject_yb_Vtx_002080 "__OTR__objects/object_yb/object_yb_Vtx_002080"
static const ALIGN_ASSET(2) char object_yb_Vtx_002080[] = dobject_yb_Vtx_002080;
#define dobject_yb_Vtx_002D50 "__OTR__objects/object_yb/object_yb_Vtx_002D50"
static const ALIGN_ASSET(2) char object_yb_Vtx_002D50[] = dobject_yb_Vtx_002D50;
#define dgYbPantsAndBellyButtonDL "__OTR__objects/object_yb/gYbPantsAndBellyButtonDL"
static const ALIGN_ASSET(2) char gYbPantsAndBellyButtonDL[] = dgYbPantsAndBellyButtonDL;
#define dgYbRightThighDL "__OTR__objects/object_yb/gYbRightThighDL"
static const ALIGN_ASSET(2) char gYbRightThighDL[] = dgYbRightThighDL;
#define dgYbRightShinDL "__OTR__objects/object_yb/gYbRightShinDL"
static const ALIGN_ASSET(2) char gYbRightShinDL[] = dgYbRightShinDL;
#define dgYbRightFoodDL "__OTR__objects/object_yb/gYbRightFoodDL"
static const ALIGN_ASSET(2) char gYbRightFoodDL[] = dgYbRightFoodDL;
#define dgYbLeftThighDL "__OTR__objects/object_yb/gYbLeftThighDL"
static const ALIGN_ASSET(2) char gYbLeftThighDL[] = dgYbLeftThighDL;
#define dgYbLeftShinDL "__OTR__objects/object_yb/gYbLeftShinDL"
static const ALIGN_ASSET(2) char gYbLeftShinDL[] = dgYbLeftShinDL;
#define dgYbLeftFootDL "__OTR__objects/object_yb/gYbLeftFootDL"
static const ALIGN_ASSET(2) char gYbLeftFootDL[] = dgYbLeftFootDL;
#define dgYbEndDisplayList4108DL "__OTR__objects/object_yb/gYbEndDisplayList4108DL"
static const ALIGN_ASSET(2) char gYbEndDisplayList4108DL[] = dgYbEndDisplayList4108DL;
#define dgYbUpperTorsoDL "__OTR__objects/object_yb/gYbUpperTorsoDL"
static const ALIGN_ASSET(2) char gYbUpperTorsoDL[] = dgYbUpperTorsoDL;
#define dgYbHeadDL "__OTR__objects/object_yb/gYbHeadDL"
static const ALIGN_ASSET(2) char gYbHeadDL[] = dgYbHeadDL;
#define dgYbPonyTailDL "__OTR__objects/object_yb/gYbPonyTailDL"
static const ALIGN_ASSET(2) char gYbPonyTailDL[] = dgYbPonyTailDL;
#define dgYbEndDisplayList4970DL "__OTR__objects/object_yb/gYbEndDisplayList4970DL"
static const ALIGN_ASSET(2) char gYbEndDisplayList4970DL[] = dgYbEndDisplayList4970DL;
#define dgYbRightUpperArmDL "__OTR__objects/object_yb/gYbRightUpperArmDL"
static const ALIGN_ASSET(2) char gYbRightUpperArmDL[] = dgYbRightUpperArmDL;
#define dgYbRightForearmDL "__OTR__objects/object_yb/gYbRightForearmDL"
static const ALIGN_ASSET(2) char gYbRightForearmDL[] = dgYbRightForearmDL;
#define dgYbRightHandDL "__OTR__objects/object_yb/gYbRightHandDL"
static const ALIGN_ASSET(2) char gYbRightHandDL[] = dgYbRightHandDL;
#define dgYbLeftUpperArmDL "__OTR__objects/object_yb/gYbLeftUpperArmDL"
static const ALIGN_ASSET(2) char gYbLeftUpperArmDL[] = dgYbLeftUpperArmDL;
#define dgYbLeftForearmDL "__OTR__objects/object_yb/gYbLeftForearmDL"
static const ALIGN_ASSET(2) char gYbLeftForearmDL[] = dgYbLeftForearmDL;
#define dgYbLeftHandDL "__OTR__objects/object_yb/gYbLeftHandDL"
static const ALIGN_ASSET(2) char gYbLeftHandDL[] = dgYbLeftHandDL;
#define dgYbTLUT "__OTR__objects/object_yb/gYbTLUT"
static const ALIGN_ASSET(2) char gYbTLUT[] = dgYbTLUT;
#define dgYbForeheadBlotchTex "__OTR__objects/object_yb/gYbForeheadBlotchTex"
static const ALIGN_ASSET(2) char gYbForeheadBlotchTex[] = dgYbForeheadBlotchTex;
#define dgYbPonytailTex "__OTR__objects/object_yb/gYbPonytailTex"
static const ALIGN_ASSET(2) char gYbPonytailTex[] = dgYbPonytailTex;
#define dgYbFingersTex "__OTR__objects/object_yb/gYbFingersTex"
static const ALIGN_ASSET(2) char gYbFingersTex[] = dgYbFingersTex;
#define dgYbToesTex "__OTR__objects/object_yb/gYbToesTex"
static const ALIGN_ASSET(2) char gYbToesTex[] = dgYbToesTex;
#define dgYbHairlineTex "__OTR__objects/object_yb/gYbHairlineTex"
static const ALIGN_ASSET(2) char gYbHairlineTex[] = dgYbHairlineTex;
#define dgYbBellybuttonTex "__OTR__objects/object_yb/gYbBellybuttonTex"
static const ALIGN_ASSET(2) char gYbBellybuttonTex[] = dgYbBellybuttonTex;
#define dgYbNoseTex "__OTR__objects/object_yb/gYbNoseTex"
static const ALIGN_ASSET(2) char gYbNoseTex[] = dgYbNoseTex;
#define dgYbEyeTex "__OTR__objects/object_yb/gYbEyeTex"
static const ALIGN_ASSET(2) char gYbEyeTex[] = dgYbEyeTex;
#define dgYbPantsTex "__OTR__objects/object_yb/gYbPantsTex"
static const ALIGN_ASSET(2) char gYbPantsTex[] = dgYbPantsTex;
#define dgYbSkel "__OTR__objects/object_yb/gYbSkel"
static const ALIGN_ASSET(2) char gYbSkel[] = dgYbSkel;
typedef enum ObjectYbLimb {
/* 0x00 */ YB_LIMB_NONE,
/* 0x01 */ YB_LIMB_MAIN_ROOT,
/* 0x02 */ YB_LIMB_PANTS,
/* 0x03 */ YB_LIMB_LEGS_ROOT,
/* 0x04 */ YB_LIMB_RIGHT_THIGH,
/* 0x05 */ YB_LIMB_RIGHT_SHIN,
/* 0x06 */ YB_LIMB_RIGHT_FOOT,
/* 0x07 */ YB_LIMB_LEFT_THIGH,
/* 0x08 */ YB_LIMB_LEFT_SHIN,
/* 0x09 */ YB_LIMB_LEFT_FOOT,
/* 0x0A */ YB_LIMB_CHEST_ROOT,
/* 0x0B */ YB_LIMB_HEAD,
/* 0x0C */ YB_LIMB_PONYTAIL,
/* 0x0D */ YB_LIMB_EMPTY_5E88,
/* 0x0E */ YB_LIMB_LEFT_UPPER_ARM,
/* 0x0F */ YB_LIMB_LEFT_FOREARM,
/* 0x10 */ YB_LIMB_LEFT_HAND,
/* 0x11 */ YB_LIMB_RIGHT_UPPER_ARM,
/* 0x12 */ YB_LIMB_RIGHT_FOREARM,
/* 0x13 */ YB_LIMB_RIGHT_HAND,
/* 0x14 */ YB_LIMB_EMPTY_5EDC,
/* 0x15 */ YB_LIMB_TORSO,
/* 0x16 */ YB_LIMB_MAX
} ObjectYbLimb;
#endif // OBJECTS_OBJECT_YB_H
|