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authorMelonSpeedruns <melonspeedruns@outlook.com>2022-06-03 13:29:50 -0400
committerGitHub <noreply@github.com>2022-06-03 13:29:50 -0400
commit3b1d82c3ca61ee0585b9ee3fad71eeaedc52bd2f (patch)
treee54b6abd5cc986ad7adeb1c8c9de3cc619da26c9
parentc92524a90e0217970bd6283dcb4f3df5b7ef8078 (diff)
parent902b842bcbb9f39f31c148d4064f8559a215b349 (diff)
Merge pull request #437 from PurpleHato/FixNaviColor
FIX: Default Navi's colors have been altered recent merged PRs
-rw-r--r--libultraship/libultraship/SohImGuiImpl.cpp10
-rw-r--r--soh/src/code/z_actor.c12
2 files changed, 11 insertions, 11 deletions
diff --git a/libultraship/libultraship/SohImGuiImpl.cpp b/libultraship/libultraship/SohImGuiImpl.cpp
index 0e1482b7b..67bb3d218 100644
--- a/libultraship/libultraship/SohImGuiImpl.cpp
+++ b/libultraship/libultraship/SohImGuiImpl.cpp
@@ -1089,22 +1089,22 @@ namespace SohImGui {
Tooltip("Enable/Disable custom Navi's colors. \nIf disabled you will have original colors for Navi.\nColors are refreshed when Navi goes back in your pockets.");
EnhancementColor("Navi Idle Inner", "gNavi_Idle_Inner_", navi_idle_i_col, ImVec4(255,255,255,255), false);
Tooltip("Inner color for Navi (idle flying around)");
- EnhancementColor("Navi Idle Outer", "gNavi_Idle_Outer_", navi_idle_o_col, ImVec4(115,230,255,255), false);
+ EnhancementColor("Navi Idle Outer", "gNavi_Idle_Outer_", navi_idle_o_col, ImVec4(0,0,255,255), false);
Tooltip("Outer color for Navi (idle flying around)");
ImGui::Separator();
- EnhancementColor("Navi NPC Inner", "gNavi_NPC_Inner_", navi_npc_i_col, ImVec4(100,100,255,255), false);
+ EnhancementColor("Navi NPC Inner", "gNavi_NPC_Inner_", navi_npc_i_col, ImVec4(150,150,255,255), false);
Tooltip("Inner color for Navi (when Navi fly around NPCs)");
- EnhancementColor("Navi NPC Outer", "gNavi_NPC_Outer_", navi_npc_o_col, ImVec4(90,90,255,255), false);
+ EnhancementColor("Navi NPC Outer", "gNavi_NPC_Outer_", navi_npc_o_col, ImVec4(150,150,255,255), false);
Tooltip("Outer color for Navi (when Navi fly around NPCs)");
ImGui::Separator();
EnhancementColor("Navi Enemy Inner", "gNavi_Enemy_Inner_", navi_enemy_i_col, ImVec4(255,255,0,255), false);
Tooltip("Inner color for Navi (when Navi fly around Enemies or Bosses)");
- EnhancementColor("Navi Enemy Outer", "gNavi_Enemy_Outer_", navi_enemy_o_col, ImVec4(220,220,0,255), false);
+ EnhancementColor("Navi Enemy Outer", "gNavi_Enemy_Outer_", navi_enemy_o_col, ImVec4(220,155,0,255), false);
Tooltip("Outer color for Navi (when Navi fly around Enemies or Bosses)");
ImGui::Separator();
EnhancementColor("Navi Prop Inner", "gNavi_Prop_Inner_", navi_prop_i_col, ImVec4(0,255,0,255), false);
Tooltip("Inner color for Navi (when Navi fly around props (signs etc))");
- EnhancementColor("Navi Prop Outer", "gNavi_Prop_Outer_", navi_prop_o_col, ImVec4(0,220,0,255), false);
+ EnhancementColor("Navi Prop Outer", "gNavi_Prop_Outer_", navi_prop_o_col, ImVec4(0,255,0,255), false);
Tooltip("Outer color for Navi (when Navi fly around props (signs etc))");
ImGui::EndTabItem();
}
diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c
index bdb2fe78c..702ab622a 100644
--- a/soh/src/code/z_actor.c
+++ b/soh/src/code/z_actor.c
@@ -339,19 +339,19 @@ void func_8002BF60(TargetContext* targetCtx, Actor* actor, s32 actorCategory, Gl
if (CVar_GetS32("gUseNaviCol",0) != 1 ) {
if (actorCategory == ACTORCAT_PLAYER) {
naviColor->inner.r = 255; naviColor->inner.g = 255; naviColor->inner.b = 255;
- naviColor->outer.r = 115; naviColor->outer.g = 230; naviColor->outer.b = 255;
+ naviColor->outer.r = 0; naviColor->outer.g = 0; naviColor->outer.b = 255;
}
if (actorCategory == ACTORCAT_NPC) {
- naviColor->inner.r = 100; naviColor->inner.g = 100; naviColor->inner.b = 255;
- naviColor->outer.r = 90; naviColor->outer.g = 90; naviColor->outer.b = 255;
+ naviColor->inner.r = 150; naviColor->inner.g = 150; naviColor->inner.b = 255;
+ naviColor->outer.r = 150; naviColor->outer.g = 150; naviColor->outer.b = 255;
}
if (actorCategory == ACTORCAT_BOSS || actorCategory == ACTORCAT_ENEMY) {
naviColor->inner.r = 255; naviColor->inner.g = 255; naviColor->inner.b = 0;
- naviColor->outer.r = 220; naviColor->outer.g = 220; naviColor->outer.b = 0;
+ naviColor->outer.r = 220; naviColor->outer.g = 155; naviColor->outer.b = 0;
}
if (actorCategory == ACTORCAT_PROP) {
- naviColor->inner.r = 0; naviColor->inner.g = 255; naviColor->inner.b = 90;
- naviColor->outer.r = 0; naviColor->outer.g = 220; naviColor->outer.b = 0;
+ naviColor->inner.r = 0; naviColor->inner.g = 255; naviColor->inner.b = 0;
+ naviColor->outer.r = 0; naviColor->outer.g = 255; naviColor->outer.b = 0;
}
} else {
if (actorCategory == ACTORCAT_PLAYER) {