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authorChristopher Leggett <chris@leggett.dev>2022-10-14 18:00:48 -0400
committerGitHub <noreply@github.com>2022-10-15 00:00:48 +0200
commit1b6dd8a0fe418cfcf8e00c44fa6db59ee568726b (patch)
treec33b290337c00daf40e165162fa9318a1e0a0fe3
parentdd6a8b508493ab1392948cf3e21f051fd8ba05c3 (diff)
Adds extra entry to obj_lift FallTimerDurations. (#1777)
Prevents an OOB access that, as far as I know, was only causing issues on the Switch, but this addition is harmless everywhere else.
-rw-r--r--soh/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/soh/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c b/soh/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c
index eb13445af..0d43f4992 100644
--- a/soh/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c
+++ b/soh/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c
@@ -36,7 +36,7 @@ const ActorInit Obj_Lift_InitVars = {
NULL,
};
-static s16 sFallTimerDurations[] = { 0, 10, 20, 30, 40, 50, 60 };
+static s16 sFallTimerDurations[] = { 0, 10, 20, 30, 40, 50, 60, 0 };
typedef struct {
/* 0x00 */ s16 x;