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authorReppan <72985260+Jepvid@users.noreply.github.com>2026-01-04 15:03:26 +0100
committerGitHub <noreply@github.com>2026-01-04 14:03:26 +0000
commit34728efe6f0460690ccf00dbd9e59ff434e8a179 (patch)
tree3b68ebe51192d81aaedeecfa672262b1ce839991
parent2ed9c56ca373224a980e929d72985bddc80d4671 (diff)
Add back Junk-category (#6091)
accidentally removed `case ITEM_CATEGORY_JUNK:` from large crate switch case
-rw-r--r--soh/soh/Enhancements/randomizer/ShuffleCrates.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/soh/soh/Enhancements/randomizer/ShuffleCrates.cpp b/soh/soh/Enhancements/randomizer/ShuffleCrates.cpp
index 5bb6bacab..987881a42 100644
--- a/soh/soh/Enhancements/randomizer/ShuffleCrates.cpp
+++ b/soh/soh/Enhancements/randomizer/ShuffleCrates.cpp
@@ -78,6 +78,7 @@ extern "C" void ObjKibako2_RandomizerDraw(Actor* thisx, PlayState* play) {
case ITEM_CATEGORY_LESSER:
Gfx_DrawDListOpa(play, (Gfx*)gLargeMinorCrateDL);
break;
+ case ITEM_CATEGORY_JUNK:
default:
Gfx_DrawDListOpa(play, (Gfx*)gLargeJunkCrateDL);
break;